Monster List/Hamel/Mob: Difference between revisions

Added attacks of the monsters for the first four dungeons. Mainly copy / paste attacks from the dungeon pages.
No edit summary
(Added attacks of the monsters for the first four dungeons. Mainly copy / paste attacks from the dungeon pages.)
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! width=60 |Located
! width=60 |Located
! width=150 |Monster Image
! width=150 |Monster Image
! width=600 |Monster Description
! width=300 |Monster Description
! Info
! width=300 |Info
|-
|-
|[[6-1]], [[6-2]], [[6-3]], [[6-4]]
|[[6-1]], [[6-2]], [[6-3]], [[6-4]]
|[[File:ShadowWalker_Body.jpg|150px]]
|[[File:ShadowWalker_Body.jpg|150px]]
|'''Shadow Walker''' -  
|'''Shadow Walker''' - This is the basic Shadow monster. They attack with their claws and will sometimes attack back when getting up after being knocked down.
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|
|-
|-
|[[6-1]], [[6-2]], [[6-3]], [[6-4]]
|[[6-1]], [[6-2]], [[6-3]], [[6-4]]
|[[File:ShadowDefender_Body.jpg|150px]]
|[[File:ShadowDefender_Body.jpg|150px]]
|'''Shadow Defender''' -  
|'''Shadow Defender''' - This Shadow monster will attack launching spears towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time.
|
|Mana will be drained faster when the player is immobilized by a Shadow Charger. They can also emit a Darkness aura which will raise the defense of all monsters within range.
|-
|-
|[[6-1]], [[6-2]], [[6-3]], [[6-4]]
|[[6-1]], [[6-2]], [[6-3]], [[6-4]]
|[[File:ShadowCharger_Body.jpg|150px]]
|[[File:ShadowCharger_Body.jpg|150px]]
|'''Shadow Charger''' -  
|'''Shadow Charger''' - This Shadow monster attacks by running forward, damaging any players within its path.
|
|They can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.
|-
|-
|[[6-1]], [[6-2]], [[6-3]], [[6-4]]
|[[6-1]], [[6-2]], [[6-3]], [[6-4]]
|[[File:ShadowSniper_Body.jpg|150px]]
|[[File:ShadowSniper_Body.jpg|150px]]
|'''Shadow Sniper''' -  
|'''Shadow Sniper''' - This Shadow monster attacks by slowly charging up their laser and then firing it. The laser will travel across the entire stage.
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|
|-
|-
|[[6-1]], [[6-2]], [[6-3]],  [[6-4]], [[6-6]]
|[[6-1]], [[6-2]], [[6-3]],  [[6-4]], [[6-6]]
|[[File:Laguz_Body.jpg|150px]]
|[[File:Laguz_Body.jpg|150px]]
|'''Laguz''' -  
|'''Laguz''' - This Water Spirit attacks by releasing 3 bubbles in front of them and popping them, which will damage and inflict [[Frostbite]].
|
|They can also release a bubble aura to encase any players in range in a bubble. After killing one, they will trap any players close to them in a bubble. When trapped in a bubble, you will not be able to move.
|-
|-
|[[6-2]], [[6-3]]
|[[6-2]], [[6-3]]
|[[File:Piranhas_Body.jpg|150px]]
|[[File:Piranhas_Body.jpg|150px]]
|'''Piranhas''' -  
|'''Piranhas''' - A school of fish that float around and can attack you, but are rather weak and slow moving.
|
|
|-
|-
|[[6-2]], [[6-3]]
|[[6-2]], [[6-3]]
|
|
|'''Piranha House''' -  
|'''Piranha House''' - Summons Piranhas
|
|  
|-
|-
|[[6-2]], [[6-3]], [[6-4]], [[6-6]]
|[[6-2]], [[6-3]], [[6-4]], [[6-6]]
|[[File:Iz_Body.jpg|150px]]
|[[File:Iz_Body.jpg|150px]]
|'''Iz''' -  
|'''Iz''' - An Ice Spirit that attacks by spewing frost breath in front, which induces Freezing.
|When defeated, they emit an aura that freezes you.
|-
|[[6-2]], [[6-3]], [[6-4]]
|[[File:Merman_Body.jpg|150px]]
|'''Merman''' - Holds a fish and whacks you with it.
|
|
|-
|-
|[[6-2]], [[6-3]], [[6-4]]
|[[6-2]], [[6-3]], [[6-4]]
|[[File:AncientCrab_Body.jpg|150px]]
|[[File:AncientCrab_Body.jpg|150px]]
|'''Ancient Crab''' -  
|'''Ancient Crab''' - Uses similar animations to the scorpions in Bethma.
|
|Can form a shield with its claws. Can induce Leg Wound by attacking.
|-
|-
|[[6-2]]
|[[6-2]]
|[[File:DeepSeaFish_Body.jpg|150px]]
|[[File:DeepSeaFish_Body.jpg|150px]]
|'''Deep Sea Fish''' -  
|'''Deep Sea Fish''' - A large fish that hides underwater, showing only a glowing yellow orb. This fish will attack by biting you.
|
|Their surprise attack will [[Stun]] (Monster Stun).
|-
|-
|[[6-3]], [[6-4]]
|[[6-3]], [[6-4]]
|[[File:AncientNasodSentinel_Body.jpg|150px]]
|[[File:AncientNasodSentinel_Body.jpg|150px]]
|'''Ancient Nasod Sentinel''' -  
|'''Ancient Nasod Sentinel''' - When approached it will spin and begin to attack.
|
|Their attacks are somewhat similar to Stone Golem's (one being an extended hit stun attack and another a KD inducing attack). They can create a force field to deflect projectiles.
|-
|-
|[[6-3]], [[6-4]]
|[[6-3]], [[6-4]]
|[[File:MiniAncientNasodSentinel_Body.jpg|150px]]
|[[File:MiniAncientNasodSentinel_Body.jpg|150px]]
|'''Mini Ancient Nasod Sentinel''' -  
|'''Mini Ancient Nasod Sentinel''' - A mini version of the Ancient Nasod Sentinel.
|
|When approached it will spin. It does no attacks but can create a force field to deflect projectiles.
|-
|-
|[[6-3]], [[6-4]]
|[[6-3]], [[6-4]]
|[[File:AncientNasodGuard_Body.jpg|150px]]
|[[File:AncientNasodGuard_Body.jpg|150px]]
|'''Ancient Nasod Guard''' -  
|'''Ancient Nasod Guard''' - When approached it will spin (the spin causes damage) and begin to attack.
|
|If you are close they will punch you away. If you are in shooting distance they will shoot arrows. They can create a force field to deflect projectiles.
|-
|-
|[[6-3]], [[6-4]], [[6-5]], [[6-6]]
|[[6-3]], [[6-4]], [[6-5]], [[6-6]]
|[[File:ShadowLinker_Body.jpg|150px]]
|[[File:ShadowLinker_Body.jpg|150px]]
|'''Shadow Linker''' -  
|'''Shadow Linker''' - A small Shadow monster that can Soul Link just like the Shadow Master. Defeat it to prevent or stop the Soul Link.
|
|Although easily defeatable, multiple Shadow Linkers can be a pain.
|-
|-
|[[6-3]], [[6-4]]
|[[6-3]], [[6-4]]
|[[File:AncientCockatrigle_Body.jpg|150px]]
|[[File:AncientCockatrigle_Body.jpg|150px]]
|'''Ancient Cockatrigle''' -  
|'''Ancient Cockatrigle''' - A beefed up version of the Cockatrigle. They have slighly more chains on them and a orange/black coloring. They have an extra rushing attack as well.
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