Awakened Will: Yama Raja: Difference between revisions

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| [[File:YRTrans4.png]]
| [[File:YRTrans4.png]]
| {{SkillType|P}} Empower the body or radiate one's aura when consuming or gaining energy. Gaining energy gives the chance of summoning the [Rakshasa Spirit] while consumed energy will unleash the non-hitstun summoned [Rakshasa Spirit].
| {{SkillType|P}} Empower the body or radiate one's aura when consuming or gaining energy.<br>Gaining energy gives the chance of summoning the [Rakshasa Spirit] while consuming energy will unleash the summoned [Rakshasa Spirit].<br>Having over half of the maximum number of energy increases the range of Spirit Orb commands while gaining a chance to ignore the enemy's defense and guard stance.
 
Having over half of the maximum number of energy increases the range of Spirit Orb commands while gaining a chance to ignore the enemy's defense and guard stance.
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ara}}"
|- style="background:{{ColorSel|CharLight|Ara}}"
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=4 | Rakshasa Spirit
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | When at 5 or more Spirit Energy !! colspan=4 | [[Status Effects|Rakshasa Spirit]]
|- style="background:{{ColorSel|CharLight|Ara}}"
! rowspan=2 | Chance of Summoning !! rowspan=2 | Damage (Magical) !! colspan=2 | [[Status Effects|Rakshasa Spirit]] Buff
|- style="background:{{ColorSel|CharLight|Ara}}"
|- style="background:{{ColorSel|CharLight|Ara}}"
! Energy Bullet<br>Range Increase !! Chance of Ignore<br>Defense and Guard
! Energy Bullet Range Increase !! Ignore Guard/Defense Chance !! Summon Chance !! Damage (Magical) !! Max Stacks !! Duration
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| align="left" | 1 || 70 || 30% || 1500% || 50% || 25%
| align="left" | 1 || 70 || 50% || 25% || 30% || 1500% || 5 || 10 Seconds
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ara}}"
|- style="background:{{ColorSel|CharLight|Ara}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! Rakshasa Spirit
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! [[Status Effects|Rakshasa Spirit]]
|- style="background:{{ColorSel|CharLight|Ara}}"
|- style="background:{{ColorSel|CharLight|Ara}}"
! Damage (Magical)
! Damage (Magical)
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| XX↓X'''XXX''' ||
| XX↓X'''XXX''' ||
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<br>
== Tips and Details ==
*After being unleashed, '''Rakshasa Spirits''' will home in on the nearest target, but do not inflict hitstun.
*Each time a new '''Rakshasa Spirit''' is summoned, the stack's duration will reset, though no spirits can be summoned when already at 5 stacks.
*'''Raksha Spirits''' are indicated by small demon heads floating near Ara.
*Oddly, the tooltip for the '''Rakshasa Spirit''' claims it to be the buff that increases command energy ball attacks, when it is merely an indicator to show how long your summoned spirits will last.
*There is no visible buff for when you are above 5 Spirit Energy to tell you the passive's command enhancing effects have activated.
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