Mecha Drop: Difference between revisions

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*'''Mecha Drop''' will follow the curves of a map, but it may find itself traveling off the map quite often due to the large gap between each cluster's spawn point, even on very weak curves.
*'''Mecha Drop''' will follow the curves of a map, but it may find itself traveling off the map quite often due to the large gap between each cluster's spawn point, even on very weak curves.
*Enemies on top of platforms will only take damage if they are close enough to where the missiles land, as they will only explode on contact with the ground.
*Enemies on top of platforms will only take damage if they are close enough to where the missiles land, as they will only explode on contact with the ground.
*When used, this skill produces a red overlay all around the screen, which can negatively affect your frame rate.


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| 05/27/2021 || 06/23/2021 || colspan=2 align="left" |  
| 05/27/2021 || 06/23/2021 || colspan=2 align="left" |  
*'''Absorbing''' trait changed to '''Critical'''.
*'''Absorbing''' trait changed to '''Critical'''.
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| 05/28/2022 || 06/08/2022 || colspan=2 align="left" |
*Red overlay effect when casting removed.
*Camera screen shake effect lessened.
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|-
| 06/09/2022 || - || colspan=2 align="left" |  
| 06/09/2022 || - || colspan=2 align="left" |