Sharpshooter Syndrome: Difference between revisions

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__NOTOC__{{Languages|Sharpshooter Syndrome}}
__NOTOC__{{Languages|Sharpshooter Syndrome}}
<div style="float: right;">{{#ev:youtube|nAe5FV2Sg94|300}}</div>
{{ForceSkillTabs
|Character=Chung
}}
{{#ev:youtube|FoQORn-dUs4|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[File:SI_POCALADBOLG.png]]
| [[File:SI POCALADBOLG.png]]
| '''[Special Active]''' Emit a Sharpshooter Aura.
| {{SkillType|SA|S}} Emit a Sharpshooter Aura that damages nearby enemies and grants {{se|030|Sharpshooter Syndrome|type=pb}} buff to allies.
|-
|
| {{SkillText|True|SpeedDamage}}
|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class !! Level Required
! Class             !! Master !! Level Required !! SP Cost per Level !! Alternative
|-
|-
| [[Deadly Chaser]] || Lv. 20 || 45            || 4                || [[Comet Crasher]]
| [[Shooting Guardian]] || 25
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | Aura Release<br> (Magical) !! colspan="4" | Sharpshooter !! rowspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Critical Rate !! Add. Damage !! Headshot Chance !! Duration
|-
|-
| align="left" | 1 || rowspan="2" | 45 || 278% || colspan="2" | +8% || 15% || 15 seconds || rowspan="12" | 5 || rowspan="12" | 150 MP || rowspan="12" | 18 seconds
! rowspan="2" | Mode !! rowspan="2" | Energy Release (Magical) !! colspan="4" | {{se|030|Sharpshooter Syndrome||pb}} !! rowspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
| align="left" | 2 || 291% || colspan="2" | +8% || 17.5% || 16.5 seconds
! Magical Attack Increase {{stat|m}} !! Action Speed Increase {{stat|n}} !! Headshot Chance Increase !! Duration
|-
|-
| align="left" | 3 || 48 || 303% || colspan="2" | +9% || 20% || 18 seconds
| colspan="9" | '''Normal'''
|-
|-
| align="left" | 4 || 52 || 316% || colspan="2" | +10% || 22.5% || 19.5 seconds
| {{PvE}} || 510% || 20% || rowspan="2" | 20% || rowspan="2" | 15% || rowspan="2" | 30 Seconds || rowspan="2" | 7 || rowspan="2" | 150 MP || rowspan="2" | 12 Seconds
|-
|-
| align="left" | 5 || 56 || 328% || colspan="2" | +11% || 25% || 21 seconds
| {{PvP}} || 96% || 10%
|-
|-
| align="left" | 6 || 60 || 341% || colspan="2" | +11% || 27.5% || 22.5 seconds
| colspan="9" | '''[Enhanced]'''
|-
|-
| align="left" | 7 || 64 || 353% || colspan="2" | +12% || 30% || 24 seconds
| {{PvE}} || 561% || 20% || rowspan="2" | 20% || rowspan="2" | 15% || rowspan="2" | 30 Seconds || rowspan="2" | 7 || rowspan="2" | 150 MP || rowspan="2" | 12 Seconds
|-
|-
| align="left" | 8 || 68 || 366% || colspan="2" | +13% || 32.5% || 25.5 seconds
| {{PvP}} || 107% || 10%
|}
<br>
 
=== Affected Commands ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! [[Shooting Guardian]] !! [[Deadly Chaser]] !! [[Fatal Phantom]]
|-
|-
| align="left" | 9 || 72 || 378% || colspan="2" | +14% || 35% || 27 seconds
| {{CX}}{{CIO|Z}}{{CZ}} || {{CIO|X}} || {{CX}}{{CZ}}{{CIO|X}}
|-
|-
| align="left" | 10 || 76 || 391% || colspan="2" | +14% || 37.5% || 28.5 seconds
| {{CDR}}{{CZ}}{{CIO|X}}{{CIO|ConX|Con}}{{CZ}} || {{CDRU}}{{CX}}{{CIO|ConX|Con}} || {{CDRU}}{{CX}}{{CConX}}{{CIO|X}}
|-
|-
| align="left" | 11 || 80 || 403% || colspan="2" | +15% || 40% || 30 seconds
| || {{CDR}}{{CX}}{{CIO|X}}{{CX}} ||
|-
|-
| align="left" | 12 || 84 || 416% || colspan="2" | +16% || 42.5% || 31.5 seconds
| || {{CZ}}{{CZ}}{{CX}}{{CIO|X}}{{CX}} ||  
|}
|}
<br>
== [[Skill Traits]] ==
{{Traits|Chung|Sharpshooter Syndrome|Killing Blow (1), Gigantic|duration=30|duration1=110|120}}
<br>
== Total Damage ==
{{Damage|true|Chung
|dmg=561
|pvp_dmg=107
|hits=7
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
[[Image:Headshot.png|thumb|Head Shot Icon.]]
[[File:Headshot.png|thumb|Head Shot Icon]]
*The buff will also affect all party members, as well as players who are not the in party, but are within the range of the skill.
*When '''Sharpshooter Syndrome''' is active, there is a chance that a Silver Shooter shot will deal double damage.  
*There is a minor bug where if you cast the skill as soon as you get hit, it cancels out and there will be no effect. Randomly after, the aura will released, dealing damage but no buff.
**If a shot has double damage properties, a Head Shot icon will appear above the target.
*After the [[Deadly Chaser]] revamp, when '''Sharpshooter Syndrome''' is active, there will be a chance that each shot does extra damage.  
**The double damage chance also applies to any other [[Shooting Guardian]]/[[Deadly Chaser]]/[[Fatal Phantom]].
**If a shot has extra damage properties, a head shot icon will appear on top of the targets head.
**This does not affect skills.
**Strangely enough, [[Head Shot]] is not affected by the extra damage chance and can only inflict head shot with its skill note.
*Oddly, it appears that all of [[Deadly Chaser]]'s bullet combos except {{CDR}}{{CZ}}{{CX}}{{CConX}} and {{CZ}}{{CZ}}{{CX}}{{CX}} have approximately double the displayed Headshot chance (or alternatively, said combos have a smaller chance).
*If the skill is canceled by being attacked or a room transition as you activate the skill, the aura will instead release the next time you use a Special Active, dealing damage and pulling enemies as normal, but without providing its buff.
<br>
<br>


== Updates ==
== Trivia ==
*07/28/2011 KR
*The NA Tooltip mistakenly calls the buff "Sharpshooter Vision".
** Increased buff duration.
<br>
** Decreased damage output and MP consumption.
 
*03/29/2012 KR
==Updates==
** Increased damage output.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
** Drags target towards center.
|-
*02/14/2013 KR
! colspan=2 | Date !! colspan=2 | Changes
** Increased damage output, Critical rate, and Accuracy.
|-
** Added chance to inflict Head Shot status.
! KR !! NA !! PvE !! PvP
*07/10/2014 KR
|-
** Damage increased.
| 01/27/2011 || 06/27/2012 || colspan=2 align="left" |
** Cooldown decreased from 26 to 18 seconds.
*'''Sharpshooter Syndrome''' added.
** MP cost decreased to 150.
|-
** Skill effect revamped.
| 07/28/2011 || - || colspan=2 align="left" |
*02/05/2015 KR
*{{buff|Increased buff duration.}}
**Critical Rate Increase decreased.
*{{buff|MP Usage decreased.}}
**Add. Damage decreased.
*{{nerf|'''Damage''' decreased.}}
**Duration decreased.
|-
*04/20/2015 KR
| 03/29/2012 || - || colspan=2 align="left" |
**Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
*{{buff|'''Damage''' increased.}}
*08/20/2015 KR
*{{buff|Drags target towards center.}}
**Moved from [[Deadly Chaser]] to [[Shooting Guardian]].
|-
**Critical Rate Increased decreased. (Unlisted)
| 02/14/2013 || - || colspan=2 align="left" |
**Add. Damage decreased. (Unlisted)
*{{buff|'''Damage''' increased.}}
**Chance to inflict Head Shot decreased. (Unlisted)
*{{buff|Critical Rate and Accuracy increased.}}
**Duration decreased. (Unlisted)
*{{buff|Added chance to inflict Head Shot status.}}
**Skill effect revamped. (Unlisted)
|-
| 07/10/2014 || - || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{buff|Cooldown decreased from 26 to 18 seconds.}}
*{{buff|MP cost decreased to 150.}}
*Skill effect revamped.
|-
| 02/05/2015 || - || colspan=2 align="left" |
*{{nerf|Critical Rate Increase decreased.}}
*{{nerf|Add. Damage decreased.}}
*{{nerf|Duration decreased.}}
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{nerf|Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.}}
|-
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |
*{{nerf|Sharpshooter buff effects decreased.}}
*{{nerf|Duration decreased.}}
*Moved from [[Deadly Chaser]] to [[Shooting Guardian]].
*Skill effect revamped.
|-
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |
*Fixed Head Shot not working on {{CX}}{{CZ}}{{CZ}}{{CZ}} command.
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |
*{{buff|Critical Rate Increase increased.}}
*{{buff|Add. Damage increased.}}
*{{buff|Duration increased.}}
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 02/22/2018 || 04/18/2018 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*{{buff|Magical Attack Increase effect added.}}
*{{buff|Action Speed Increase effect added.}}
*{{nerf|Critical Rate Increase effect removed.}}
*{{nerf|Add. Damage Increase effect removed.}}
|-
| 07/08/2021 || 08/04/2021 || colspan=2 align="left" |
*{{nerf|No longer applies buff to allies.}}
|-
| 03/17/2022 || 04/13/2022 || colspan=2 align="left" |
*Fixed Awakening Cast speed slowing down.
|-
| 11/09/2023 || 12/06/2023 || colspan=2 align="left" |
*{{buff|Applies buff to allies.}}
|}
<br>
<br>


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|Color={{ColorSel|CharLight|Chung}}
|Color={{ColorSel|CharLight|Chung}}
|KR=샤프슈터 신드롬  |KRName=Sharpshooter Syndrome
|KR=샤프슈터 신드롬  |KRName=Sharpshooter Syndrome
|FR=Syndrome du sniper |FRName=Sniper syndrome
|FR=Syndrome du sniper |FRName=Sharpshooter Syndrome
|JP=シャープシューターシンドローム |JPName=Sharpshooter Syndrome
|CN=综合神枪 |CNName=Comprehensive Gunslinger
|DE=Scharfschützen-Syndrom |DEName=Sharpshooter Syndrome
|ES=Síndrome del francotirador |ESName=Sharpshooter Syndrome
|IT=Sindrome del Cecchino |ITName=Sharpshooter Syndrome
|PL=Syndrom Snajpera |PLName=Sniper Syndrome
|BR=Síndrome do Atirador de Elite |BRName=Sharpshooter Syndrome
}}
}}
<br>
<br>
{{DCSkills}}
{{SkillNav - Shooting Guardian}}
[[Category:Second Job MP2 Tier Skills]]
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