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Energy Drain: Difference between revisions

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| [[Image:EnergyDrain.png]]
| [[Image:EnergyDrain.png]]
| '''[Active]''' Absorbs HP and MP from the nearest enemy.
| '''[Active]''' Drains HP and MP from the nearest enemy. HP/MP will be drained 1.5 times the damage. Damaged target will be drained additional MP.
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* The amount of HP absorbed and damage inflicted to target is based on user's total magic attack and target's defenses.
* The amount of HP absorbed and damage inflicted to target is based on user's total magic attack and target's defenses.
** The more magic attack you have, the more HP absorbed (Higher enhancement weapon and Magic of Splendor Title can make differences), as well as Critical Rate because a critical hit results in more damage, meaning more HP absorption.
** The more magic attack you have, the more HP absorbed (Higher enhancement weapon and Magic of Splendor Title can make differences), as well as Critical Rate because a critical hit results in more damage, meaning more HP absorption.
** Due to this, less HP will be recovered when hitting a knocked down target or a target with high defense.
* Only 1 target can be absorbed at a time.
* Only 1 target can be absorbed at a time.
* Less HP absorbed on knocked down mobs. Same rule applies to high defense targets.
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