Sniping Ranger: Difference between revisions

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Sniper Ranger ( SR )                                                    [[Image:Sniper.jpg|thumb|350px|]]
== Sniper Ranger ( SR ) ==
                                                     [[Image:Sniper.jpg|thumb|240px|]]


The Magical or the Forte class for Rena.
The Magical or the Forte class for Rena.
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Strength
'''Strength'''


Strongest 'one hit' class. Only needs ''magic attack'', '''''critical rate''' ''and some ''att speed  ''
Strongest 'one hit' class. Only needs ''magic attack'', '''''critical rate''' ''and some ''att speed  ''
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Weakness.
'''Weakness'''


Probably depends on the style of play. Relying on X attack too much <u>''may''</u> cause either&nbsp;of lack of MP or not be able to spam&nbsp;skills. ( 200-300 mp&nbsp;skills mainly)
Probably depends on the style of play. Relying on X attack too much <u>''may''</u> cause either&nbsp;of lack of MP or not be able to spam&nbsp;skills. ( 200-300 mp&nbsp;skills mainly)
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Additional moves
'''Additional moves'''


When becoming SR, Rena learns more moves
When becoming SR, Rena learns more moves
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PVP: ( one fact: korean hate SR)
== '''Skills''' ==
 
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Skills


{| border="1"


[[Image:Humming.jpg]]
|[[Image:Humming.jpg|thumb|120px|left|]]


Humming wind:&nbsp;Releases a big wind "explosion". Hits every target within the area. Has blow off effect.
|'''Humming wind''':&nbsp;Releases a big wind "explosion". Hits every target within the area. Has blow off effect.


-Generally a good skill. recommended to master it. Useful in many situation such as creating room between player and monsters.
-Generally a good skill. recommended to master it. Useful in many situation such as creating room between player and monsters.


Consume: 100 MP , 1 Hit
'''Consume:''' 100 MP , 1 Hit


At lv 5&nbsp;: Deals&nbsp;660&nbsp;% mag att
At lv 5&nbsp;: Deals&nbsp;660&nbsp;% mag att
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[[Image:guidearrow.jpg]]
|-
 
|[[Image:guidearrow.jpg|thumb|120px|left]]


Guide Arrow: fire 3&nbsp;homing stingers.&nbsp;Effective pvp&nbsp;skill&nbsp;( good&nbsp;for chasing). Not very effective in dungeon.
|'''Guide Arrow:''' fire 3&nbsp;homing stingers.&nbsp;Effective pvp&nbsp;skill&nbsp;( good&nbsp;for chasing). Not very effective in dungeon.


(dungeon) - In dungeon only useful in a&nbsp; 1 on 1 with awakening on, only useful against small&nbsp;bosses. Good for starting a combo, does not knockdown which&nbsp;allows SR to use the X X spam combo afterwards. Probably only useful against 4-1 and 5-2 bosses
(dungeon) - In dungeon only useful in a&nbsp; 1 on 1 with awakening on, only useful against small&nbsp;bosses. Good for starting a combo, does not knockdown which&nbsp;allows SR to use the X X spam combo afterwards. Probably only useful against 4-1 and 5-2 bosses
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(PVP)- good for chasing or cornering,&nbsp;followed by the xx spam combo. ( only recommend lv 1 for pvp)
(PVP)- good for chasing or cornering,&nbsp;followed by the xx spam combo. ( only recommend lv 1 for pvp)


Consume: 200 MP, 3 hits&nbsp; ( On awakening, each stinger penetrates once. total 6 hits)
'''Consume:''' 200 MP, 3 hits&nbsp; ( On awakening, each stinger penetrates once. total 6 hits)


At lv 5:&nbsp;Each stinger&nbsp;deals 440%? mag att, (after penetration each stinger deals 374%? mag att)&nbsp; [will check and correct]
At lv 5:&nbsp;Each stinger&nbsp;deals 440%? mag att, (after penetration each stinger deals 374%? mag att)&nbsp; [will check and correct]




[[Image:Crazyshot.jpg]]
|-


Crazy Shot: Shots a Large Spark ball which only moves about 4 metre.Good against crowded mobs or bosses ( all size) can&nbsp;catch after the last hit&nbsp;if the mobs doesn't fall over.
|[[Image:Crazyshot.jpg|thumb|120px|left]]
 
|'''Crazy Shot:''' Shots a Large Spark ball which only moves about 4 metre.Good against crowded mobs or bosses ( all size) can&nbsp;catch after the last hit&nbsp;if the mobs doesn't fall over.


Negative: need to get the distance right when used against bosses (depends on the size of the boss)
Negative: need to get the distance right when used against bosses (depends on the size of the boss)
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Positives: Versitile skill. can be used almost every situation.
Positives: Versitile skill. can be used almost every situation.


Consume: 300 MP . 15 hits
'''Consume:''' 300 MP . 15 hits


At lv 5: Each hit deals&nbsp;297% mag att.
At lv 5: Each hit deals&nbsp;297% mag att.




[[Image:windward.jpg]]
|-
 
|[[Image:windward.jpg|thumb|120px|left]]


Wind Ward: ( can be used mid air)&nbsp;: sets up a&nbsp;"vaccum"&nbsp;trap that sucks in mobs.&nbsp;Main purpose&nbsp;of this skill is for&nbsp;gathering mobs into one spot for ganking.
|'''Wind Ward:''' ( can be used mid air)&nbsp;: sets up a&nbsp;"vaccum"&nbsp;trap that sucks in mobs.&nbsp;Main purpose&nbsp;of this skill is for&nbsp;gathering mobs into one spot for ganking.


(Very useful in henrir, consider it a must for henrir party)
(Very useful in henrir, consider it a must for henrir party)


Consume 200MP . Hits vary depending on lv of the skill ( around 1 hit per sec)
'''Consume 200MP''' . Hits vary depending on lv of the skill ( around 1 hit per sec)


At lv 5: Trap lasts for 6 secs dealing&nbsp;damage at&nbsp;98% mag att&nbsp;per hit. Size of the trap is&nbsp;? big&nbsp;and will&nbsp;drag mobs within the range 4M?&nbsp;[will check]&nbsp;
At lv 5: Trap lasts for 6 secs dealing&nbsp;damage at&nbsp;98% mag att&nbsp;per hit. Size of the trap is&nbsp;? big&nbsp;and will&nbsp;drag mobs within the range 4M?&nbsp;[will check]&nbsp;
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[[Image:궁그늘.jpg]]
|-
|[[Image:궁그늘.jpg|thumb|120px|left]]


Arrow Shadow (Gung Gu Nil) or ["Gungnir"&nbsp;as some people call it.]
|'''Arrow Shadow''' (Gung Gu Nil) or ['''"Gungnir"'''&nbsp;as some people call it.]


Rena shots an arrow up towards the sky. few moments later, alot of big arrows drops (filling the&nbsp;whole screen)&nbsp;that "explode".
Rena shots an arrow up towards the sky. few moments later, alot of big arrows drops (filling the&nbsp;whole screen)&nbsp;that "explode".


[-good for freezing the frame against boss in party. allowing others to do their part while everything is frozen. (Not to sure weather this is a frame glitch that happens alot)]
-good for freezing the frame against boss in party. allowing others to do their part while everything is frozen. (Not to sure weather this is a frame glitch that happens alot)


-basically a "carpet bomb". if used against normal mobs. wipes the screen out, (slighty like pheonix strike) but more firepower oriented with less horizontal&nbsp;range
-basically a "carpet bomb". if used against normal mobs. wipes the screen out, (slighty like pheonix strike) but more firepower oriented with less horizontal&nbsp;range
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-Vice versa, extremely lethal against big bosses
-Vice versa, extremely lethal against big bosses


''Consume: 300 MP, 8 arrows drops even spread across the screen. explosion= 8 hits per falling arrow''
'''Consume:''' 300 MP, 8 arrows drops even spread across the screen. explosion= 8 hits per falling arrow


At lv5:&nbsp;Each 'dropping arrow' deals 1607% mag att and&nbsp;the explosions deal&nbsp;87%? mag att&nbsp;( awakening-&gt; dropping arrows deal 1850%? explosions- 97%?) [will check]
At lv5:&nbsp;Each 'dropping arrow' deals 1607% mag att and&nbsp;the explosions deal&nbsp;87%? mag att&nbsp;( awakening-&gt; dropping arrows deal 1850%? explosions- 97%?) [will check]




-Ideally you hit the boss with 2 of the falling arrows and 16-24 hits with the explosion.


|}


-Ideally you hit the boss with 2 of the falling arrows and 16-24 hits with the explosion.


== Buffs. ==


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{| border="1"


Buffs.
|[[Image:PowerAdrenaline.jpg|thumb|120px|left|Power]][[Image:MagicAdrenaline.jpg|thumb|120px|left|Magic]]


[[Image:PowerAdrenaline.jpg]][[Image:MagicAdrenaline.jpg]]
Power  Magic


Magic and Physical&nbsp;Adrenaline: Unlike accelerator when you lv&nbsp;adrenaline buff, the stat&nbsp;% modifier increases rather then the duration.
|'''Magic and Physical&nbsp;Adrenaline:''' Unlike accelerator when you lv&nbsp;adrenaline buff, the stat&nbsp;% modifier increases rather then the duration.


It always lasts for 10 secs.
It always lasts for 10 secs.
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lv5:50%
lv5:50%
|}


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Passives and Actives
== Other Skills ==
 
{| border="1"


[[Image:entangle.jpg]]
|[[Image:entangle.jpg|thumb|120px|left]]


Entangle: Sets up a trap that prevents the mob from doing&nbsp;any&nbsp;"action" once stood on. This skill should either be lv1 or lv5 '''<u>if</u>''' you are to use it. Consider it to be the most rarely used skill. Only useful in two situation.
|'''Entangle:''' Sets up a trap that prevents the mob from doing&nbsp;any&nbsp;"action" once stood on. This skill should either be lv1 or lv5 '''<u>if</u>''' you are to use it. Consider it to be the most rarely used skill. Only useful in two situation.


1. against bosses like 3x-1, 3x-6 or  4-x*. trap them while they are charging with their super armor on. can spam seize mode while the trap lasts.  
1. against bosses like 3x-1, 3x-6 or  4-x*. trap them while they are charging with their super armor on. can spam seize mode while the trap lasts.  
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2. pvp- set it somewhere and combo&nbsp;someone into it, so they&nbsp;get knocked down&nbsp;into the trap, allowing another free combo. (&nbsp;hard effort&nbsp;and not&nbsp;very&nbsp;useful)&nbsp;
2. pvp- set it somewhere and combo&nbsp;someone into it, so they&nbsp;get knocked down&nbsp;into the trap, allowing another free combo. (&nbsp;hard effort&nbsp;and not&nbsp;very&nbsp;useful)&nbsp;


consume: 40 mp. 1 target only.
'''consume:''' 40 mp. 1 target only.


lv5: trap lasts for 4 secs.
lv5: trap lasts for 4 secs.
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(4-x solo is where its most likely to be used )
(4-x solo is where its most likely to be used )


|-


[[Image:relfectkick.jpg]]
|[[Image:relfectkick.jpg|thumb|120px|left]]


Reflect Kick: Rena performs a stationary&nbsp;somersault. Kicks&nbsp;and lifts, straight up,&nbsp;nearby mobs. The kicking motion can reflect magical projectile attack. Useful in both PvP and dungeon.&nbsp;&nbsp;A&nbsp;good quick&nbsp;lift on&nbsp;mobs to create less "surrounded environment" while soloing.
|'''Reflect Kick:''' Rena performs a stationary&nbsp;somersault. Kicks&nbsp;and lifts, straight up,&nbsp;nearby mobs. The kicking motion can reflect magical projectile attack. Useful in both PvP and dungeon.&nbsp;&nbsp;A&nbsp;good quick&nbsp;lift on&nbsp;mobs to create less "surrounded environment" while soloing.


Consume: 20 MP , can reflect as many as possible (Have seen 3 being reflected at once)
'''Consume: 20 MP''' , can reflect as many as possible (Have seen 3 being reflected at once)


Lv3: lifts mobs with her kick dealing 300% phy att.&nbsp; Reflected projectiles,&nbsp;deal 300% mag att of the projectile reflected
Lv3: lifts mobs with her kick dealing 300% phy att.&nbsp; Reflected projectiles,&nbsp;deal 300% mag att of the projectile reflected
|}
== '''Character Development '''==
== '''Character Development '''==
'''[[Grand Archer]] '''
'''[[Grand Archer]] '''


{{Characters}}
{{Characters}}
2

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