G-96 Pressure Grenade/ModA: Difference between revisions

m
no edit summary
No edit summary
mNo edit summary
 
(31 intermediate revisions by 6 users not shown)
Line 3: Line 3:
|Character=Rose
|Character=Rose
}}
}}
<div style="float: right;">{{#ev:youtube|jLeZDSwRQsk|400}}</div>
{{#ev:youtube|jLeZDSwRQsk|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|FreySkill14.png}}
| {{Force|FreySkill14.png}}
| {{SkillType|SA|S}}<br>{{SkillType|M}} Throw many G-96 Pressure Grenades at once. Grenade will explode upon impact.
| {{SkillType|SA|S|M}} Throw many G-96 Pressure Grenades at once. Grenades will explode upon impact.
|-
|-
|
|
| {{SkillText|Force|Pressure Grenade}}
| {{color|#FFCC00|Pressure Grenade|b=1}}
*Enemies hit will be inflicted with {{se||Burn}}.
*Can also be activated midair.
|-
|-
|
|
Line 18: Line 20:


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Class          !! Level Required !! Base Skill
|-
|-
| [[Minerva]] || 99 || [[G-96 Pressure Grenade]]
! Class !! Level Required !! Skill Requirement
|-
| [[Minerva]] || 99 || {{mr|G-96 Pressure Grenade}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! rowspan="2" | Mode !! colspan=2 | Damage (Magical) !! rowspan="2" | Number of<br>Grenades !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan=2 | Damage (Magical) !! rowspan=2 | {{se||Burn}} Duration !! colspan=2 | Max Hits || rowspan=2 | Grenade Count !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Pressure Grenade Throw !! Pressure Grenade
! Pressure Grenade Throw !! Pressure Grenade !! Pressure Grenade Throw !! Per Grenade
|-
|-
| '''{{PvE}}''' || 40% || 597% || rowspan=2 | 9 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| {{PvE}} || 40% || 597% || rowspan=2 | 5 Seconds || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 9 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 16% || 238%
| {{PvP}} || 16% || 238%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rose|G-96 Pressure Grenade|Heavy, Critical|cd=15|mp=200}}
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Heavy G-96 Pressure Grenade !! colspan=2 | Critical G-96 Pressure Grenade
|- style="background:{{ColorSel|CharLight|Rose}}"
! Attribute Effect !! Cooldown !! Attribute Effect !! MP Usage
|-
| {{SkillText|Heavy}} || 18 Seconds || {{SkillText|Critical|-}} || - MP
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{{#vardefine:damage_throw      |40}}
{{Damage|true|Rose
{{#vardefine:damage_grenade    |597}}
|dmg=597
{{#vardefine:damage_throw_pvp  |16}}
|pvp_dmg=238
{{#vardefine:damage_grenade_pvp |238}}
|count=9
{{#vardefine:grenade_count      |9}}
|count_name=Grenade
|heavy=true
|passive1=ECP System
|append=1, Over Strike
|passive2=Quarter Master
|passive3=Key of Proof
|suffix3=Used midair
|combine=2, 3
}}
*Damage calculations assume 0 hits of '''Pressure Grenade Throw'''.


{{#vardefine:total_damage_normal              |{{#expr: ({{#var:damage_throw}}          + {{#var:damage_grenade}})    * {{#var:grenade_count}}}}}}
=== Miscellaneous ===
{{#vardefine:total_damage_normal_pvp          |{{#expr: ({{#var:damage_throw_pvp}}      + {{#var:damage_grenade_pvp}}) * {{#var:grenade_count}}}}}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
 
{{#vardefine:total_damage_over_strike              |{{#expr: {{#var:total_damage_normal}}          * 1.2}}}}
{{#vardefine:total_damage_over_strike_pvp          |{{#expr: {{#var:total_damage_normal_pvp}}      * 1.2}}}}
 
{{#vardefine:total_damage_quarter_master_normal                |{{#expr: {{#var:total_damage_normal}}                    * 1.2}}}}
{{#vardefine:total_damage_quarter_master_normal_pvp            |{{#expr: {{#var:total_damage_normal_pvp}}                * 1.1}}}}
 
{{#vardefine:total_damage_quarter_master_over_strike              |{{#expr: {{#var:total_damage_quarter_master_normal}}          * 1.2}}}}
{{#vardefine:total_damage_quarter_master_over_strike_pvp          |{{#expr: {{#var:total_damage_quarter_master_normal_pvp}}      * 1.2}}}}
 
{{#vardefine:total_damage_quarter_master_key_of_proof_normal                |{{#expr: {{#var:total_damage_quarter_master_normal}}                  * 1.3}}}}
{{#vardefine:total_damage_quarter_master_key_of_proof_normal_pvp            |{{#expr: {{#var:total_damage_quarter_master_normal_pvp}}              * 1.1}}}}
 
{{#vardefine:total_damage_quarter_master_key_of_proof_over_strike              |{{#expr: {{#var:total_damage_quarter_master_key_of_proof_normal}}            * 1.2 round2}}}}
{{#vardefine:total_damage_quarter_master_key_of_proof_over_strike_pvp          |{{#expr: {{#var:total_damage_quarter_master_key_of_proof_normal_pvp}}        * 1.2 round2}}}}
 
{{#vardefine:total_damage_normal_heavy    |{{#expr: {{#var:total_damage_normal}}    * 1.44}}}}
{{#vardefine:total_damage_normal_heavy_pvp |{{#expr: {{#var:total_damage_normal_pvp}} * 1.44}}}}
 
{{#vardefine:total_damage_over_strike_heavy    |{{#expr: {{#var:total_damage_over_strike}}    * 1.44}}}}
{{#vardefine:total_damage_over_strike_heavy_pvp |{{#expr: {{#var:total_damage_over_strike_pvp}} * 1.44}}}}
 
{{#vardefine:total_damage_quarter_master_normal_heavy      |{{#expr: {{#var:total_damage_quarter_master_normal}}    * 1.44}}}}
{{#vardefine:total_damage_quarter_master_normal_heavy_pvp  |{{#expr: {{#var:total_damage_quarter_master_normal_pvp}} * 1.44}}}}
 
{{#vardefine:total_damage_quarter_master_over_strike_heavy    |{{#expr: {{#var:total_damage_quarter_master_over_strike}}    * 1.44 round2}}}}
{{#vardefine:total_damage_quarter_master_over_strike_heavy_pvp |{{#expr: {{#var:total_damage_quarter_master_over_strike_pvp}} * 1.44 round2}}}}
 
{{#vardefine:total_damage_quarter_master_key_of_proof_normal_heavy      |{{#expr: {{#var:total_damage_quarter_master_key_of_proof_normal}}    * 1.44 round2}}}}
{{#vardefine:total_damage_quarter_master_key_of_proof_normal_heavy_pvp  |{{#expr: {{#var:total_damage_quarter_master_key_of_proof_normal_pvp}} * 1.44 round2}}}}
 
{{#vardefine:total_damage_quarter_master_key_of_proof_over_strike_heavy    |{{#expr: {{#var:total_damage_quarter_master_key_of_proof_over_strike}}      * 1.44 round2}}}}
{{#vardefine:total_damage_quarter_master_key_of_proof_over_strike_heavy_pvp |{{#expr: {{#var:total_damage_quarter_master_key_of_proof_over_strike_pvp}}  * 1.44 round2}}}}
 
<div style="overflow-x:auto">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=4 | [[Quarter Master]] !! colspan=4 | [[Quarter Master]]/[[Key of Proof]] Used midair
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]] !! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]] !! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]]
|- style="background:{{ColorSel|CharLight|Rose}}"
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy  !! Normal !! Heavy
|-
|-
! {{PvE}}
|  {{formatnum:{{#var:total_damage_normal                                                  }}}}%
||  {{formatnum:{{#var:total_damage_normal_heavy                                        }}}}%
||  {{formatnum:{{#var:total_damage_over_strike                                              }}}}%
||  {{formatnum:{{#var:total_damage_over_strike_heavy                                  }}}}%
|  {{formatnum:{{#var:total_damage_quarter_master_normal                                    }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_normal_heavy                          }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_over_strike                              }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_over_strike_heavy                    }}}}%
|  {{formatnum:{{#var:total_damage_quarter_master_key_of_proof_normal                      }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_key_of_proof_normal_heavy            }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_key_of_proof_over_strike                  }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_key_of_proof_over_strike_heavy      }}}}%
|-
! {{PvP}}
|  {{formatnum:{{#var:total_damage_normal_pvp                                              }}}}%
||  {{formatnum:{{#var:total_damage_normal_heavy_pvp                                    }}}}%
||  {{formatnum:{{#var:total_damage_over_strike_pvp                                          }}}}%
||  {{formatnum:{{#var:total_damage_over_strike_heavy_pvp                                }}}}%
|  {{formatnum:{{#var:total_damage_quarter_master_normal_pvp                                }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_normal_heavy_pvp                      }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_over_strike_pvp                          }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_over_strike_heavy_pvp                }}}}%
|  {{formatnum:{{#var:total_damage_quarter_master_key_of_proof_normal_pvp                  }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_key_of_proof_normal_heavy_pvp        }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_key_of_proof_over_strike_pvp              }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_key_of_proof_over_strike_heavy_pvp    }}}}%
|}
</div>
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Affected By Action Speed
! Affected By Action Speed
|-
|-
Line 144: Line 72:


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|FYPassive1.png; Arsenal Reinforcement;
| width="40" | [[File:FYPassive1.png]]
FYPassive2.png; Key of Proof;
| align="center"  width="150" | [[Arsenal Reinforcement]]
FYPassive3.png; Quarter Master Locked-Expert;
| width="40" | [[File:FYPassive2.png]]
FYTrans4.png; Awakened Will: Freyja;
| align="center"  width="150" | [[Key of Proof]]
FYTrans5.png; Enhance Equipment Locked-Trans2;
| width="40" | [[File:FYPassive3.png]]
GrenadeEnhancement.png; Enhanced Grenades;
| align="center"  width="150" | [[Quarter Master]] {{Locked Skill|Expert}}
}}
| width="40" | [[File:FYTrans4.png]] 
| align="center" width="150" | [[Awakened Will: Freyja]]
| width="40" | [[File:FYTrans5.png]]
| align="center" width="150" | [[Enhance Equipment]] {{Locked Skill|Trans2}}
| width="40" | [[File:GrenadeEnhancement.png]]
| align="center" width="150" |  [[Enhanced Grenades]]
|}
<br>
<br>


Line 165: Line 86:
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
Line 185: Line 106:
| 08/01/2019 || rowspan= 2 | 08/28/2019 || colspan=2 align="left" |
| 08/01/2019 || rowspan= 2 | 08/28/2019 || colspan=2 align="left" |
*{{nerf|Changed so hit occurs certain time after throwing.}}
*{{nerf|Changed so hit occurs certain time after throwing.}}
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
*{{buff|Pressure Grenade Throw changed to magical damage.}}
*{{buff|Pressure Grenade Throw changed to magical damage.}}
|-
|-
Line 197: Line 118:
*'''Empowered''' trait changed to '''Heavy'''.
*'''Empowered''' trait changed to '''Heavy'''.
*'''Light''' trait changed to '''Critical'''.
*'''Light''' trait changed to '''Critical'''.
|-
| 08/04/2022 || - || colspan=2 align="left" |
*Fixed being able to change firing direction at high Action Speed.
|}
|}
<br>
<br>
Line 214: Line 138:
}}
}}
<br>
<br>
 
{{SkillNav - Minerva}}
{{MinSkills}}
ElEditors
17,648

edits