Photon Flash/es: Difference between revisions

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<div style="float: right;">{{#ev:youtube|6FvHNSsDBos|300}}</div>
__NOTOC__{{Languages|Photon Flash}}
<div style="float: right;">{{#ev:youtube|iQJ4SJFisEc|400}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:PhotonBlink.png]]  
| [[File:PhotonBlink.png]]  
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Activa]''' Al esquivar el ataque retrocedes y en su lugar dejas un señuelo de plasma de ti mismo. Si un adversario lo toca, genera una explosión.
| '''[Activa]''' Esquivas hacia atrás (eres invulnerable mientras lo haces) dejando en tu lugar un señuelo de plasma.
|-
|
| '''Habilidad de activación de núcleo:'''
-Durante un ataque exitoso en modo PP se activa el ataque de núcleo.
 
'''Refuerza:'''
-Creas dos señuelos pequeños adicionales. (no tienen hit stun)
|}
|}
<br>  
<br>  


== Requisitos ==
== Requisitos==
{{tabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|name=r
|-
|tab1=ES
! Class !! Nivel !! [Fuerte] Nivel !! Atributo 1 !! Atributo2
|contents1=
|-
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
| [[Eve]] || 1 || 72 || 13 || 19
{{!}}-
|}
! style="border-style: solid; border-width: 1px; background-color:#FF93AE"{{!}} Clase
<br>
! style="border-style: solid; border-width: 1px; background-color:#FF93AE"{{!}} Dominio
 
! style="border-style: solid; border-width: 1px; background-color:#FF93AE"{{!}} PH requeridos para nivel 1
== Información de la habilidad ==
{{!}}-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{{!}} [[Eve/es|Eve]]
|-
{{!}} <center>Nv20</center>
! Nivel !! Explosión (Mágico) !! Nº Máximo de golpes !! Duración de la trampa !! Maná usado !! Tiempo de espera
{{!}} <center>2 PH</center>
|-
{{!}}}
| align="left" | 1 || rowspan=2 | 437% || 1 || rowspan=2 | 4 Segundos || rowspan=2 | 30 MP || rowspan=2 | 6 Segundos
|tab2=KR
|-
|contents2=
| align="left" | [Fuerte] 72 || 3
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|}
{{!}}-
<br>
{{!}}style="border-style: solid; border-width: 1px; background-color:#FF93AE"{{!}} <center>'''Clase'''</center>
{{!}}style="border-style: solid; border-width: 1px; background-color:#FF93AE"{{!}} <center>'''Dominio'''</center>
{{!}}style="border-style: solid; border-width: 1px; background-color:#FF93AE"{{!}} <center>'''Nivel requerido'''</center>
{{!}}style="border-style: solid; border-width: 1px; background-color:#FF93AE"{{!}} <center>'''Coste de PH por nivel'''</center>
{{!}}style="border-style: solid; border-width: 1px; background-color:#FF93AE"{{!}} <center>'''Alternativa'''</center>
{{!}}-
{{!}}[[Code Architecture/es|Esperanza nasod]]
{{!}} align=center {{!}} Nv.20
{{!}} align=center {{!}} 15
{{!}} align=center {{!}} 2
{{!}} align=center {{!}} [[Cloaking/es|Abrigo de sombra]]
{{!}}}
}}


== Información ==
== Atributos ==
{{tabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|name=SI
|-
|tab1=ES
! colspan=3 | Regenerador (1) Trampa de luz !! colspan=3 | Regenerador (2) Trampa de luz
|contents1=
|- style="background:{{ColorSel|CharLight|Eve}}"
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
! rowspan=2 | Nivel !! rowspan=2 | Efecto de atributo !! Details !! rowspan=2 | Nivel !! rowspan=2 | Efecto de atributo !! Details
{{!}}-
|- style="background:{{ColorSel|CharLight|Eve}}"
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Nivel de habilidad'''
! Mana recuperado !! Tiempo de espera
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Daño mágico'''
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Distancia de retroceso'''
| 13 || Al usar la habilidad hay un 33% de probabilidad de recuperar el 100% del maná utilizado || 30 MP || 19 || Al usar la habilidad hay un 33% de probabilidad de que el tiempo de espera se reduzca a 0 || 0 Segundos
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Duración'''
|}
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''MP usado'''
<br>
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Tiempo de espera'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 200%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 125
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 Segundos
{{!}} style="border-style: solid; border-width: 1px;" rowspan="4" {{!}} 30 MP
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 10 Segundos
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 250%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 250
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 Segundos
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 8 Segundos
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3(M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 300%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 400
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 Segundos
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6 Seconds
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 350%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 425
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 Segundos
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 Segundos
{{!}}}
|tab2=KR
|contents2=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Level Required'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Magic Damage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Backstep Distance'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Dummy Duration'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} ''' MP Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Cooldown'''
{{!}}-
{{!}} 1
{{!}} 15
{{!}} align=center {{!}} 266%
{{!}} align=center rowspan=21 {{!}} 300
{{!}} align=center {{!}} 3.5 Seconds
{{!}} align=center rowspan=21 {{!}} 30 MP
{{!}} align=center rowspan=21 {{!}} 5 Seconds
{{!}}-
{{!}} 2
{{!}} 17
{{!}} align=center {{!}} 272%
{{!}} align=center {{!}} 3.7 Seconds
{{!}}-
{{!}} 3
{{!}} 19
{{!}} align=center {{!}} 278%
{{!}} align=center {{!}} 3.9 Seconds
{{!}}-
{{!}} 4
{{!}} 21
{{!}} align=center {{!}} 284%
{{!}} align=center {{!}} 4.1 Seconds
{{!}}-
{{!}} 5
{{!}} 23
{{!}} align=center {{!}} 290%
{{!}} align=center {{!}} 4.3 Seconds
{{!}}-
{{!}} 6
{{!}} 25
{{!}} align=center {{!}} 296%
{{!}} align=center {{!}} 4.5 Seconds
{{!}}-
{{!}} 7
{{!}} 27
{{!}} align=center {{!}} 302%
{{!}} align=center {{!}} 4.7 Seconds
{{!}}-
{{!}} 8
{{!}} 29
{{!}} align=center {{!}} 308%
{{!}} align=center {{!}} 4.9 Seconds
{{!}}-
{{!}} 9
{{!}} 31
{{!}} align=center {{!}} 314%
{{!}} align=center {{!}} 5.1 Seconds
{{!}}-
{{!}} 10
{{!}} 33
{{!}} align=center {{!}} 320%
{{!}} align=center {{!}} 5.3 Seconds
{{!}}-
{{!}} 11
{{!}} 35
{{!}} align=center {{!}} 326%
{{!}} align=center {{!}} 5.5 Seconds
{{!}}-
{{!}} 12
{{!}} 37
{{!}} align=center {{!}} 332%
{{!}} align=center {{!}} 5.7 Seconds
{{!}}-
{{!}} 13
{{!}} 39
{{!}} align=center {{!}} 338%
{{!}} align=center {{!}} 5.9 Seconds
{{!}}-
{{!}} 14
{{!}} 41
{{!}} align=center {{!}} 344%
{{!}} align=center {{!}} 6.1 Seconds
{{!}}-
{{!}} 15
{{!}} 43
{{!}} align=center {{!}} 350%
{{!}} align=center {{!}} 6.3 Seconds
{{!}}-
{{!}} 16
{{!}} 45
{{!}} align=center {{!}} 356%
{{!}} align=center {{!}} 6.5 Seconds
{{!}}-
{{!}} 17
{{!}} 47
{{!}} align=center {{!}} 362%
{{!}} align=center {{!}} 6.7 Seconds
{{!}}-
{{!}} 18
{{!}} 49
{{!}} align=center {{!}} 368%
{{!}} align=center {{!}} 6.9 Seconds
{{!}}-
{{!}} 19
{{!}} 51
{{!}} align=center {{!}} 374%
{{!}} align=center {{!}} 7.1 Seconds
{{!}}-
{{!}} 20 (M)
{{!}} 53
{{!}} align=center {{!}} 380%
{{!}} align=center {{!}} 7.3 Seconds
{{!}}-
{{!}} 21
{{!}} 55
{{!}} align=center {{!}} 386%
{{!}} align=center {{!}} 7.5 Seconds
{{!}}}
}}


== Consejos y detalles ==
== Consejos y detalles ==
* [[Photon Flash/es|Trampa de luz]] permanece por un tiempo y explotará con el contacto enemigo, causando daño y retroceso.
*'''Trampa de luz''' Si la trampa no es tocada por ningún enemigo esta explotará sola a los 4 segundos (también causa daño si hay un enemigo cerca).
*Esta es una nueva habilidad que es parte de la actualización del personaje.<br>Reemplaza a [[Cloaking/es|Abrigo de sombra]] como técnica predeterminada de inicio. Con esta actualización, abrigo de sombra fue renovado para ser una habilidad adicional.
*Esta habilidad es crucial para eve en pvp ya que le ayuda a salir de situaciones muy peliagudas.
*Esperanza nasod puede atrapar a su enemigo usando esta técnica y el escudo de Oberon por unos segundos.
*Trampa de luz también es un catch facil para eve dado que si el rival toca la trampa central se queda "paralizado" un gran periodo de tiempo.
*Las dos trampas pequeñas NO hacen hit stun.
<br>
 
== Actualizaciones==
*04/20/2015 KR
**hitbox de la habilidad cambiado de acuerdo a la trampa visual.
*04/21/2016 (KR) / 05/18/2016 (NA)
**Duración disminuida.
**trampas adicionales del atributo [Fuerte] ya no causan hitstunt.
*06/30/2016 (KR) / 07/13/2016 (NA)
**Los atributos fueron cambiados a Regeneracion (1) / (2)
<br>


{{tabs
== Nombres alternativos ==
|name=s
{{AlternateLanguages
|tab1=ES
|Color={{ColorSel|CharLight|Eve}}
|contents1={{EvSkillsES}}
|KR=???          |KRName=Photon Flash
|tab2=KR
|FR=Illusion d'optique |FRName=Optical illusion
|contents2={{EvSkillsKR}}
|DE= Lichtfalle  |DEName= Light Trap
|JP=フォトンブリンク      |JPName=Photon Blink
|CN=闪烁 |CNName=Flicker
|ES= Trampa de luz |ESName= plasma trap
}}
}}
 
<br>
[[Category:Eve Skills]]
{{SkillNav - Eve}}
[[Category: Active Skills]]