Stella Dust: Difference between revisions

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|  [[File:StellarCasterSkill3.png]]
|  [[File:StellarCasterSkill3.png]]
| {{SkillType|A}} Perform a forward dash, leaving stellar dust behind you.<br>
| {{SkillType|A}} Perform a forward dash, leaving stellar dust behind you.<br>(Can also be activated in midair)
(Can also be activated in midair)
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! Mode !! Stellar Dust (Magical) !! Max Hits !! MP Usage !! Cooldown
! rowspan=2 | Mode !! rowspan=2 | Stellar Dust (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Noah}}"
! Per Dust !! Dust Count
|-  
|-  
! colspan=5 | Normal
! colspan=5 | Normal
|-
|-
| '''{{PvE}}''' || 147% || rowspan=2 | - || rowspan=2 | 20 MP || rowspan=2 | 4 Seconds
| '''{{PvE}}''' || 147% || rowspan=2 | 4 || rowspan=2 | 3 || rowspan=2 | 20 MP || rowspan=2 | 4 Seconds
|-
|-
| '''{{PvP}}''' || 58%
| '''{{PvP}}''' || 58%
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! colspan=5 | [Enhanced]
! colspan=5 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 176% || rowspan=2 | - || rowspan=2 | 20 MP || rowspan=2 | 4 Seconds
| '''{{PvE}}''' || 176% || rowspan=2 | 4 || rowspan=2 | 3 || rowspan=2 | 20 MP || rowspan=2 | 4 Seconds
|-
|-
| '''{{PvP}}''' || 70%
| '''{{PvP}}''' || 70%
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| {{SkillText|Powerful|120}} || 4.8 Seconds || {{SkillText|Haste|80}} || 3.2 Seconds
| {{SkillText|Powerful|120}} || 4.8 Seconds || {{SkillText|Haste|80}} || 3.2 Seconds
|}
|}
<br>
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
! Mode !! Regular
|-
! {{PvE}}
| {{formatnum:{{#expr: 176*4*3}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 70*4*3}}}}%
|}
<br>
== Tips and Details ==
*It's possible to land all 3 dust on any given enemy when used just far enough away that the side furthest away from you of the first one still hits the enemy. Enemies near a wall will also always take all hits.
**Additionally, the dust will be slightly closer together horizontally if cast while in the air, as you fall towards the ground during the skill.
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