Hellfire Gatling: Difference between revisions

1,311 bytes removed ,  15 January 2016
Need updated version of Hellfire.
(Need updated version of Hellfire.)
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__NOTOC__{{Languages|Hellfire Gatling}}
__NOTOC__{{Languages|Hellfire Gatling}}
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<div style="float: right;">{{#ev:youtube||300}}</div>
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! Class           !! Master !! Level Required !! SP Cost per Level !! Alternative
! Class           !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[Weapon Taker]] || Lv. 20 || 40            || 3                || [[Giga Prominence]]
| [[Weapon Taker]] || 35 || ?? || ??
|}
|}
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|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Character Level !! rowspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! Normal !! Overheat +10% !! Normal !! Overheat
! Normal !! Overheat
|-
|-
| align="left" | 1 || rowspan=2 | 40 || 106% || 56% || rowspan=17 | 40 ||  rowspan=17 | +30 || rowspan=17 | 250 MP || rowspan=17 | 21 Seconds
| align="left" | 35 || 186% || 24 || 37 || 250 MP || 21 Seconds
|-
| align="left" | 2 || 109% || 58%
|-
| align="left" | 3 || 41 || 113% || 60%
|-
| align="left" | 4 || 44 || 116% || 61%
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| align="left" | 5 || 47 || 120% || 63%
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| align="left" | 6 || 50 || 123% || 65%
|-
| align="left" | 7 || 53 || 127% || 67%
|-
| align="left" | 8 || 56 || 130% || 69%
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| align="left" | 9 || 59 || 134% || 71%
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| align="left" | 10 || 62 || 137% || 72%
|-
| align="left" | 11 || 65 || 140% || 74%
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| align="left" | 12 || 68 || 144% || 76%
|-
| align="left" | 13 || 71 || 147% || 78%
|-
| align="left" | 14 || 74 || 151% || 80%
|-
| align="left" | 15 || 77 || 154% || 81%
|-
| align="left" | 16 || 80 || 158% || 83%
|-
| align="left" | 17 || 83 || 161% || 85%
|}
|}
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{{tabs
|name=Note
|divclass=forceland
|tab1=NA
|contents1=
== [[Skill Notes|Skill Note]] ==
<div style="float: right;">{{#ev:youtube|qPg92HD5bCY|300}}</div>
{{SkillNoteText|Hellfire Gatling}}
|tab2=KR
|contents2=
== [[Skill Traits]] ==
== [[Skill Traits]] ==
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Raven}}"
{{!}}- style="background:{{ColorSel|CharLight|Raven}}"
! colspan=4 {{!}} Maximized Hellfire Gatling 극대화된 !! colspan=4 {{!}} Absorbing Hellfire Gatling 흡수하는
! colspan=4 {{!}} Hellfire Gatling - Enhanced (극대화된) !! colspan=2 {{!}} Hellfire Gatling - Absorbing (흡수하는)
{{!}}- style="background:{{ColorSel|CharLight|Raven}}"
{{!}}- style="background:{{ColorSel|CharLight|Raven}}"
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! colspan=2 {{!}} Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! colspan=2 {{!}} Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect
{{!}}- style="background:{{ColorSel|CharLight|Raven}}"
{{!}}- style="background:{{ColorSel|CharLight|Raven}}"
! Critical Hit Rate !! Attack Power !! MP Gain
! Damage !! Critical Rate
{{!}}-
{{!}}-
{{!}} ? {{!}}{{!}} Critical hit rate increase to 100% but attack power decreased to 80%{{!}}{{!}}100%{{!}}{{!}}-20%{{!}}{{!}} ? {{!}}{{!}} Skill's Mana gain will increased to 140% {{!}}{{!}} +40%
{{!}} ? {{!}}{{!}} {{SkillText|Enhanced|80}} {{!}}{{!}} 148.8% {{!}}{{!}} 100% {{!}}{{!}} ? {{!}}{{!}} {{SkillText|Absorbing|140}}
{{!}}}  
{{!}}}  
}}
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== Tips and Details ==
== Tips and Details ==
*Overheating will allow you to fire 30 more shots. Each shot burns your HP equal to 20% of the damage dealt.
*Overheating will allow you to fire 13 more shots. Each shot burns your HP equal to 20% of the damage dealt.
*The initial shots cannot pierce while overheated shots can pierce once.
*The initial shots cannot pierce while overheated shots can pierce once.
*This is best used when a foe is pressed against the wall to ensure maximum hits.
*This is best used when a foe is pressed against the wall to ensure maximum hits.
*This skill can build your Awakening gauge quickly, and though situationally, it can deal considerable amount of damage.
*This skill can build your Awakening gauge quickly, and though situationally, it can deal considerable amount of damage.
**At level 12, this skill can deal roughly 8,040% Magical Damage with '''Overheat''', or 5,760% Magical damage without it.
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