Laser Rifle: Difference between revisions

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|Character=Rose
|Character=Rose
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:HeavyBarrel7.png]]
| [[File:HeavyBarrelSkill6.png]]
| {{SkillType|SA|S}} Fires a laser forward. A narrow laser that fires a long range beam and attacks multiple enemies in front.<br>When firing the laser, press the activation key to charge.<br>Upon max charge, Attack Power and Attack Range is increased.
| {{SkillType|SA|S}} Fires a laser forward. A narrow laser that fires a long range beam and attacks multiple enemies in front.<br>When firing the laser, press and hold the skill key to charge.<br>Upon max charge, attack power and attack range is increased. Grants {{se|045|Super Armor}} effect and immunity against disable while charging.
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rose}}"
! Class !! Level Required !! Skill Requirement  
! Class !! Level Required !! Skill Requirement  
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! rowspan=2 | Mode !! rowspan=2 | Laser (Physical) !! colspan=3 | Charged !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Laser (Physical) !! colspan=4 | Charge !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Damage !! Range !! Duration
! Damage Increase !! Range Increase !! Max Charge Time !! Max Hold Duration
|-
|-
| colspan="7" | '''Normal'''
| colspan=8 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 2531% || rowspan=2 | +20% || rowspan=2 | +30% || rowspan=2 | 0.4 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
| {{PvE}} || 2531% || rowspan=2 | 20% || rowspan=2 | 30% || rowspan=2 | 0.4 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| '''{{PvP}}''' || 817%
| {{PvP}} || 817%
|-
|-
| colspan="7" | '''[Enhanced]'''
| colspan=8 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 2531% || rowspan=2 | +20% || rowspan=2 | +30% || rowspan=2 | 0.4 Seconds || rowspan=2 | 180 MP || rowspan=2 | 14 Seconds
| {{PvE}} || 2531% || rowspan=2 | 20% || rowspan=2 | 30% || rowspan=2 | 0.4 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 180 MP || rowspan=2 | 14 Seconds
|-
|-
| '''{{PvP}}''' || 817%
| {{PvP}} || 817%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rose|Laser Rifle|Empowered, Light|mp=200|mp_enhanced=180}}
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Stage !! Empowered Laser Rifle !! colspan=2 | Light Laser Rifle
|- style="background:{{ColorSel|CharLight|Rose}}"
! Attribute Effect !! Attribute Effect !! MP Usage
|-
| Normal || rowspan=2 | {{SkillText|Empowered|120}} || rowspan=2 | {{SkillText|Light|80}} || 160 MP
|-
| [Enhanced] || 144 MP
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Rose
|- style="background:{{ColorSel|CharLight|Rose}}"
|dmg=2531
! rowspan=2 | Mode !! colspan=2 | Base !! colspan=2 | [[ECP System|Over Strike]]
|pvp_dmg=817
|- style="background:{{ColorSel|CharLight|Rose}}"
|awk_dmg=i*1.2
! Normal !! Empowered !! Normal !! Empowered
|pvp_awk_dmg=i*1.2
|-
|awk_alias=Laser Rifle, Max Charge
! {{PvE}}
|empowered=true
| {{formatnum:{{#expr: 2531*1.20}}}}% || {{formatnum:{{#expr: 2531*1.20*1.20}}}}%
|passive1=ECP System
| {{formatnum:{{#expr: 2531*1.20*1.20 round2}}}}% || {{formatnum:{{#expr: 2531*1.20*1.20*1.20 round2}}}}%
|append=1, Over Strike
|-
}}
! {{PvP}}
| {{formatnum:{{#expr: 817*1.20}}}}% || {{formatnum:{{#expr: 817*1.20*1.20}}}}%
| {{formatnum:{{#expr: 817*1.20*1.20 round2}}}}% || {{formatnum:{{#expr: 817*1.20*1.20*1.20 round2}}}}%
|}
*Assuming fully charged.


=== Miscellaneous ===
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Affected By Action Speed
! Affected By Action Speed
|-
|-
| {{Check|Y}}*
| {{Check|P}}
|}
|}
*Only caster's firing animation.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|StTTrans5.png; Code: War Machine Locked-Trans2;
| width="40" | [[File:HeavyBarrel9.png]]
TBPassive1.png; Steady Concentration;
| align="center" width="150" |  [[Miracle Vision]]
TBPassive2.png; Enhanced Heavy Weaponry;
| width="40" | [[File:StormTrooper3.png]]
}}
| align="center" width="150" |  [[Shear Plate]]
| width="40" | [[File:StormTrooper9.png]]
| align="center" width="150" |  [[Heavy Weapon Mastery]]
| width="40" | [[File:StTTrans4.png]]
| align="center" width="150" |  [[Awakened Will: Storm Trooper]]
| width="40" | [[File:StTTrans5.png]]
| align="center" width="150" | [[Code: War Machine]] {{Locked Skill|Trans2}}
| width="40" | [[File:TBPassive1.png]]
| align="center" width="150" |  [[Steady Concentration]]
| width="40" | [[File:TBPassive2.png]]
| align="center" width="150" |  [[Enhanced Heavy Weaponry]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*As with [[Cannonball]], charging any further than two seconds only serves to prevent you from being hitstunned due to the super armor it provides.
*As with [[Cannonball]], charging any further than 0.4 seconds only serves to prevent you from being hitstunned due to the {{se||Super Armor|tt=no}} it provides.
**It is possible for '''Laser Rifle''' to be interrupted right as you let go of the skill key, wasting the skill.
**It is possible for '''Laser Rifle''' to be interrupted right as you let go of the skill key, wasting the skill.
*Currently bugged, the flash indicating a max charge is slightly early. Only when the weapon extends and becomes noticeably larger will the attack be a fully charged one.
*Only the firing animation is affected by Action Speed.
**[[Tempest Burster]]'s force skill version of '''Laser Rifle''' remedies this bug.
<br>
<br>


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== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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