Explosion Impact: Difference between revisions
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* Explosion Impact deals a maximum total of 25 hits per enemy; 2 initial physical hits, and 23 magical hits. The enemy must be large enough or be able to be pulled backwards to receive all hits. | * Explosion Impact deals a maximum total of 25 hits per enemy; 2 initial physical hits, and 23 magical hits. The enemy must be large enough or be able to be pulled backwards to receive all hits. | ||
**One tactic is to use the skill between another player and the mobs - the other player will act as a shield and will keep the mobs within the explosion range. | **One tactic is to use the skill between another player and the mobs - the other player will act as a shield and will keep the mobs within the explosion range. | ||
**Explosion Impact will rip through mobs that try to shield against you as the explosions occur backwards. | |||
*The launching may launch enemies onto a higher platform. Such a case will result in minimal explosion damage and should be avoided. | *The launching may launch enemies onto a higher platform. Such a case will result in minimal explosion damage and should be avoided. | ||
*Considered one of the best 200 MP skills damage-wise when all explosions hit. | *Considered one of the best 200 MP skills damage-wise when all explosions hit. | ||
**To reach Iron Scrap tier, 17/23 explosion hits must occur. This is virtually guaranteed on even small mobs with correct positioning.<br>If all explosions hit, the skill will do a hefty 25% more damage than the above. | |||
{{CESkills}} | {{CESkills}} | ||
[[Category:Code Exotic Skills]] | [[Category:Code Exotic Skills]] |