Energy Drain: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan="2" | Character Level !! colspan="2" | Damage (Magical) !! colspan="2" | Recovery from absorption !! colspan="2" | Range !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Character Level !! colspan="2" | Damage (Physical) !! colspan="2" | Recovery from absorption !! colspan="2" | Range !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Absorb !! MP absorb !! HP !! MP !! Total Range (PvP) !! Frontal Area
! Absorb !! MP absorb !! HP !! MP !! Total Range (PvP) !! Frontal Area
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== Tips and Details ==
== Tips and Details ==
* The amount of HP absorbed and damage inflicted to target is based on user's total magic attack and target's defenses.
* The amount of HP absorbed and damage inflicted to target is based on user's total Physical Attack and target's defenses.
** The more magic attack you have, the more HP absorbed (Higher enhancement weapon and Magic of Splendor Title can make differences), as well as Critical Rate because a critical hit results in more damage, meaning more HP absorption.
** The more Physical Attack you have, the more HP absorbed, as well as Critical Rate because a critical hit results in more damage, meaning more HP absorption.
** Due to this, less HP will be recovered when hitting a knocked down target or a target with high defense.
** Due to this, less HP will be recovered when hitting a knocked down target or a target with high defense.
* Only 1 target can be absorbed at a time.
* Only 1 target can be absorbed at a time.
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