Infinite Strike: Difference between revisions

1,005 bytes removed ,  19 April 2018
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=3 | Level Required !! colspan=2 | Damage (Physical) !! colspan=4 | Max Hits !! rowspan=3 |  MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=2 | Sword Storm !! rowspan=2 | Shockwave !! colspan=3 | Sword Storm !! rowspan=2 | Shockwave
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Conwell Pillar !! Pillar Count !! Shockwave Additional Conwell Drop
|-
| align="left" | 95 || rowspan=2 | 140% || rowspan=2 | 864% || rowspan=2 | 26 || rowspan=2 | 8 || rowspan=2 | 1~10 || rowspan=2 | 1 || 300 MP || rowspan=2 | 27 Seconds
|-
| align="left" | [Enhanced] || 240 MP
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Sword Storm !! Shockwave
|-
| align="left" | 95 || rowspan=2 | 39% || rowspan=2 | 241%
|-
| align="left" | [Enhanced]
|}
<br>
== Skill Information (KR) ==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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== Tips and Details ==
== Tips and Details ==
*A small enemy in '''Super Armor''' will usually take the full damage from one '''Conwell Pillar''', though it is very common to be hit by at least 2 of them. Enemies juggled inside will take a varied amount of hits based on how they end up being juggled throughout the skill, but on average, the skill will hit around 40 to 60 times, causing the main '''Sword Storm''' to deal an average of 5,600% ~ 8,400% Physical Damage.
*A small enemy in '''Super Armor''' will usually take the full damage from one '''Conwell Pillar''', though it is very common to be hit by at least 2 of them. Enemies juggled inside will take a varied amount of hits based on how they end up being juggled throughout the skill, but on average, the skill will hit around 40 to 60 times, causing the main '''Sword Storm''' to deal an average of {{formatnum:{{#expr: 166*40}}}}% ~ {{formatnum:{{#expr: 166*60}}}}% ({{formatnum:{{#expr: 41*40}}}}% ~ {{formatnum:{{#expr: 41*60}}}}% in PvP) Physical Damage.
**A medium sized enemy in '''Super Armor''' is easily hit by 2 pillars, but 3 pillars is reasonably possible with the right positioning, resulting in 78 hits from the main part of the skill, causing the main '''Sword Storm''' to deal an average of 7,840% ~ 10,920% Physical Damage.
**A medium sized enemy in '''Super Armor''' is easily hit by 2 pillars, but 3 pillars is reasonably possible with the right positioning, resulting in 78 hits from the main part of the skill, causing the main '''Sword Storm''' to deal an average of {{formatnum:{{#expr: 166*78}}}}% ({{formatnum:{{#expr: 41*78}}}}% in PvP) Physical Damage.
**Theoretically, an enemy that can take all hits would take 208 hits from the main part alone, dealing a total of 29,120% Physical Damage.
**Theoretically, an enemy that can take all hits would take 208 hits from the main part alone, dealing a total of 29,120% Physical Damage.
*The '''Shockwave''' part only deals damage in the relatively small area on the ground that Elsword drops down into, signified by the red crater. The hitbox stays active for quite some time however.
*The '''Shockwave''' part only deals damage in the relatively small area on the ground that Elsword drops down into, signified by the red crater. The hitbox stays active for quite some time however.
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**PvP Sword Storm damage increased.
**PvP Sword Storm damage increased.
**Shockwave damage increased.
**Shockwave damage increased.
*04/05/2018 KR
*04/05/2018 (KR) / 04/18/2018 (NA)
**PvE damage increased.
**PvE damage increased.
**PvP damage decreased.
**PvP damage decreased.
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