Satellite Rain: Difference between revisions
NA Chung balance
(NA Chung balance) |
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== Skill Information == | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#99CCFF;" | |- style="background:#99CCFF;" | ||
! rowspan= | ! rowspan=3 | Skill Level !! rowspan=3 | Required Level !! colspan=4 | Damage (Magical) !! colspan=4 | Max Hits !! rowspan=3 | MP Usage!! rowspan=3 | Cooldown !! rowspan=3 | Item Usage | ||
|- style="background:#99CCFF;" | |- style="background:#99CCFF;" | ||
! colspan=3 | Initial Projectiles !! rowspan=2 | Quantum<br>Ballista !! colspan=3 | Initial Projectiles !! rowspan=2 | Quantum<br>Ballista | |||
! colspan= | |||
|- style="background:#99CCFF;" | |- style="background:#99CCFF;" | ||
! Child Explosions !! Shelling !! Reinforced Shelling !! Child Explosions !! Shelling !! Reinforced Shelling | ! Child<br>Explosions !! Shelling !! Reinforced<br>Shelling !! Child<br>Explosions !! Shelling !! Reinforced<br>Shelling | ||
|- | |- | ||
| align= | | align=left | 1 || 65 || 242% || 584% || 730% || 5844% || rowspan=3 | 12 || rowspan=3 | 5 || rowspan=3 | 4 || rowspan=3 | 1 || rowspan=3 | 300 MP || rowspan=3 | 180 Seconds || rowspan=3 | [[Image:ElWater.png|link=El Essence]] x1 | ||
|- | |- | ||
| align= | | align=left | 2 || 70 || 258% || 621% || 775% || 6209% | ||
|- | |- | ||
| align= | | align=left | 3 || 75 || 273% || 657% || 821% || 6575% | ||
|} | |} | ||
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*The final rocket does unlisted physical damage if makes contact with anything on its way down. | *The final rocket does unlisted physical damage if makes contact with anything on its way down. | ||
*Chung is able to move after firing the vortex-generating missile. | *Chung is able to move after firing the vortex-generating missile. | ||
*[[Satellite Rain]] displays a max of 19 damage values on a single target before the quantum ballista, but the actual amount of hits (as indicated by awakening charge) is over double this amount. No damage values are shown for these extra hits because they do no damage. | |||
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== Trivia == | == Trivia == | ||
*Projectiles include standard blue skull and crossbones | *Projectiles include standard blue skull and crossbones rockets, red Disfrozen rockets used in the [[Mark of Commander#Skill Note|Commander's Mark's note]], [[Carpet Bombing]] bomblets and a final rocket similar to [[Artillery Strike - Quantum Ballista]]. | ||
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