Doom Strike: Difference between revisions

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__NOTOC__{{Languages|Doom Strike}}
__NOTOC__{{Languages|Doom Strike}}
<div style="float: right;">{{#ev:youtube|baPjxXFd954|300}}</div>
{{#ev:youtube|baPjxXFd954|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[Image:DS.png]]<br>
| [[File:DS.png]]
| {{SkillType|HA}} Infuse Guardian Stone energy into the ground to create a massive explosion
| {{SkillType|HA}} Infuse Guardian Stone energy into the ground to create a massive explosion.
|-
|-
|
|
| {{SkillText|ElEssence}}
| {{SkillText|ElEssence}}
{{SkillText|True|1.2}}
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Class             !! Level Required !! [Enhanced] Level !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Iron Paladin]] || 65             || 79                || {{SkillText|SkillQuest|5}}
| [[Iron Paladin]] || 65 || {{SkillText|SkillQuest|5}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Character Level !! colspan="3" | Damage (Physical) !! colspan="3" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown !! rowspan="2" | Item Usage
|- style="background:{{ColorSel|CharLight|Chung}}"
! Energy Release !! Initial Attack !! Chain Blast !! Energy Release !! Initial Attack !! Chain Blast
|-
|-
| align="left" | 65 || rowspan=2 | 0% || 2369% || 962% || rowspan="2" | 1 || rowspan="2" | 1 || rowspan="2" | 14 || rowspan="2" | 300 MP || rowspan="2" | 180 seconds || rowspan="2" | [[Image:ElWater.png|link=El's Essence]] x1
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown !! rowspan="2" | Item Usage
|-
|-
| align="left" | [Enhanced] 79 || 2843% || 1154%
! Initial Attack !! Chain Blast !! Initial Attack !! Chain Blast
|}
|-
 
| colspan="8" | '''Normal'''
=== {{PvP}} ===
|-
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
| {{PvE}} || 6150% || 1845% || rowspan="2" | 1 || rowspan="2" | 14 || rowspan="2" | 300 MP || rowspan="2" | 180 seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan="2" | Character Level !! colspan="3" | Damage (Physical)
| {{PvP}} || 738% || 221%
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Energy Release !! Initial Attack !! Chain Blast
| colspan="8" | '''[Enhanced]'''
|-
|-
| align="left" | 65 || rowspan=2 | 0% || 710% || 288%
| {{PvE}} || 7380% || 2214% || rowspan="2" | 1 || rowspan="2" | 14 || rowspan="2" | 300 MP || rowspan="2" | 180 seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1
|-
|-
| align="left" | [Enhanced] 79 || 852% || 346%
| {{PvP}} || 886% || 265%
|}
|}
<br>
== Total Damage ==
{{Damage|true|Chung
|dmg=7380, 2214
|pvp_dmg=886, 265
|hits=1, 14
}}
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<br>


== Tips and Details ==
== Tips and Details ==
*'''[Enhanced] Doom Strike''' can deal a total of 18,999% (5,696% in PvP) Physical Damage.
*After activating this skill, nearby targets will be dragged towards you and they will receive a non-damaging {{se||Power Faint}} debuff.
*After activating this skill, nearby targets will be dragged towards you and they will receive the [[Status Effects|Power Stun]] debuff. When inflicting Power Stun, the targets will not be damaged by it.
*In order to ensure maximal damage, this skill is best used against Super Armored enemies.
*In order to ensure maximal damage, this skill is best used against Super Armored enemies.
<br>
<br>


== Updates ==
==Updates==
*08/08/2013 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
**After Chung stomps the first time and stuns targets, there will be a delay from the moment he jumps up and after he crashes down.
|-
*11/7/2013 KR
! colspan=2 | Date !! colspan=2 | Changes
**Power stun is added to the skill. When Chung shouts 'Doom Strike', all targets around him will be stunned and dragged nearer to the quake and Chung will start to strike.
|-
*07/10/2014 KR
! KR !! NA !! PvE !! PvP
**Damage is increased.  
|-
**Enemy pull and delay time from first to second hit is improved.
| 08/01/2013 || rowspan=2 | 06/11/2014 || colspan=2 align="left" |
*10/29/2015 (KR) / 03/16/2016 (NA)
*'''Doom Strike''' added.
**Cast speed increased.
|-
**Changes for first hit pulls targets in more.
| 08/08/2013 || colspan=2 align="left" |
*01/25/2017 (KR)
*{{buff|After Chung stomps the first time and stuns targets, there will be a delay from the moment he jumps up and after he crashes down.}}
**Smash Impact damage decreased.
|-
**Eruption damage increased.
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*{{buff|Power stun is added to the skill. When Chung shouts 'Doom Strike', all targets around him will be stunned and dragged nearer to the quake and Chung will start to strike.}}
|-
| 07/10/2014 || - || colspan=2 align="left" |
*{{buff|Damage is increased.}}
*{{buff|Enemy pull and delay time from first to second hit is improved.}}
|-
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |
*{{buff|Cast speed increased.}}
*{{buff|Changes for first hit pulls targets in more.}}
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{buff|Eruption damage increased.}}
*{{nerf|Smash Impact damage decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 07/13/2017  || 07/26/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 06/28/2018 || 07/11/2018 || align="left" |
*{{buff|Chain Blast damage increased.}}
*{{nerf|Initial Attack damage decreased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|}
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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|Color={{ColorSel|CharLight|Chung}}
|KR=???          |KRName=Doom Strike
|KR=둠 스트라이크 |KRName=Doom Strike
|ES=Golpe Condenador |ESName=Hit Condemner
|ES=Golpe Condenador |ESName=Doom Strike
|FR=Coup désastreux |FRName=Disastrous strike
|FR=Coup désastreux |FRName=Doom Strike
|UK=Fatal Blow
|UK=Fatal Blow
|JP=ドゥームストライク|JPName=Doom Strike
|JP=ドゥームストライク|JPName=Doom Strike
|CN=末日终结 |CNName=End of Doom
|CN=末日终结 |CNName=End of Doom
|DE=Verhängnisschlag |DEName=Doom Strike
|IT=Colpo del Destino |ITName=Fate Strike
|PL=Uderzenie Losu |PLName=Fate Strike
|BR=Juízo Final |BRName= Final Judgment
}}
}}
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{{SkillNav - Iron Paladin}}
{{IPSkills}}
[[Category:Hyper Active Skills]]
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