Fesseln/ModA: Difference between revisions

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|Character=Ain
|Character=Ain
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<div style="float: right;">{{#ev:youtube|VmpUT9qWqI0|400||||start={{#expr: 60*63 + 22}}&end={{#expr: 60*63 + 35}}}}</div>
{{#ev:youtube|VmpUT9qWqI0|400|right|||start={{#expr: 60*63 + 22}}&end={{#expr: 60*63 + 35}}}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|APSActive2.png}}
| {{Force|APSActive2.png}}
| {{SkillType|SA|T}}<br>{{SkillType|M}} Latch a bounding chain made from the concentrated power of Henir that allows Ain to take his enemy's vital force.
| {{SkillType|SA|T|M}} Latch a bounding chain made from the concentrated power of Henir that allows Ain to take his enemy's vital force.
|-
|-
|
|
| <font color="07a785">'''Shackle Link'''</font>
| {{color|#07a785|Shackle Link|b=1}}
*Summon Shackle Link to a hit target.
*Summon Shackle Link to a hit target.
*Decrease speed during duration of Shackle Link.
*While linked, enemy's speeds will decrease for a certain duration.
*Shackle Link last for 5 seconds and breaks if the target is distanced.
*Shackle Link last for 5 seconds and breaks if the target is too far.
*(Radius of Shackle Link decreased by 33% in PvP.)
**Radius of Shackle Link decreased by 33% in PvP.
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
 
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
! Class !! Level Required !! Skill Requirement
|- style="background:{{ColorSel|CharLight|Ain}}"
! Class         !! Level Required !! Base Skill
|-
|-
| [[Herrscher]] || 99 || [[Fesseln]]
| [[Herrscher]] || 99 || {{mr|Fesseln}}
|}
|}
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<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Mode !! rowspan=2 | Explosion<br>(Magical) !! colspan=2 | {{se|082|Fesseln|Shackle|ed}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Ain}}"
! Speed Decrease !! Duration
|-
|-
| '''{{PvE}}''' || 3403% || rowspan=2 | 30% || rowspan=2 | 5 Seconds || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
! rowspan=2 | Mode !! rowspan=2 | Explosion (Magical) !! colspan=2 | {{se|082|Fesseln|Shackle|ed}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| '''{{PvP}}''' || 1037%
! All Speeds Decrease {{stat|m}} !! Duration
|-
| {{PvE}} || 3403% || rowspan=2 | 30% || rowspan=2 | 5 Seconds || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
|-
| {{PvP}} || 1037%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Ain|Fesseln|Regenerating (1), Evil|mp=100|mp1=50|chance1=25||3}}
|- style="background:{{ColorSel|CharLight|Ain}}"
! colspan=2 | Regenerating (1) Fesseln !! Evil Fesseln
|- style="background:{{ColorSel|CharLight|Ain}}"
! Attribute Effect !! MP Recovery !! Attribute Effect
|-
| {{SkillText|Regenerating (1)|25|50}} || 50 MP || {{SkillText|Evil|3}}
|}
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== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|UK=Vincire
|UK=Vincire
}}
}}
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{{SkillNav - Herrscher}}
{{SkillNav - Herrscher}}
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