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| __NOTOC__ | | __NOTOC__{{Languages|Hellfire Gatling}} |
| <div style="float: right;">{{#ev:youtube|jEkwnhkgR-8|300}}</div>
| | {{#ev:youtube|kyMy7GTN0ls|400|right}} |
| {| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | | {| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" |
| |- | | |- |
| | [[Image:HellGat.png]] | | | [[File:HellGat.png]] |
| | '''[Special Active]''' Levering his Nasod Arm, Raven rapidly shoots 40 blasts of heat, dealing heavy cumulative damage. <br> Overheating will allow Raven to shoot 30 more shots. | | | {{SkillType|SA|B}} Fire multiple flame balls from the Nasod Arm. The flame balls will hit enemies and cause explosions. |
| | |- |
| | | |
| | | {{SkillText|Overheat|Hellfire Gatling}} |
| | |- |
| | | |
| | | {{SkillText|True}} |
| |} | | |} |
| <br> | | <br> |
|
| |
|
| == Requirements == | | == Requirements == |
| {| cellpadding=5 border=1 style="border-collapse: collapse;" | | |
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven" |
| |- | | |- |
| |align=center style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''Class'''
| | ! Class !! Level Required |
| |style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''Master'''
| |
| |style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''SP Requirement'''
| |
| |- | | |- |
| | [[Weapon Taker]] | | | [[Weapon Taker]] || 35 |
| | align=center | Lv.5 | |
| | align=center | 65 SP
| |
| |} | | |} |
| <br> | | <br> |
|
| |
|
| == Skill Information == | | == Skill Information == |
| {{VersionTabs | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven" |
| |NA= | | |- |
| {{{!}} cellpadding=5 border=1 style="border-collapse: collapse;"
| | ! rowspan=2 | Mode !! colspan=2 | Flame Ball Explosion (Magical) !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown |
| {{!}}-
| | |- |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Skill Level'''
| | ! Normal !! Overheat |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Damage(Magical)'''
| | |- |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Max Hits'''
| | | colspan=6 | '''Normal''' |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''MP Usage'''
| | |- |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Cooldown'''
| | | {{PvE}} || 801% || 1113% || rowspan=2 | 20 || rowspan=2 | 250 MP || rowspan=2 | 21 Seconds |
| {{!}}-
| | |- |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal'''
| | | {{PvP}} || 288% || 402% |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Overheat +10%'''
| | |- |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal'''
| | | colspan=6 | '''[Enhanced]''' |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Overheat'''
| | |- |
| {{!}}-
| | | {{PvE}} || 961% || 1336% || rowspan=2 | 20 || rowspan=2 | 250 MP || rowspan=2 | 21 Seconds |
| {{!}} 1 | | |- |
| {{!}} align=center {{!}} 113%
| | | {{PvP}} || 346% || 482% |
| {{!}} align=center {{!}} 63%
| | |} |
| {{!}} align=center rowspan=7 {{!}} 40
| |
| {{!}} align=center rowspan=7 {{!}} +30
| |
| {{!}} align=center rowspan=7 {{!}} 300 MP
| |
| {{!}} align=center rowspan=7 {{!}} 30 Seconds
| |
| {{!}}-
| |
| {{!}} 2 | |
| {{!}} align=center {{!}} 136%
| |
| {{!}} align=center {{!}} 76%
| |
| {{!}}-
| |
| {{!}} 3
| |
| {{!}} align=center {{!}} 156%
| |
| {{!}} align=center {{!}} 88%
| |
| {{!}}-
| |
| {{!}} 4
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| {{!}} align=center {{!}} 181%
| |
| {{!}} align=center {{!}} 101%
| |
| {{!}}-
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| {{!}} 5 (M)
| |
| {{!}} align=center {{!}} 215%
| |
| {{!}} align=center {{!}} 120%
| |
| {{!}}-
| |
| {{!}} 6
| |
| {{!}} align=center {{!}} %
| |
| {{!}} align=center {{!}} %
| |
| {{!}}-
| |
| {{!}} 7
| |
| {{!}} align=center {{!}} 284%
| |
| {{!}} align=center {{!}} 158%
| |
| {{!}}}
| |
| |KR= | |
| {{{!}} cellpadding=5 border=1 style="border-collapse: collapse;"
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Skill Level'''
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Damage(Magical)'''
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Max Hits'''
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''MP Usage''' | |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Cooldown'''
| |
| {{!}}-
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal'''
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Overheat +10%'''
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal'''
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Overheat'''
| |
| {{!}}-
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| {{!}} 1
| |
| {{!}} align=center {{!}} 78%
| |
| {{!}} align=center {{!}} 42%
| |
| {{!}} align=center rowspan=6 {{!}} 40
| |
| {{!}} align=center rowspan=6 {{!}} +30
| |
| {{!}} align=center rowspan=6 {{!}} 250 MP
| |
| {{!}} align=center rowspan=6 {{!}} 30 Seconds
| |
| {{!}}-
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| {{!}} 2 | |
| {{!}} align=center {{!}} %
| |
| {{!}} align=center {{!}} %
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| {{!}}-
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| {{!}} 3
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| {{!}} align=center {{!}} %
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| {{!}} align=center {{!}} %
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| {{!}}-
| |
| {{!}} 4
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| {{!}} align=center {{!}} %
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| {{!}} align=center {{!}} %
| |
| {{!}}-
| |
| {{!}} 5 (M)
| |
| {{!}} align=center {{!}} 149%
| |
| {{!}} align=center {{!}} 80%
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| {{!}}-
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| {{!}} 6
| |
| {{!}} align=center {{!}} 172%
| |
| {{!}} align=center {{!}} 92%
| |
| {{!}}}
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| }}
| |
| <br> | | <br> |
|
| |
|
| == Tips and Details == | | == [[Skill Traits]] == |
| *This skill can cause [[Weapon Taker#Overheat|Overheat]].
| | {{Traits|Raven|Hellfire Gatling|Heavy, Haste|cd=21}} |
| **When [[Weapon Taker#Overheat|Overheated]], the blasts will deal more damage along with more hits.
| | <br> |
| *Best used when the opponent is pressed against the wall to ensure maximum hits.
| |
| *Opponents can not mana break this skill if they are point blank as shots are too fast to Mana Break.
| |
| *When overheating, it is advised to have more then 75% of HP, as overheating depletes a lot of your HP.
| |
| **Example: 20% of each shot will be burned from your HP. 30 shots X 20% will cause about 600% of your total overheated damage to be burned from your own HP.
| |
|
| |
|
| | == Total Damage == |
| | {{Damage|true|Raven |
| | |dmg=961 |
| | |pvp_dmg=346 |
| | |hits=10*2 |
| | |avg_hits=10 |
| | |awk_dmg=1136 |
| | |pvp_awk_dmg=482 |
| | |awk_alias=Overheat |
| | |heavy=true |
| | }} |
| | *'''Average''' assumes 10 '''Flame Explosion''' hits. |
| <br> | | <br> |
|
| |
|
| == Updates == | | ==Related Skills== |
| *1/19/2012 KR
| | {{SkillTable| |
| ** Changed the shots to spray out randomly.
| | MercenaryBehavior.png; Mercenary Behavior; |
| *3/29/2012 KR
| | VTM.png; Victory Survival Strategy; |
| ** Increased push distance per hit.
| | AOM.png; Overheat Mode Activated! Locked-Expert; |
| ** Decreased damage and MP cost.
| | Nova Imperator - Passive 2.png; Master of Warfare; |
| | }} |
| <br> | | <br> |
|
| |
|
| == Trivia == | | == Old Version == |
| *Very similar to [[Seven Burst]], except x10 the fire balls and lacks the bigger, final shot.
| | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable" |
| **This however is compensated by the 30 extra shots in [[Weapon Taker#Overheat|Overheat]].
| | |- |
| | ! width="300px" | Video |
| | ! Description |
| | |- |
| | |{{#ev:youtube|jEkwnhkgR-8|300}} |
| | |Between its initial release and the 08/06/2015 KR Patch, '''Hellfire Gatling''' used to fire multiple fireballs. |
| | |- |
| | |{{#ev:youtube|FDmXn86vqts|300}} |
| | |Between the 08/06/2015 and 01/04/2024 KR Patch, the skill created a chain of explosions in front of '''Raven'''. |
| | |} |
| <br> | | <br> |
|
| |
|
| {{Template:WTSkills}} | | ==Updates== |
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table" |
| | |- |
| | ! colspan=2 | Date !! colspan=2 | Changes |
| | |- |
| | ! KR !! NA !! PvE !! PvP |
| | |- |
| | | 01/12/2012 || 03/13/2013 || colspan=2 align="left" | |
| | *'''Hellfire Gatling''' added. |
| | |- |
| | | 01/19/2012 || - || colspan=2 align="left" | |
| | *Changed the shots to spray out randomly. |
| | |- |
| | | 03/29/2012 || - || colspan=2 align="left" | |
| | *{{buff|MP Usage decreased.}} |
| | *{{nerf|'''Damage''' decreased.}} |
| | *{{nerf|Increased push distance per hit.}} |
| | |- |
| | | 11/07/2013 || 02/12/2014 || colspan=2 align="left" | |
| | *{{buff|Overheat shots pierce once.}} |
| | |- |
| | | 08/06/2015 || 01/13/2016 || colspan=2 align="left" | |
| | *{{buff|Attacks a focused area in front.}} |
| | *{{nerf|Overheat shots no longer pierce.}} |
| | |- |
| | | 02/04/2016 || 03/16/2016 || colspan=2 align="left" | |
| | *'''Enhanced''' trait changed to '''Empowered'''. |
| | |- |
| | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | |
| | *{{nerf|'''Damage''' decreased.}} |
| | |- |
| | | 04/27/2017 || 05/10/2017 || align="left" | |
| | *{{buff|'''Damage''' increased.}} |
| | | align="left" | |
| | *None |
| | |- |
| | | 07/27/2017 || 08/09/2017 || colspan=2 align="left" | |
| | *{{buff|'''Damage''' increased.}} |
| | |- |
| | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | |
| | *{{buff|'''Damage''' increased.}} |
| | |- |
| | | 08/01/2019 || 08/14/2019 || colspan=2 align="left" | |
| | *{{buff|Invincible until the skill is finished.}} |
| | *{{buff|Casting speed increased.}} |
| | |- |
| | | 08/27/2020 || 08/26/2020 || colspan=2 align="left" | |
| | *Fixed '''Final Explosion''' damage not being affected by Skill Damage Increase effects. |
| | |- |
| | | 01/04/2024 || 01/31/2024 || colspan=2 align="left" | |
| | *Skill features changed |
| | *'''Empowered''' trait change to '''Heavy''' trait. |
| | *'''Absorbing''' trait change to '''Haste''' trait. |
| | *'''[Enhanced]''' effect changed from {{se|170|Enhanced}} buff (Maximize Increase) to Damage Increase. |
| | |} |
| | <br> |
|
| |
|
| [[Category:Weapon Taker Skills]]
| | == Alternative Names == |
| | {{AlternateLanguages |
| | |Color={{ColorSel|CharLight|Raven}} |
| | |KR=헬파이어 개틀링 |KRName=Hellfire Gatling |
| | |CN=地狱火格林炮 |CNName=Hellfire Gatling |
| | |FR=Gatling infernale |FRName=Hell Gatling |
| | |ES=Ametralladora infernal |ESName=Hell Machine Gun |
| | |UK=Hell's Gatling |
| | |JP=ヘルファイアガトリング |JPName=Hellfire Gatling |
| | |PL=Piekielny Mini-Gun |PLName=Hell Mini Gun |
| | |DE=Höllen-Gatling |DEName=Hell Gatling |
| | |IT=Gatling Infernale |ITName=Hell Gatling |
| | }} |
| | <br> |
| | {{SkillNav - Weapon Taker}} |