Air Slicer: Difference between revisions

1,924 bytes added ,  29 June 2013
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== Requirements ==
== Requirements ==
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|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Class'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Level Required'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''SP Used Per Level'''</center>
|-
|[[Veteran Commander]]
| align=center {{!}} Lv.20
| align=center {{!}} 55
| align=center {{!}} 5
|}
</tabber>


<br>
== Skill Information  ==
== Skill Information  ==
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{| cellpadding=5 border=1 style="border-collapse: collapse;"
|- align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey"
| '''Skill Level'''
| '''Level Required'''
| '''Damage Modifier'''
|- align="center"
| align="left" | 1
| 55
| 100%
|- align="center"
| align="left" | 2
| 55
| 108%
|- align="center"
| align="left" | 3
| 58
| 115%
|- align="center"
| align="left" | 4
| 62
| 123%
|- align="center"
| align="left" | 5
| 66
| 130%
|- align="center"
| align="left" | 6
| ??
| ??%
|- align="center"
| align="left" | 7
| ??
| ??%
|- align="center"
| align="left" | 8
| ??
| ??%
|- align="center"
| align="left" | 9
| ??
| ??%
|- align="center"
| align="left" | 10
| ??
| ??%
|- align="center"
| align="left" | 11
| ??
| ??%
|- align="center"
| align="left" | 12
| ??
| ??%
|- align="center"
| align="left" | 13
| ??
| ??%
|- align="center"
| align="left" | 14
| ??
| ??%
|- align="center"
| align="left" | 15
| ??
| ??%
|- align="center"
| align="left" | 16
| ??
| ??%
|- align="center"
| align="left" | 17
| ??
| ??%
|- align="center"
| align="left" | 18
| ??
| ??%
|- align="center"
| align="left" | 19
| ??
| ??%
|- align="center"
| align="left" | 20 (M)
| ??
| ??%
|}


<br>
==Tips and Details==
==Tips and Details==
*Mathematically, levels 1-3 decrease the damage of skills as 25%, 50%, and 75% are lower than 100%, the normal damage modifier. Level 5 increases the damage as it is higher than the normal damage modifier.
*Mathematically, levels 1-3 decrease the damage of skills as 25%, 50%, and 75% are lower than 100%, the normal damage modifier. Level 5 increases the damage as it is higher than the normal damage modifier.
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