Hell Stone: Difference between revisions

898 bytes removed ,  15 November 2014
No need after 06/26 KR patch
No edit summary
(No need after 06/26 KR patch)
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*In Awakening the stone is larger and spins faster allowing it to hit an extra time in each animation stage.
*In Awakening the stone is larger and spins faster allowing it to hit an extra time in each animation stage.
**With correct positioning it is possible to get this to hit another time for 10 total hits, however this is impractical.
**With correct positioning it is possible to get this to hit another time for 10 total hits, however this is impractical.
*Use the skill while you have an opponent cornered in order to bounce them between the stone and the wall.
*You can also cast the skill with targets directly in front of you, so as to use yourself as a wall while the stone attacks from behind.
**The proper way to do this would be to jump after the 2nd/3rd hit, and then press "up" again to make Aisha float so that the enemy doesn't go over her head.
*Use in front of a Glitter Shielder or Arc Glitter Protector's shield to throw it behind them and hit their open back, knocking them down and opening them to frontal assaults.
*Use in front of a Glitter Shielder or Arc Glitter Protector's shield to throw it behind them and hit their open back, knocking them down and opening them to frontal assaults.
*If used with [[Dark Cloud]], the opponent can be caught more easily afterwards, thus allowing you to continue your combo right after use.
*Recommended to use the strategy above or the skill in general when the opponent is in a corner.
** Another way to use Hell Stone without a wall near is to jump after casting and cast Flame Circle to get full hits
**Since Aisha can move a little bit after the skill is cast, it is possible to hit the enemy back to try to keep them in Hell Stone's range.
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