Energy Drain: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! rowspan="2" | Character Level !! colspan="2" | Damage ( | ! rowspan="2" | Character Level !! colspan="2" | Damage (Physical) !! colspan="2" | Recovery from absorption !! colspan="2" | Range !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! Absorb !! MP absorb !! HP !! MP !! Total Range (PvP) !! Frontal Area | ! Absorb !! MP absorb !! HP !! MP !! Total Range (PvP) !! Frontal Area | ||
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== Tips and Details == | == Tips and Details == | ||
* The amount of HP absorbed and damage inflicted to target is based on user's total | * The amount of HP absorbed and damage inflicted to target is based on user's total Physical Attack and target's defenses. | ||
** The more | ** The more Physical Attack you have, the more HP absorbed, as well as Critical Rate because a critical hit results in more damage, meaning more HP absorption. | ||
** Due to this, less HP will be recovered when hitting a knocked down target or a target with high defense. | ** Due to this, less HP will be recovered when hitting a knocked down target or a target with high defense. | ||
* Only 1 target can be absorbed at a time. | * Only 1 target can be absorbed at a time. |