Tactical Field: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Chung
|Character=Chung
|Skill=Tactical Field
}}
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<div style="float: right;">{{#ev:youtube|vJUkZ18dU0M|300}}</div>
{{#ev:youtube|Q2WogPgN_14|400|right}}
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
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| [[Image:TactField.png]]<br>
| [[File:TactField.png]]
| {{SkillType|SA|S}} Create a tactical field.<br>
| {{SkillType|SA|S}} Create a tactical field.<br>Caster's cannonballs are refilled once the tactical field is deployed. Also charge [[Mobile Shelling|Enhanced Cannonballs]].
Once the tactical field is deployed, caster's cannonballs are refilled (Enhanced Cannonballs Excluded)
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{{clearfix}}


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class !! Level Required
! Class           !! Level Required
|-
|-
| [[Tactical Trooper]] || 45
| [[Tactical Trooper]] || 45
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Mode !! rowspan=2 | Field (Magical) !! colspan=3 | {{se|111|Tactical Field||pb}} !! colspan=2 | Cannonball Reload !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown  
! rowspan=2 | Level Required !! rowspan=2 | Field<br>(Magical) !! colspan=5 | [[Status Effects/Tactical Field|Tactical Field]] !! rowspan=2 | Ammo Reloaded !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown  
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Received Damage Decrease {{stat|m|RD}} !! MP Recovery {{tt|per Second|See [[#Tips and Details|Tips and Details]]}} !! Duration !! Normal !! Enhanced<br>({{tt|Per Second|See [[#Tips and Details|Tips and Details]]}})
! Damage Bonus !! Damage Reduction !! MP Recovery !! MP Gain Interval !! Duration
|-
| colspan=11 | '''Normal'''
|-  
|-  
| align="left" | 45 || rowspan=2 | 2892% || 15% || rowspan=2 | 20% || rowspan=2 | +6 MP || rowspan=2 | 1.6 Second || rowspan=2 | 20 Seconds || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds
| {{PvE}} || 3433% || 10% || 6 MP || 20 Seconds || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds
|-
|-
| align="left" | [Enhanced] || 20%
| {{PvP}} || 1239% || 5% || 3 MP || 10 Seconds
|}
|-
 
| colspan=11 | '''[Enhanced]'''
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Level Required !! rowspan=2 | Field<br>(Magical) !! colspan=4 | [[Status Effects/Tactical Field|Tactical Field]]
|- style="background:{{ColorSel|CharLight|Chung}}"
! Damage Bonus !! Damage Reduction !! MP Recovery !! Duration
|-  
|-  
| align="left" | 45 || rowspan=2 | 650% || 5% || rowspan=2 | 10% || rowspan=2 | +3 MP || rowspan=2 | 10 Seconds
| {{PvE}} || 3433% || 20% || 6 MP || 20 Seconds || rowspan=2 | 6 || rowspan=2 | || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds
|-
|-
| align="left" | [Enhanced] || 10%
| {{PvP}} || 1239% || 10% || 3 MP || 10 Seconds
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
==={{PvE}}===
{{Traits|Chung|Tactical Field|Killing Blow (1), Gigantic|duration=20|duration_pvp=10|duration1=130}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<br>
|- style="background:{{ColorSel|CharLight|Chung}}"
 
! colspan=2 | Killing Blow (1) Tactical Field !! Gigantic Tactical Field
== Tips and Details ==
|- style="background:{{ColorSel|CharLight|Chung}}"
*{{se|111|Tactical Field||tt=no}} will additionally grant {{se||Super Armor||pb}} while it is active.
! rowspan=2 | Attribute Effect  !! Details !! rowspan=2 | Attribute Effect
*While the tooltip states the MP recovery occurs per second, this is false, and occurs slightly less frequently, at every 1.6 seconds.
|- style="background:{{ColorSel|CharLight|Chung}}"
**Conversely, the enhanced cannonball reload is slightly more frequently, at every 0.9 seconds.
! Duration
*Over the full duration of the skill, it will recover a total of up to 72 MP (18 in PvP) and 23 enhanced cannonballs.
**With the '''Killing Blow (1)''' Skill Trait, it will recover a total of up to 96 MP (24 in PvP) and 29 enhanced cannonballs.
*The enhanced cannonballs are reloaded about as fast as you can fire them from [[Mobile Shelling]], letting you remain in the stance indefinitely while the field is active without needing to switch back to [[Siege Shelling]].
*Buffs that change your body size like [[Natal Chart]] affect the field's size.
**However, if one of them expires while the field is active, its size will not change.
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
|-
| {{SkillText|Killing Blow (1)|130}} || 26 Seconds || {{SkillText|Gigantic|120}}
! width="300px" | Video
|}
! Description
 
==={{PvP}}===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Killing Blow (1) Tactical Field
|- style="background:{{ColorSel|CharLight|Chung}}"
! Duration
|-
|-
| 13 Seconds
|{{#ev:youtube|vJUkZ18dU0M|300}}
|Between its initial release and the 03/17/2022 KR Patch, the original version of [[Tactical Field]] placed down a stationary buff field.
|}
|}
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<br>


== Trivia ==
==Updates==
*[[Tactical Field]] is the only skill that gives Super Armor to party members.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
<br>
|-
 
== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 06/27/2013 || - || colspan=2 align="left" |  
| 09/06/2012 || 10/02/2013 || colspan=2 align="left" |
{{buff|Defense Increase effect added.}}
*'''Tactical Field''' added.
{{nerf|MP Recovery effect deleted.}}
|-
*Renamed [[Tactical Field - Endurance]].
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |  
*{{buff|Defense Increase effect added.}}
*{{nerf|MP Recovery effect deleted.}}
*Renamed '''Tactical Field - Endurance'''.
|-
|-
| 11/07/2013 || - || colspan=2 align="left" |  
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
{{buff|Defense increase changed to damage reduction.}}
*{{buff|Defense increase changed to damage reduction.}}
|-
|-
| 05/15/2014 || - || colspan=2 align="left" |  
| 05/15/2014 || 09/17/2014 || colspan=2 align="left" |  
*Fixed problem that allowed allies to mana break and gave the user awakening charge from being "hit" by the buff.
*Fixed problem that allowed allies to mana break and gave the user awakening charge from being "hit" by the buff.
|-
|-
| 07/10/2014 || - || colspan=2 align="left" |  
| 07/10/2014 || - || colspan=2 align="left" |  
{{buff|Duration increased from 8 seconds to 10 seconds.}}
*{{buff|Duration increased from 8 seconds to 10 seconds.}}
{{buff|Range increased.}}
*{{buff|Range increased.}}
{{buff|Damage reduction increased.}}
*{{buff|Damage reduction increased.}}
{{buff|Execution speed increased.}}
*{{buff|Execution speed increased.}}
|-
|-
| 07/17/2014 || - || colspan=2 align="left" |  
| 07/17/2014 || - || colspan=2 align="left" |  
{{nerf|Only reloads blue cannonballs instead of both.}}
*{{nerf|No longer reloads all enhanced cannonballs.}}
|-
|-
| 02/05/2015 || - || colspan=2 align="left" |  
| 02/05/2015 || - || colspan=2 align="left" |  
{{nerf|Damage Reduction decreased.}}
*{{nerf|Damage Reduction decreased.}}
{{nerf|Duration decreased.}}
*{{nerf|Duration decreased.}}
|-
|-
| 08/20/2015 || - || colspan=2 align="left" |  
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |  
{{buff|Combined with [[Tactical Field - Raid]].}}
*{{buff|Combined with [[Tactical Field - Raid]].}}
**Super Armor (Including party members).
**Super Armor (Including party members).
**30% Damage Bonus.
**30% Damage Bonus.
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**10MP recovered per 1 second.
**10MP recovered per 1 second.
|-
|-
| 09/24/2015 || - || colspan=2 align="left" |  
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |  
*Fixed "Killing Blow (1)" not working.
*Fixed "Killing Blow (1)" not working.
|-
|-
| 10/08/2015 || 03/16/2016 || colspan=2 align="left" |  
| 10/08/2015 || 03/16/2016 || colspan=2 align="left" |  
{{nerf|Damage Increase decreased.}}
*{{nerf|Damage Increase decreased.}}
{{nerf|Damage Reduction decreased.}}
*{{nerf|Damage Reduction decreased.}}
{{nerf|MP Recover decreased.}}
*{{nerf|MP Recover decreased.}}
*Renamed [[Tactical Field]].
|-
|-
| 07/28/2016 || - || colspan=2 align="left" |  
| 07/28/2016 || - || colspan=2 align="left" |  
*Tooltip improved.
*Tooltip improved.
|-
|-
| 08/11/2016 || - || colspan=2 align="left" |  
| 08/11/2016 || 09/28/2016 || colspan=2 align="left" |  
*Fixed issue where Tactical Field sometimes disappears.
*Fixed issue where Tactical Field sometimes disappears.
|-
|-
| 10/20/2016 || 11/23/2016 || colspan=2 align="left" |  
| 10/20/2016 || 11/23/2016 || colspan=2 align="left" |  
{{nerf|Damage Reduction decreased.}}
*{{nerf|Damage Reduction decreased.}}
{{nerf|[Enhanced] level 5% reduced damage increase effect removed.}}
*{{nerf|[Enhanced] level 5% reduced damage increase effect removed.}}
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || - || colspan=2 align="left" |  
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
{{nerf|MP Recovery decreased.}}
*{{nerf|MP Recovery decreased.}}
|-
|-
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" |  
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" |  
{{nerf|Freeze frames decreased.}}
*{{nerf|Freeze frames decreased.}}
|-
|-
| rowspan=2 | 07/27/2017 || rowspan=2 | - || colspan=2 align="left" |  
| rowspan=2 | 07/27/2017 || rowspan=2 | 08/09/2017 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
{{nerf|MP Usage increased.}}
*{{nerf|MP Usage increased.}}
*Fixed issue where reload interval decreased when stay in the field.
*Fixed issue where idle reload interval decreased when inside the field.
|-
|-
| align="left" |  
| align="left" |  
{{buff|MP Recovery increased.}}
*{{buff|MP Recovery increased.}}
{{buff|Duration increased.}}
*{{buff|Duration increased.}}
| align="left" |  
| align="left" |  
{{nerf|Damage Increase decreased.}}
*{{nerf|Damage Increase decreased.}}
{{nerf|Damage Decrease decreased.}}
*{{nerf|Damage Decrease decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{nerf|Damage Bonus effect removed.}}
*[Enhanced] effect changed to increase Damage Reduction.
|-
| 08/27/2020 || 09/23/2020 || colspan=2 align="left" |
*{{nerf|Damage Reduction decreased.}}
|-
| 03/25/2021 || 04/28/2021 || colspan=2 align="left" |
*{{buff|Damage Reduction increased.}}
*{{buff|Physical/Magical Attack Increase effect added.}}
|-
| 07/08/2021 || 08/04/2021 || colspan=2 align="left" |
*{{nerf|The buff will no longer apply to allies.}}
*{{nerf|Physical/Magical Attack Increase decreased.}}
|-
| 09/30/2021 || 10/27/2021 || colspan=2 align="left" |
*{{buff|The buff will apply to allies.}}
|-
| 03/17/2022 || rowspan=2 | 04/13/2022 || colspan=2 align="left" |
*{{buff|Casting speed increased by 54%.}}
*{{buff|Changed to be affected by Action Speed.}}
*{{buff|After casting, continuously replenishes enhanced cannonballs for caster while inside the field.}}
*{{buff|The field will be bound to caster and move along with them.}}
|-
| 03/24/2022 || colspan=2 align=left |
*{{nerf|No longer affected by Action Speed.}}
|-
| 07/21/2022 || 08/17/2022 || colspan=2 align="left" |
*{{nerf|'''Physical/Magical Attack Increase''' removed.}}
|-
| 08/18/2022 || 09/14/2022 || colspan=2 align="left" |
*Fixed MP recovery being applied in longer intervals than one second.
|-
| 11/09/2023 || 12/06/2023 || colspan=2 align="left" |
*{{buff|Enhanced Cannonball recovery speed increased.}}
|}
|}
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|IT=Campo Tattico |ITName=Tactical Field
|IT=Campo Tattico |ITName=Tactical Field
|BR=Campo Tatico |BRName=Tactical Field
|BR=Campo Tatico |BRName=Tactical Field
|PL=Teren Taktyczny |PLName=Tactical Field
|ES=Campo táctico |ESName=Tactical Field
}}
}}
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{{SkillNav - Tactical Trooper}}
{{TTSkills}}
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