Reload Mastery: Difference between revisions

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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
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| [[Image:Reload.png]]
| [[File:Reload.png]]
| {{SkillType|P}} Enhance your ability to reload cannonballs while reloading or being attacked.<br>Certain Bombing Skills will have decreased cooldown.
| {{SkillType|P}} Enhance your ability to reload cannonballs while reloading or being attacked.<br>Certain Bombing Skills will have decreased cooldown.
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| Bombing Skill:<br>
| Bombing Skill:<br>[[Scare Chase]], [[Aceldama]], [[Dread Chase]], [[Impact Detonation]] [[Impact Detonation/ModA|(A)]], [[Chaos Cannon]], [[Carpet Bombing]] [[Carpet Bombing/ModA|(A)]], [[Artillery Strike - Missile Shower]], [[Mortar]], [[Bombing Artillery]] [[Bombing Artillery/ModA|(A)]], [[Heavy Field]] [[Heavy Field/ModA|(A)]]
[[Scare Chase]], [[Aceldama]], [[Dread Chase]], [[Impact Detonation]], [[Chaos Cannon]], [[Carpet Bombing]], [[Artillery Strike - Missile Shower]], [[Mortar]], [[Bombing Artillery]], [[Heavy Field]]
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|}
<br>
<br>


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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|- style="background:{{ColorSel|CharLight|Chung}}"
! Class !! Level Required
! Class           !! Level Required
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|-
| [[Shelling Guardian]] || 40
| [[Shelling Guardian]] || 40
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Skill Level !! Required Level !! Chance to Reload<br>2 Extra Cannonballs !! Chance to Reload<br>2 Cannonballs When Hit !! Bombing Skill<br>Cooldown Decrease
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! colspan=5 | {{PvE}}
|-
| align="left" | 1 || 40 || 20% || 10% || 5%
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| align="left" | 2 || 46 || 40% || 15% || 10%
|-
|-
| align="left" | 3 || 47 || 60% || 20% || 15%
! rowspan=3 | Skill Level !! rowspan=3 | Required Level !! colspan=5 | Additional Cannonball Gain !! rowspan=3 | Bombing Skill Cooldown Decrease
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|-
| align="left" | 4 || 93 || 80% || 25% || 20%
! colspan=2 | When reloading !! colspan=3 | When attacked
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|-
! colspan=5 | {{PvP}}
! Chance !! Amount !! Chance !! Amount !! Reactivation Cooldown
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| align="left" | 1 || 40 || 20% || 5% || 5%
|-
| align="left" | 2 || 46 || 40% || 7.5% || 10%
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| align="left" | 3 || 47 || 60% || 10% || 15%
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| align="left" | 4 || 93 || 80% || 12.5% || 20%
|}
<br>
 
== Skill Information (03/25/2021 KR) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Skill Level !! Required Level !! Chance to Reload<br>2 Extra Cannonballs !! Chance to Reload<br>2 Cannonballs When Hit !! Bombing Skill<br>Cooldown Decrease
|-
|-
! colspan=5 | {{PvE}}
| colspan="8" | {{PvE}}
|-
|-
| align="left" | 1 || 40 || 20% || 10% || 4%
| align="left" | 1 || 40 || 20% || rowspan=4 | 2 || 10% || rowspan=4 | 2 || rowspan=4 | 2 Seconds || 4%
|-
|-
| align="left" | 2 || 46 || 40% || 15% || 6%
| align="left" | 2 || 46 || 40% || 15% || 6%
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| align="left" | 4 || 93 || 80% || 25% || 10%
| align="left" | 4 || 93 || 80% || 25% || 10%
|-
|-
! colspan=5 | {{PvP}}
| colspan="8" | {{PvP}}
|-
|-
| align="left" | 1 || 40 || 20% || 5% || 4%
| align="left" | 1 || 40 || 20% || rowspan=4 | 2 || 5% || rowspan=4 | 2 || rowspan=4 | 2 Seconds || 4%
|-
|-
| align="left" | 2 || 46 || 40% || 7.5% || 6%
| align="left" | 2 || 46 || 40% || 7.5% || 6%
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== Tips and Details ==
== Tips and Details ==
*Any reload qualifies.
*Most forms of reloading qualify for this passive, such as from commands and certain skills (like [[Scare Chase]]) and passives (like [[Cannoneer's Perseverance]]), though the reload chance from firing missiles during [[Siege Shelling]] is notably unaffected and will only ever reload the 1 cannonball spent.
*After a successful reload from being attacked, for 2 seconds, [[Reload Mastery]] will not activate from being attacked.
**This passive's own reload when attacked can also not gain the other additional reload effect on top of it.
**This cooldown is not mentioned in game. It's hard to determine if this limit still exists.
<br>
 
== Trivia ==
*Before the passive was moved to [[Shelling Guardian]], '''Reload Mastery''' used to have a unique icon. This however was changed when the passive was modified for [[Shelling Guardian]], now reusing the same icon as [[Reload Cannon]].
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File:Reload_Up.png|Old Icon of '''Reload Mastery'''.
File:Reload_Up.png|Old Icon of '''Reload Mastery'''.
</gallery>
</gallery>
<br>
== Trivia ==
*Before the passive was moved to [[Shelling Guardian]], '''Reload Mastery''' used to have a unique icon. This however was changed when the passive was modified for [[Shelling Guardian]], now reusing the same icon as [[Reload Cannon]].
<br>
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<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
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! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
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*{{buff|Bombing Skill Cooldown Decrease effect added.}}
*{{buff|Bombing Skill Cooldown Decrease effect added.}}
|-
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| 03/25/2021 || - || colspan=2 align="left" |  
| 03/25/2021 || 04/28/2021 || colspan=2 align="left" |  
*{{nerf|Bombing Skill Cooldown Decrease decreased.}}
*{{nerf|Bombing Skill Cooldown Decrease decreased.}}
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}}
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{{SkillNav - Shelling Guardian}}
{{ShGSkills}}
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