Titles/Varnimyr: Difference between revisions

m
Text replacement - "% [Adapt to the environment and regain some power suppressed by the Demon Realm]" to "%"
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m (Text replacement - "% [Adapt to the environment and regain some power suppressed by the Demon Realm]" to "%")
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*Clear within 4 minutes 30 seconds
*Clear within 4 minutes 30 seconds
| The door to the Demon Realm is at the end of this labyrinth.
| The door to the Demon Realm is at the end of this labyrinth.
| Adaptation +2% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>MP Cost -3%<br>All Skill Cooldown -3%
| Adaptation +2%'''<font color=red> (Dungeon)</font>'''<br>MP Cost -3%<br>All Skill Cooldown -3%
|-
|-
| align="center" | [[Image:VarnimyrTitle3.png]]
| align="center" | [[Image:VarnimyrTitle3.png]]
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*Clear within 3 minutes 30 seconds
*Clear within 3 minutes 30 seconds
| Sentinels are the elites of the Dark Elf army. Their ability to snipe, infiltrate, and track is top class in the Demon Realm.
| Sentinels are the elites of the Dark Elf army. Their ability to snipe, infiltrate, and track is top class in the Demon Realm.
| Adaptation +2% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>Upon attacking, 3% chance of [[Media:SentinelUnitArrowAttack.gif|'''''arrow attack''''']] from Sentinel Unit.
| Adaptation +2%'''<font color=red> (Dungeon)</font>'''<br>Upon attacking, 3% chance of [[Media:SentinelUnitArrowAttack.gif|'''''arrow attack''''']] from Sentinel Unit.
|-
|-
| align="center" | [[Image:VarnimyrTitle4.png]]
| align="center" | [[Image:VarnimyrTitle4.png]]
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| Defeat [[Dark Elves' Outpost|Sentinel Guardians]] 50 times
| Defeat [[Dark Elves' Outpost|Sentinel Guardians]] 50 times
| Key to Victory? It's simple. Know your enemies' weakness and survive.
| Key to Victory? It's simple. Know your enemies' weakness and survive.
| Damage dealt to Boss Monsters +10%'''<font color=red> (Dungeon)</font>'''<br>Recovery Item Effectiveness +5%'''<font color=red> (Dungeon)</font>'''<br>Adaptation +2% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''
| Damage dealt to Boss Monsters +10%'''<font color=red> (Dungeon)</font>'''<br>Recovery Item Effectiveness +5%'''<font color=red> (Dungeon)</font>'''<br>Adaptation +2%'''<font color=red> (Dungeon)</font>'''
|-
|-
| align="center" | [[Image:VarnimyrTitle6.png|105px]]
| align="center" | [[Image:VarnimyrTitle6.png|105px]]
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| Clear [[Forsaken Spirit Asylum]] 100 times
| Clear [[Forsaken Spirit Asylum]] 100 times
| Whose side am I on? Mine? Yours?
| Whose side am I on? Mine? Yours?
| Adaptation +3% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>Physical/Magical Attack increase by 5% when there is more than 200 MP
| Adaptation +3%'''<font color=red> (Dungeon)</font>'''<br>Physical/Magical Attack increase by 5% when there is more than 200 MP
|-
|-
| align="center" | [[Image:VarnimyrTitle9.png|105px]]
| align="center" | [[Image:VarnimyrTitle9.png|105px]]
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| Clear [[Crimson Tower of Howling Flames]] Once
| Clear [[Crimson Tower of Howling Flames]] Once
| The one to tame the undying flame, albeit for a brief moment
| The one to tame the undying flame, albeit for a brief moment
| Adaptation +2% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>Burning Effect +5% (when using fire attributed weapon)<br>Resistance to Fire Attributes +200
| Adaptation +2%'''<font color=red> (Dungeon)</font>'''<br>Burning Effect +5% (when using fire attributed weapon)<br>Resistance to Fire Attributes +200
|-
|-
| align="center" | [[Image:VarnimyrTitle10.png|105px]]
| align="center" | [[Image:VarnimyrTitle10.png|105px]]
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| Clear [[Never-Ending Darkness]] 30 times without consuming Resurrection Stones
| Clear [[Never-Ending Darkness]] 30 times without consuming Resurrection Stones
| The gaze of darkness paralyzes its target.
| The gaze of darkness paralyzes its target.
| Adaptation +3% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>Attack/Attacked Damage +5%'''<font color=red> (Dungeon)</font>'''<br>Damage Reduction +5%<br>Damage dealt by Boss Monsters -10%'''<font color=red> (Dungeon)</font>'''<br>Resistance to All Attributes +50
| Adaptation +3%'''<font color=red> (Dungeon)</font>'''<br>Attack/Attacked Damage +5%'''<font color=red> (Dungeon)</font>'''<br>Damage Reduction +5%<br>Damage dealt by Boss Monsters -10%'''<font color=red> (Dungeon)</font>'''<br>Resistance to All Attributes +50
|-
|-
| align="center" | [[Image:VarnimyrTitle13.png|105px]]
| align="center" | [[Image:VarnimyrTitle13.png|105px]]
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| Clear [[Shadow Vein]] 50 times
| Clear [[Shadow Vein]] 50 times
| You just drift around Shadow Vein not knowing what can be obtained.
| You just drift around Shadow Vein not knowing what can be obtained.
| Adaptation +3% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>Recover 100 MP upon Awakening (Cooldown: 30 seconds) '''<font color=red> (Dungeon)</font>'''<br>Recover 10 MP upon Awakening (Cooldown: 30 seconds) '''<font color=red> (Match)</font>'''<br>MP Cost -5% '''<font color=red> (Dungeon)</font>'''
| Adaptation +3%'''<font color=red> (Dungeon)</font>'''<br>Recover 100 MP upon Awakening (Cooldown: 30 seconds) '''<font color=red> (Dungeon)</font>'''<br>Recover 10 MP upon Awakening (Cooldown: 30 seconds) '''<font color=red> (Match)</font>'''<br>MP Cost -5% '''<font color=red> (Dungeon)</font>'''
|-
|-
| align="center" | [[Image:VarnimyrTitle16.png|105px]]
| align="center" | [[Image:VarnimyrTitle16.png|105px]]
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