File:ElSkill3.png
[Special Active - Vitality] Elsword transcends his sword with a powerful aura that increases the overall range of his attacks for a period of time.


Requirements

Class
Master
SP Requirement
Sword Knight
Lv5
65SP


Skill Information

Skill Level Damage(Physical) Duration Awaken Duration Max Hits Mp Usage Cooldown
1
1050%
17 Seconds
+5 Seconds
1
250MP
30 Seconds
2
1260%
19 Seconds
3
1470%
21 Seconds
4
1680%
23 Seconds
5 (M)
1995%
25 Seconds
6
2310%
27 Seconds
7
2625%
29 Seconds

Tips & Details

  • Overall range is approximately four or five times longer than normal.
  • The range boost applies to every attack and skill, actives and special actives alike as well. (Except for Stoic, Sonic Blade, meteor of Double Slash, Sandstorm, blast of Spiral Blast, Flame/Triple Geyser, and awakened energy burst of Unlimited Blade).
  • The aura can be cancelled all together if another Elsword uses Counterattack.
  • Extremely useful skill for both PvP and PvE, especially when Elsword gains extra MP from hits (Vitality passive, Concentrated Mana guild passive, Magic Necklace accessory from the Cash Shop, being in the state of Aura of Vitality, having a dark-elemented weapon and so on).

Trivia

  • The boss of 4-x, Alterasia Type-H can use Armageddon Blade, but in a green color and bigger, although it lasts for less long.
    • The skill still costs 300 MP for Alterasia Type-H to cast it, while Elsword's, after a certain patch, was changed to 250 MP.
  • This is the first skill that affects a character's weapon range.

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