Code of Chivalry: Difference between revisions

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m (→‎Skill Information: No point in having a max hitcount here, at least not for now)
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== Tips and Details ==
== Tips and Details ==
*The skill's hits behave very similarly to [[Asura]]'s [[Millennium Fox]] Hyper Active, dealing hits as it continues travelling forward, clearing out entire rooms as it travels.  
*The skill's hits behave very similarly to [[Asura]]'s [[Millennium Fox]] Hyper Active, dealing hits as it continues travelling forward, clearing out entire rooms as it travels.  
**Due to this, larger enemies or enemies that get pushed along the skill easier will take vastly more damage. Maximum hits of this skill is therefore impossible to achieve.
**Due to this, larger enemies or enemies that get pushed along the skill easier will take vastly more damage. Maximum hits of this skill, due to its immense range, is therefore impossible to achieve.
*Using the skill at point blank range is not recommended as enemies will receive less hits. It is recommended to be at least one [[Sword of Victory]]'s distance away from a target to optimize hits.
*Using the skill at point blank range is not recommended as enemies will receive less hits. It is recommended to be at least one [[Sword of Victory]]'s distance away from a target to optimize hits.
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