Impact Detonation/ModA: Difference between revisions

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*The portals always deal 13 hits regardless of the amount of ammo used. Instead of a decreased number of hits, having less ammo will produce fewer portals, with 1 ammo producing a single portal right in front of you that hits 13 times.
*The portals always deal 13 hits regardless of the amount of ammo used. Instead of a decreased number of hits, having less ammo will produce fewer portals, with 1 ammo producing a single portal right in front of you that hits 13 times.
*The hitbox between each of the portals is unified. Firing more than one portal on a large boss for example will still only deal 13 hits.
*The hitbox between each of the portals is unified. Firing more than one portal on a large boss for example will still only deal 13 hits.
*"[Mod] Impact Detonation"'s large hitbox is capable of hitting opponents suspended in the air with Kinetic Bombardment if they were lifted off of the ground.
*'''[Mod] Impact Detonation''''s large hitbox is capable of hitting opponents suspended in the air with Kinetic Bombardment if they were lifted off of the ground.
*Unlike normal Impact Detonation, "[Mod] Impact Detonation" does not slow down or pause the opponent's manabreak charge.
*Unlike normal Impact Detonation, '''[Mod] Impact Detonation''' does not slow down or pause the opponent's manabreak charge.
*The portals produced by this skill inflict hitstun until they disappear. This along with the larger hitbox, and lingering hitbox make this skill an excellent catching tool.
*The portals produced by this skill inflict hitstun until they disappear. This along with the larger hitbox, and lingering hitbox make this skill an excellent catching tool.
*This skill can refund a large chunk of its cost with Commander's Mark and Pulse Shield active. However, be aware that in PvP this skill feeds about two and a half times as much MP as normal Impact detonation does.
*This skill can refund a large chunk of its cost with Commander's Mark and Pulse Shield active. However, be aware that in PvP this skill feeds about two and a half times as much MP as normal Impact detonation does.
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