Fire Rune: Difference between revisions

m
Text replacement - "{{ADSquareSkill}}" to ""
m (Text replacement - "{{ADSquareSkill}}" to "")
 
(131 intermediate revisions by 27 users not shown)
Line 1: Line 1:
__NOTOC__
__NOTOC__{{Languages|Fire Rune}}
<div style="float: right;">{{#ev:youtube|xRUi8IGosgU|300}}</div>
{{#ev:youtube|qdU23cKVxZc|400|right}}
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:Heat_Rune.png]]<br />
| [[File:Heat Rune.png]]
| '''[Active - [[Way of the Sword|Vitality]]]''' Elsword summons a stationary fire rune in front of him, damaging all enemies inside its range and setting them on fire.
| {{SkillType|A}} Carve a large stationary fire rune that burns.
|-
|
| {{SkillText|Vitality}}
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>
== Requirements ==


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|-
! Class !! Level Required
|-
| [[Rune Slayer]] || 35
|}
<br>
<br>
== Requirements  ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
== Skill Information ==
|- style="background:#FCBCBC;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
! Class !! Master !! Level Required !! SP Cost Per Level !! Alternative
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | Rune Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Rune Carve !! Continuous Rune Damage !! Rune Carve !! Continuous Rune Damage
|-
| colspan="8" | '''Normal'''
|-
| {{PvE}} || 696% || 28% || rowspan=2 | 1 || rowspan=2 | 14 || rowspan=2 | 7 Seconds || rowspan=2 | 30 MP || rowspan=2 | 4 Seconds
|-
| {{PvP}} || 279% || 11%
|-
| colspan="8" | '''[Enhanced]'''
|-
| {{PvE}} || 835% || 34% || rowspan=2 | 1 || rowspan=2 | 14 || rowspan=2 | 7 Seconds || rowspan=2 | 30 MP || rowspan=2 | 4 Seconds
|-
|-
| [[Rune Slayer]]  || Lv. 20 || 45 || 4 || [[Freeze Rune]] 
| {{PvP}} || 335% || 13%
|}
|}
<br>
<br>


== Skill Information  ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Elsword|Fire Rune|Enhanced, Absorbing||140}}
|- style="background:#FCBCBC;"
<br>
! Skill Level !! Level Required !! Rune Damage !! Continuous Hits !! Duration !! MP Cost !! Cooldown
 
== Total Damage ==
{{Damage|true|Elsword
|dmg=835, 34
|pvp_dmg=335, 13
|hits=1, 14
|enhanced=true
|passive1=Rune Mastery
}}
<br>
 
== Related Skills ==
{{SkillTable
|
Rune Mastery.png; Rune Mastery;
RMPowerflow.png; Mana Flow;
RMEnlightenmentstate.png; New Heights;
}}
<br>
 
== Tips and Details ==
*The '''Absorbing''' trait will not affect the MP gain while you are not in Vitality mode. This is due to the fact that the MP gain from Fire Rune is not noticeable in any aura other than Vitality.
<br>
 
== Trivia ==
*Although the skill is called "Fire Rune", the in-game dub was changed to Flame Rune.
*Fire Rune was originally a skill unique to the [[Epic NPCs|Epic NPC]] [[Red Knight Captain Penensio]] but was later adapted into a usable skill during the 2013 Skill Revamp alongside [[Ice Rune]].
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 06/27/2013 || rowspan=2 | 11/06/2013 || colspan=2 align="left" |
*'''Fire Rune''' added.
|-
| 08/22/2013 || colspan=2 align="left" |
*{{nerf|'''Duration''' decreased from 10 seconds to 7 seconds.}}
|-
| 10/20/2016 || - || colspan=2 align="left" |
*Fixed issue where is not affected by [[Rune Mastery]].
|-
| 11/16/2016 || - || colspan=2 align="left" |
*Fixed issue where "'''Absorbing'''" trait not working in [Enhanced] level.
|-
|-
| align="left" | 1 || rowspan="2" | 45 || 439% || 25% || rowspan="10" | 6 Seconds || rowspan="20" | 30 MP || rowspan="20" | 7 Seconds
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
|-
| align="left" | 2 || ||  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |
*{{buff|'''Continuous Rune Hits''' damage increased.}}
|-
|-
| align="left" | 3 || || ||
| 04/05/2018 || 04/18/2018 || align="left" |
*{{nerf|'''Damage''' decreased.}}
| align="left" |
*{{buff|'''Continuous Rune Hits''' damage increased.}}
*{{nerf|'''Rune Carve''' damage decreased.}}
|}
|}
<br>
<br>


== Tips & Details ==
== Alternative Names ==
* Even though the cooldown is lower than the duration, only one rune can be on the field at any given time.
{{AlternateLanguages
** The same also applies to [[Freeze Rune]].
|Color={{ColorSel|CharLight|Elsword}}
** After the 8/22/2013 KR Patch, duration of this skill decrease to 7 seconds
|KR= 초열의 룬    |KRName=Heat Rune
* This active is fully affected by [[Rune Mastery]].
|CN=灼热之轮      |CNName=Heat Ring
|JP=焦熱のルーン |JPName=Heat Rune
|FR=Rune de feu |FRName=Fire Rune
|BR=Runa flamejante|BRName=Flaming Rune
|PL=Ognista Runa |PLName=Fire Rune
|DE=Rune des Feuers |DEName=Fire Rune
|ES=Runa del fuego |ESName=Fire Rune
|IT=Runa del Fuoco |ITName=Fire Rune
}}
<br>
<br>
 
{{SkillNav - Rune Slayer}}
{{RSSkillsKR}}
25,162

edits