Splash Explosion: Difference between revisions

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== Skill Information  ==
== Skill Information  ==
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{{!}}-
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" scope="col" rowspan="2" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" rowspan=2 {{!}} '''Skill Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" scope="col" colspan="2" {{!}} '''Damage(Magical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FCBCBC" colspan=2 {{!}} '''Damage(Magical)'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" scope="col" colspan="2" {{!}} '''Max Hits'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FCBCBC" colspan=2 {{!}} '''Max Hits'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" scope="col" rowspan="2" {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FCBCBC" rowspan=2 {{!}} '''MP Usage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" scope="col" rowspan="2" {{!}} '''Cooldown'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FCBCBC" rowspan=2 {{!}} '''Cooldown'''
{{!}}-
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" scope="col" colspan="1" {{!}} '''Rune'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Rune'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" scope="col" colspan="1" {{!}} '''Explosion'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Explosion'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" scope="col" colspan="1" {{!}} '''Rune'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Rune'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" scope="col" colspan="1" {{!}} '''Explosion'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Explosion'''
{{!}}-
{{!}}-
{{!}} 1
{{!}} 1
{{!}} align="center" {{!}} 164%
{{!}} align=center {{!}} 164%
{{!}} align="center" {{!}} 491%
{{!}} align=center {{!}} 491%
{{!}} align="center" rowspan="5" {{!}} 1
{{!}} align=center rowspan=5 {{!}} 1
{{!}} align="center" rowspan="5" {{!}} 1
{{!}} align=center rowspan=5 {{!}} 1
{{!}} align="center" rowspan="5" {{!}} 100MP
{{!}} align=center rowspan=5 {{!}} 100 MP
{{!}} align="center" rowspan="5" {{!}} 7 Seconds
{{!}} align=center rowspan=5 {{!}} 7 Seconds
{{!}}-
{{!}}-
{{!}} 2
{{!}} 2
{{!}} align="center" {{!}} 197%
{{!}} align=center {{!}} 197%
{{!}} align="center" {{!}} 590%
{{!}} align=center {{!}} 590%
{{!}}-
{{!}}-
{{!}} 3
{{!}} 3
{{!}} align="center" {{!}} 229%
{{!}} align=center {{!}} 229%
{{!}} align="center" {{!}} 688%
{{!}} align=center {{!}} 688%
{{!}}-
{{!}}-
{{!}} 4
{{!}} 4
{{!}} align="center" {{!}} 262%
{{!}} align=center {{!}} 262%
{{!}} align="center" {{!}} 786%
{{!}} align=center {{!}} 786%
{{!}}-
{{!}}-
{{!}} 5 (M)
{{!}} 5 (M)
{{!}} align="center" {{!}} 311%
{{!}} align=center {{!}} 311%
{{!}} align="center" {{!}} 934%
{{!}} align=center {{!}} 934%
{{!}}}
{{!}}}


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*The 2nd hit launches enemies for additional chaining/combo.
*The 2nd hit launches enemies for additional chaining/combo.
*Last hit delays similar to Aisha's >>^z, thus be aware that a combo can be done if the opponent is getting too aggressive.
*Last hit delays similar to Aisha's >>^z, thus be aware that a combo can be done if the opponent is getting too aggressive.
*''Post KR 2/14 patch:''
 
== Updates ==
*2/14/2013 KR
**Reduced delay after exploding rune.
**Reduced delay after exploding rune.
**Launch height is lower.
**Reduced launch height.


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{{RSSkills}}
{{RSSkills}}
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