Genocide Ripper: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 69: Line 69:
! Normal !! Awaken !! Normal !! Awaken
! Normal !! Awaken !! Normal !! Awaken
|-
|-
| align="left" | 1 || rowspan="2" | 30 || 579% || 177% || rowspan="17" | 7 || rowspan="17" | 41? || rowspan="17" | 300 MP || rowspan="17" | 19 Seconds
| align="left" | 1 || rowspan="2" | 30 || 497% || 108% || rowspan="17" | 7 || rowspan="17" | 40 || rowspan="17" | 300 MP || rowspan="17" | 19 Seconds
|-
|-
| align="left" | 2 || 598% || 183%
| align="left" | 2 || 513% || 112%
|-
|-
| align="left" | 3 || 31 || 617% || 189%
| align="left" | 3 || 31 || 529% || 115%
|-
|-
| align="left" | 4 || 34 || 635% || 194%
| align="left" | 4 || 34 || 545% || 119%
|-
|-
| align="left" | 5 || 37 || 654% || 200%
| align="left" | 5 || 37 || 569% || 122%
|-
|-
| align="left" | 6 || 40 || 673% || 206%
| align="left" | 6 || 40 || 578% || 126%
|-
|-
| align="left" | 7 || 43 || 692% || 212%
| align="left" | 7 || 43 || 594% || 129%
|-
|-
| align="left" | 8 || 46 || 711% || 217%
| align="left" | 8 || 46 || 610% || 133%
|-
|-
| align="left" | 9 || 49 || 730% || 223%
| align="left" | 9 || 49 || 626% || 136%
|-
|-
| align="left" | 10 || 52 || 748% || 229%
| align="left" | 10 || 52 || 642% || 140%
|-
|-
| align="left" | 11 || 55 || 767% || 235%
| align="left" | 11 || 55 || 659% || 143%
|-
|-
| align="left" | 12 || 58 || 786% || 240%
| align="left" | 12 || 58 || 675% || 147%
|-
|-
| align="left" | 13 || 61 || 805% || 246%
| align="left" | 13 || 61 || 691% || 150%
|-
|-
| align="left" | 14 || 64 || 824% || 252%
| align="left" | 14 || 64 || 707% || 154%
|-
|-
| align="left" | 15 || 67 || 842% || 258%
| align="left" | 15 || 67 || 723% || 157%
|-
|-
| align="left" | 16 || 70 || 861% || 263%
| align="left" | 16 || 70 || 739% || 161%
|-
|-
| align="left" | 17 || 73 || 880% || 269%
| align="left" | 17 || 73 || 755% || 164%
</tabber>
</tabber>
<br>
<br>
Line 116: Line 116:
**Damage increased.
**Damage increased.
**Every target inside the area receive designated hits.  
**Every target inside the area receive designated hits.  
*11/14/2013 KR
**Abnormal high damage fixed
**Hit effect bug fixed.
**Error for MP regained per hit fixed.
<br>
<br>


737

edits