Flexible Movement: Difference between revisions

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== Tips and Details  ==
== Tips and Details  ==
*Can't be activated repeatedly, if you endure a killing blow during the cooldown, you will die.
*Can't be activated repeatedly, if you endure a killing blow during the cooldown, you will die.
*Agility will not save you from [[Elements#Fire (Blaze)|Fire]] or [[Elements#Poison|Poison]] El Stone [[Status Effects]].
*Agility will not save you from [[Elements#Fire (Blaze)|Fire]], [[Elements#Poison|Poison]], or any other constant damage [[Status Effects|Status Effect]] that is capable of causing death.
*If you receive a killing blow while being in the air, and agility triggers, you're still able to die by receiving another hit in the air.
*If you receive a killing blow while being in the air, and agility triggers, you're still able to die by receiving another hit in the air.
*Many explosive attacks deal their damage over two hits, preventing the skill from being used as a method to survive with only one health.
*Many explosive attacks deal their damage over two hits, preventing the skill from being used as a method to survive with only one health.
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