Monster List/Elder/Mob: Difference between revisions

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Text replacement - "Suburb of Wally's Castle" to "Suburbs of Wally's Castle"
m (Text replacement - "[[2-2|" to "[[Banthus Cave|")
m (Text replacement - "Suburb of Wally's Castle" to "Suburbs of Wally's Castle")
 
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'''Uppercut:''' Moves forward and delivers and uppercut sending player flying.
'''Uppercut:''' Moves forward and delivers and uppercut sending player flying.
|- style="background-color: {{ColorSel|Village|2}};"
|- style="background-color: {{ColorSel|Village|2}};"
! colspan="3" | [[2-3| 2-3, Underground Waterway]]
! colspan="3" | [[Underground Waterway| 2-3, Underground Waterway]]
|-
|-
|[[File:Little_Soldier.png|150px]]
|[[File:Little_Soldier.png|150px]]
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|'''Dark Haze:''' Fire a cloud of dark magic that travels forwards.
|'''Dark Haze:''' Fire a cloud of dark magic that travels forwards.
|- style="background-color: {{ColorSel|Village|2}};"
|- style="background-color: {{ColorSel|Village|2}};"
! colspan="3" | [[2-4| 2-4, Suburbs of Wally's Castle]]
! colspan="3" | [[Suburbs of Wally's Castle| 2-4, Suburbs of Wally's Castle]]
|-
|-
|[[File:Bomber_Mong.png|150px]]
|[[File:Bomber_Mong.png|150px]]
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'''Dash Attack:''' Kid Phoru dashes forward with his torch in front of him. Inflicts Burn.
'''Dash Attack:''' Kid Phoru dashes forward with his torch in front of him. Inflicts Burn.
|- style="background-color: {{ColorSel|Village|2}};"
|- style="background-color: {{ColorSel|Village|2}};"
! colspan="3" | [[2-5| 2-5, Wally's Castle]]
! colspan="3" | [[Wally's Castle| 2-5, Wally's Castle]]
|-
|-
|[[File:Little_Soldier.png|150px]]
|[[File:Little_Soldier.png|150px]]
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|-
|-
|[[File:FireCrossbowFull.png|150px]]
|[[File:FireCrossbowFull.png|150px]]
|'''Fire Crossbow Soldier''' - These crossbowmen are similar to those at [[2-5]], except it has high attack speed (when not in the '''Bunker'''), can activate super armor and shoot up to three arrows in a row. Their arrows can cause the burning ailment.  Their super armor will end before they can attack. Also, whenever attacked they will gain super armor for the duration of their stun animation.
|'''Fire Crossbow Soldier''' - These crossbowmen are similar to those at [[Wally's Castle|2-5]], except it has high attack speed (when not in the '''Bunker'''), can activate super armor and shoot up to three arrows in a row. Their arrows can cause the burning ailment.  Their super armor will end before they can attack. Also, whenever attacked they will gain super armor for the duration of their stun animation.
|'''Unprotected:'''
|'''Unprotected:'''


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|-
|-
|[[File:PoisonCrossbowFull.png|150px]]
|[[File:PoisonCrossbowFull.png|150px]]
|'''Poison Crossbow Soldier''' - These crossbowmen are similar to those at [[2-5]],  except it has high attack speed (when not in the '''Bunker'''), can activate super armor and shoot up to three arrows in a row. Their arrows can cause the poison ailment.  Their super armor will end before they can attack.
|'''Poison Crossbow Soldier''' - These crossbowmen are similar to those at [[Wally's Castle|2-5]],  except it has high attack speed (when not in the '''Bunker'''), can activate super armor and shoot up to three arrows in a row. Their arrows can cause the poison ailment.  Their super armor will end before they can attack.
|'''Unprotected:'''
|'''Unprotected:'''


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|-
|-
|[[File:RoyalGuardianFull.png|150px]]
|[[File:RoyalGuardianFull.png|150px]]
|'''Royal Guardian''' - These Knights are similar to '''Wally's Guardian''' in [[2-5]], but can activate super armor if hit 10 times.  Their super armor will last until the end of their counter attack.  These will randomly enter a defense stance when under attack.  Their attack speed was significantly increased after the Hunting Fields patch.
|'''Royal Guardian''' - These Knights are similar to '''Wally's Guardian''' in [[Wally's Castle|2-5]], but can activate super armor if hit 10 times.  Their super armor will last until the end of their counter attack.  These will randomly enter a defense stance when under attack.  Their attack speed was significantly increased after the Hunting Fields patch.
|'''Heavy Slash:''' Prepares in super armor then performs a single overhead slash.
|'''Heavy Slash:''' Prepares in super armor then performs a single overhead slash.
'''Leap Slash:''' Jumps in the air and slashes forward.
'''Leap Slash:''' Jumps in the air and slashes forward.
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|-
|-
|[[File:RoyalBigBroFull.png|150px]]
|[[File:RoyalBigBroFull.png|150px]]
|'''Royal Big Brother''' - These Knights are similar to '''Vergent''' in [[2-5]] and will activate super armor if hit 10 times.  Their super armor will last until the end of their counter attack.  Their attack speed was significantly increased after the Hunting Fields patch
|'''Royal Big Brother''' - These Knights are similar to '''Vergent''' in [[Wally's Castle|2-5]] and will activate super armor if hit 10 times.  Their super armor will last until the end of their counter attack.  Their attack speed was significantly increased after the Hunting Fields patch
|'''Smash:''' He swings his club downward.
|'''Smash:''' He swings his club downward.
'''Double Swing:''' He performs a two hit combo with his club with super armor.
'''Double Swing:''' He performs a two hit combo with his club with super armor.
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|-
|-
|[[File:Wally Scout X Full.png|150px]]
|[[File:Wally Scout X Full.png|150px]]
|'''??''' - These Knights are similar to '''Big Soldier''' in [[2-5]]. They use their metal gauntlets to punch you.
|'''??''' - These Knights are similar to '''Big Soldier''' in [[Wally's Castle|2-5]]. They use their metal gauntlets to punch you.
|
|
|-
|-
|[[File:Wally Assasin X Full.png|150px]]
|[[File:Wally Assasin X Full.png|150px]]
|'''??''' - These Knights are similar to '''Little Soldier''' in [[2-5]]. Careful, don't get stabbed by it!
|'''??''' - These Knights are similar to '''Little Soldier''' in [[Wally's Castle|2-5]]. Careful, don't get stabbed by it!
|
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|-
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|-
|-
|[[File:MiniWally8PunchFull.png|150px]]
|[[File:MiniWally8PunchFull.png|150px]]
|'''Mini Wally No.8 -Punch-''' - These are smaller, brown colored variants of [[2-5|Wally No. 8]]. They have only the most basic abilities all Wally robots have on Normal Mode.  They can hover, punch, use a spinning attack similar to [[Windmill]], and do a downward smash when they are hovering.  In Hell and Luto Modes, a large amount of debris will fall randomly to either side of itself each time it smashes the ground.
|'''Mini Wally No.8 -Punch-''' - These are smaller, brown colored variants of [[Wally's Castle|Wally No. 8]]. They have only the most basic abilities all Wally robots have on Normal Mode.  They can hover, punch, use a spinning attack similar to [[Windmill]], and do a downward smash when they are hovering.  In Hell and Luto Modes, a large amount of debris will fall randomly to either side of itself each time it smashes the ground.
|'''Air Smash:''' While in the air, Wally will sometimes boost down to try and smash you on the ground. A large amount of debris will fall randomly to either side of itself each time it smashes the ground.
|'''Air Smash:''' While in the air, Wally will sometimes boost down to try and smash you on the ground. A large amount of debris will fall randomly to either side of itself each time it smashes the ground.
'''Spin Thrust:''' Wally rushes towards you and slides while dealing damage using its heavy arms, he then flails it around, knocking you down.
'''Spin Thrust:''' Wally rushes towards you and slides while dealing damage using its heavy arms, he then flails it around, knocking you down.
|-
|-
|[[File:MiniWally8LaserFull.png|150px]]
|[[File:MiniWally8LaserFull.png|150px]]
|'''Mini Wally No.8 -Laser-''' - These are smaller, red colored variants of [[2-5|Wally No. 8]]. They will fire a large laser out of their heads. When they do, the screen will darken like it would if a player used a skill.  The laser's hitbox forms a bit away from itself, making standing right in front of these as they are shooting perfectly safe.
|'''Mini Wally No.8 -Laser-''' - These are smaller, red colored variants of [[Wally's Castle|Wally No. 8]]. They will fire a large laser out of their heads. When they do, the screen will darken like it would if a player used a skill.  The laser's hitbox forms a bit away from itself, making standing right in front of these as they are shooting perfectly safe.
|'''Laser:''' Wally will fire out a massive yellow blast of energy out of his eye.
|'''Laser:''' Wally will fire out a massive yellow blast of energy out of his eye.
|-
|-
|[[File:MiniWally8MissileFull.png|150px]]
|[[File:MiniWally8MissileFull.png|150px]]
|'''Mini Wally No.8 -Missile-''' - These are smaller, yellow colored variants of [[2-5|Wally No. 8]]. They will activate super armor and launch homing missiles out of both arms. In Hell and Luto Modes, they can also launch a spread of missiles into the air that will come down on both sides of itself (Similar to '''Wally No 8 MK2''' have).
|'''Mini Wally No.8 -Missile-''' - These are smaller, yellow colored variants of [[Wally's Castle|Wally No. 8]]. They will activate super armor and launch homing missiles out of both arms. In Hell and Luto Modes, they can also launch a spread of missiles into the air that will come down on both sides of itself (Similar to '''Wally No 8 MK2''' have).
|'''Homing Missile:''' Wally will extend his arms and launch two guided missiles out of his hands that will home in on a random player.
|'''Homing Missile:''' Wally will extend his arms and launch two guided missiles out of his hands that will home in on a random player.
'''Carpet Bombing:''' Wally sends up missiles into the sky that'll fly down in both sides of him, dealing heavy damage to those all around him.
'''Carpet Bombing:''' Wally sends up missiles into the sky that'll fly down in both sides of him, dealing heavy damage to those all around him.
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