Hellfire Gatling: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Hellfire Gatling}}
<div style="float: right;">{{#ev:youtube|jEkwnhkgR-8|300}}</div>
{{#ev:youtube|kyMy7GTN0ls|400|right}}
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:HellGat.png]]  
| [[File:HellGat.png]]  
| '''[Special Active]''' Levering his Nasod Arm, Raven rapidly shoots 40 blasts of heat, dealing heavy cumulative damage. <br> Overheating will allow Raven to shoot 30 more shots.  
| {{SkillType|SA|B}} Fire multiple flame balls from the Nasod Arm. The flame balls will hit enemies and cause explosions.
|-
|
| {{SkillText|Overheat|Hellfire Gatling}}
|-
|
| {{SkillText|True}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{| cellpadding=5 border=1 style="border-collapse: collapse;"
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
|-
|align=center style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''Class'''
! Class !! Level Required
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''Master'''
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''SP Requirement'''
|-
|-
| [[Weapon Taker]]
| [[Weapon Taker]] || 35
| align=center | Lv.5
| align=center | 65 SP
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{{VersionTabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|NA=
|-
{{{!}} cellpadding=5 border=1 style="border-collapse: collapse;"
! rowspan=2 | Mode !! colspan=2 | Flame Ball Explosion (Magical) !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
{{!}}-
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Skill Level'''
! Normal !! Overheat
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Damage(Magical)'''
|-  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Max Hits'''
| colspan=6 | '''Normal'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''MP Usage'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Cooldown'''
| {{PvE}} || 801% || 1113% || rowspan=2 | 20 || rowspan=2 | 250 MP || rowspan=2 | 21 Seconds
{{!}}-
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal'''
| {{PvP}} || 288% || 402%
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Overheat +10%'''
|-  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal'''
| colspan=6 | '''[Enhanced]'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Overheat'''
|-
{{!}}-
| {{PvE}} || 961% || 1336% || rowspan=2 | 20 || rowspan=2 | 250 MP || rowspan=2 | 21 Seconds
{{!}} 1
|-
{{!}} align=center {{!}} 113%
| {{PvP}} || 346% || 482%
{{!}} align=center {{!}} 63%
|}
{{!}} align=center rowspan=7 {{!}} 40
{{!}} align=center rowspan=7 {{!}} +30
{{!}} align=center rowspan=7 {{!}} 300 MP
{{!}} align=center rowspan=7 {{!}} 30 Seconds
{{!}}-
{{!}} 2
{{!}} align=center {{!}} 136%
{{!}} align=center {{!}} 76%
{{!}}-
{{!}} 3
{{!}} align=center {{!}} 156%
{{!}} align=center {{!}} 88%
{{!}}-
{{!}} 4
{{!}} align=center {{!}} 181%
{{!}} align=center {{!}} 101%
{{!}}-
{{!}} 5 (M)
{{!}} align=center {{!}} 215%
{{!}} align=center {{!}} 120%
{{!}}-
{{!}} 6
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}}-
{{!}} 7
{{!}} align=center {{!}} 284%
{{!}} align=center {{!}} 158%
{{!}}}
|KR=
{{{!}} cellpadding=5 border=1 style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Skill Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Damage(Magical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Max Hits'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Cooldown'''
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Overheat +10%'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Overheat'''
{{!}}-
{{!}} 1
{{!}} align=center {{!}} 78%
{{!}} align=center {{!}} 42%
{{!}} align=center rowspan=6 {{!}} 40
{{!}} align=center rowspan=6 {{!}} +30
{{!}} align=center rowspan=6 {{!}} 250 MP
{{!}} align=center rowspan=6 {{!}} 30 Seconds
{{!}}-
{{!}} 2
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}}-
{{!}} 3
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}}-
{{!}} 4
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}}-
{{!}} 5 (M)
{{!}} align=center {{!}} 149%
{{!}} align=center {{!}} 80%
{{!}}-
{{!}} 6
{{!}} align=center {{!}} 172%
{{!}} align=center {{!}} 92%
{{!}}}
}}
<br>
<br>


== Tips and Details ==
== [[Skill Traits]] ==
*This skill can cause [[Weapon Taker#Overheat|Overheat]].
{{Traits|Raven|Hellfire Gatling|Heavy, Haste|cd=21}}
**When [[Weapon Taker#Overheat|Overheated]], the blasts will deal more damage along with more hits.
<br>
*Best used when the opponent is pressed against the wall to ensure maximum hits.
*Opponents can not mana break this skill if they are point blank as shots are too fast to Mana Break.
*When overheating, it is advised to have more then 75% of HP, as overheating depletes a lot of your HP.
**Example: 20% of each shot will be burned from your HP. 30 shots X 20% will cause about 600% of your total overheated damage to be burned from your own HP.


== Total Damage ==
{{Damage|true|Raven
|dmg=961
|pvp_dmg=346
|hits=10*2
|avg_hits=10
|awk_dmg=1136
|pvp_awk_dmg=482
|awk_alias=Overheat
|heavy=true
}}
*'''Average''' assumes 10 '''Flame Explosion''' hits.
<br>
<br>


== Updates ==
==Related Skills==
*1/19/2012 KR
{{SkillTable|
** Changed the shots to spray out randomly.
MercenaryBehavior.png; Mercenary Behavior;
*3/29/2012 KR
VTM.png; Victory Survival Strategy;
** Increased push distance per hit.
AOM.png; Overheat Mode Activated! Locked-Expert;
** Decreased damage and MP cost.
Nova Imperator - Passive 2.png; Master of Warfare;
}}
<br>
<br>


== Trivia ==
== Old Version ==
*Very similar to [[Seven Burst]], except x10 the fire balls and lacks the bigger, final shot.
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
**This however is compensated by the 30 extra shots in [[Weapon Taker#Overheat|Overheat]].
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|jEkwnhkgR-8|300}}
|Between its initial release and the 08/06/2015 KR Patch, '''Hellfire Gatling''' used to fire multiple fireballs.
|-
|{{#ev:youtube|FDmXn86vqts|300}}
|Between the 08/06/2015 and 01/04/2024 KR Patch, the skill created a chain of explosions in front of '''Raven'''.
|}
<br>
<br>


{{Template:WTSkills}}
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 01/12/2012 || 03/13/2013 || colspan=2 align="left" |
*'''Hellfire Gatling''' added.
|-
| 01/19/2012 || - || colspan=2 align="left" |
*Changed the shots to spray out randomly.
|-
| 03/29/2012 || - || colspan=2 align="left" |
*{{buff|MP Usage decreased.}}
*{{nerf|'''Damage''' decreased.}}
*{{nerf|Increased push distance per hit.}}
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*{{buff|Overheat shots pierce once.}}
|-
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |
*{{buff|Attacks a focused area in front.}}
*{{nerf|Overheat shots no longer pierce.}}
|-
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |
*'''Enhanced''' trait changed to '''Empowered'''.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 08/01/2019 || 08/14/2019 || colspan=2 align="left" |
*{{buff|Invincible until the skill is finished.}}
*{{buff|Casting speed increased.}}
|-
| 08/27/2020 || 08/26/2020 || colspan=2 align="left" |
*Fixed '''Final Explosion''' damage not being affected by Skill Damage Increase effects.
|-
| 01/04/2024 || 01/31/2024 || colspan=2 align="left" |
*Skill features changed
*'''Empowered''' trait change to '''Heavy''' trait.
*'''Absorbing''' trait change to '''Haste''' trait.
*'''[Enhanced]''' effect changed from {{se|170|Enhanced}} buff (Maximize Increase) to Damage Increase.
|}
<br>


[[Category:Weapon Taker Skills]]
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Raven}}
|KR=헬파이어 개틀링                |KRName=Hellfire Gatling
|CN=地狱火格林炮  |CNName=Hellfire Gatling
|FR=Gatling infernale |FRName=Hell Gatling
|ES=Ametralladora infernal  |ESName=Hell Machine Gun
|UK=Hell's Gatling
|JP=ヘルファイアガトリング |JPName=Hellfire Gatling
|PL=Piekielny Mini-Gun |PLName=Hell Mini Gun
|DE=Höllen-Gatling |DEName=Hell Gatling
|IT=Gatling Infernale |ITName=Hell Gatling
}}
<br>
{{SkillNav - Weapon Taker}}
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