Tactical Field - Endurance: Difference between revisions

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*The 05/15/2014 KR update was intended to make it impossible for "recover MP when attacked" effects (e.g., [[TypeB|Alterasia Type-B]] 4-set) to activate while inside this skill, but they still occur.
*The 05/15/2014 KR update was intended to make it impossible for "recover MP when attacked" effects (e.g., [[TypeB|Alterasia Type-B]] 4-set) to activate while inside this skill, but they still occur.
**Ironically, after this update, both Tactical Fields hit the user 19 times instead of 5, so these effects activate more often than before.
**Ironically, after this update, both Tactical Fields hit the user 19 times instead of 5, so these effects activate more often than before.
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== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|FR=Champ tactique - Endurance |FRName=Tactical Field - Endurance
}}
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*09/24/2015 KR
*09/24/2015 KR
**Fixed "Sure Kill(1)" not working.
**Fixed "Sure Kill(1)" not working.
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== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|KR=???        |KRName=Tactical Field - Endurance
|FR=Champ tactique - Endurance |FRName=Tactical Field - Endurance
}}


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{{TTSkills}}
{{TTSkills}}
[[Category:Second Job MP2 Tier Skills]]
[[Category:Second Job MP2 Tier Skills]]
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