Steel Edge: Difference between revisions

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__NOTOC__{{Languages|Steel Edge}}
 
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SI_STEELEDGE.png]]<br>
| [[Image:SI_STEELEDGE.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Strike the enemy twice with the destroyer (causing them to flinch), then charge the destroyer and fire a circular explosion before you. The explosion ignores the target's magical defense.
| {{SkillType|SA|T}} Spin enemies around with a heavy strike, followed by an armor-piercing cannon blast.
|-
|
| {{SkillText|Cannonball|1}}
|}
|}
<br>


<br>
== Requirements ==
{{ADSquareSkill}}


== Prerequisites  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! Class            !! Master !! Level Required !! SP Cost per Level
|-
| [[Fury Guardian]] || Lv. 20 || 15            || 3       
|}
<br>
 
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Damage !! colspan=2 | Max Hits !! rowspan=2 | Cannonball Consumption !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Swings (Physical) !! Explosion (Magical) !! Swings !! Explosion
|-
| align="left" | 1 || rowspan="2" | 15 || 136% || 1379% || rowspan="21" | 2 || rowspan="21" | 1 || rowspan="21" | 1 || rowspan="21" | 100 MP || rowspan="21" | 8 Seconds
|-
| align="left" | 2 || 140% || 1424%
|-
| align="left" | 3 || 16 || 145% || 1469%
|-
| align="left" | 4 || 19 || 149% || 1513%
|-
| align="left" | 5 || 22 || 154% || 1558%
|-
| align="left" | 6 || 25 || 158% || 1603%
|-
| align="left" | 7 || 28 || 163% || 1648%
|-
| align="left" | 8 || 31 || 167% || 1693%
|-
| align="left" | 9 || 34 || 171% || 1738%
|-
| align="left" | 10 || 37 || 176% || 1782%
|-
| align="left" | 11 || 40 || 180% || 1827%
|-
| align="left" | 12 || 43 || 185% || 1872%
|-
| align="left" | 13 || 46 || 189% || 1917%
|-
| align="left" | 14 || 49 || 193% || 1962%
|-
| align="left" | 15 || 52 || 198% || 2006%
|-
| align="left" | 16 || 55 || 202% || 2051%
|-
| align="left" | 17 || 58 || 207% || 2096%
|-
| align="left" | 18 || 61 || 211% || 2141%
|-
| align="left" | 19 || 64 || 216% || 2186%
|-
| align="left" | 20 (M) || 67 || 220% || 2231%
|-
| align="left" | 21 || -* || 224% || 2275%
|}
<br>


{{PreStart}}
== [[Skill Notes|Skill Note]] ==
{{PreRow|Class=Fury Guardian|Master=5|SP=40|Skill=N/A|Req=N/A}}
<center>{{quotation|Steel Edge uses all the energy from your body to exert a powerful attack towards the enemy. - Hamel's Combat Instructor}}</center>
{{PreEnd}}  
'''Name:''' Spirit Cannon / 기합포 (KR)


'''Description:''' Explosion range increased by 30% and no longer uses ammo.
<br>
<br>


== Skill Information  ==
== Tips and Details ==
*'''Steel Edge''' requires and consumes 1 ammo on use.
**Even with the skill note, you need at least 1 ammo to use.
*The explosion ignores the target's magical defense.
**It also bypasses enemy defense upgrades (like Magic Defense Up, Physical Defense Up) but it does not do full damage on enemies that are knocked down, or enemies that are blocking.
*The first swing turns shield mobs around, allowing the 2nd and 3rd hit to do full damage, unless the shield mob is Super Armored.
**If the enemy already has their back towards you, they won't be turned.
*'''Steel Edge''' is useful for sweeping the enemy; it is an effective finisher move, as it can be chained to ZZX. However, this should not be used against [[Aisha]] or [[Rena]] since since they can tumble out of it.
*'''Steel Edge''' can effectively catch enemies knocked back by both noted and un-noted [[Brutal Swing]].
<br>


{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
==Updates==
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
| style="border-style: solid; border-width: 1px; background-color:#99CCFF" | '''Skill Lv'''
| style="border-style: solid; border-width: 1px; background-color:#99CCFF" | '''MP Usage'''
| style="border-style: solid; border-width: 1px; background-color:#99CCFF" | '''Physical Damage'''
| style="border-style: solid; border-width: 1px; background-color:#99CCFF" | '''Magical Damage'''
| style="border-style: solid; border-width: 1px; background-color:#99CCFF" | '''Cool Down'''
|-
|-
| style="border-style: solid; border-width: 1px;" | 1
! colspan=2 | Date !! rowspan=2 | Changes
| style="border-style: solid; border-width: 1px;" rowspan="7" | 100 MP
| style="border-style: solid; border-width: 1px;" rowspan="1" | 43%
| style="border-style: solid; border-width: 1px;" rowspan="1" | 505%
| style="border-style: solid; border-width: 1px;" rowspan="7" | 5s
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
! KR !! NA
| style="border-style: solid; border-width: 1px;" rowspan="1" | 52%
| style="border-style: solid; border-width: 1px;" rowspan="1" | 606%
|-
|-
| style="border-style: solid; border-width: 1px;" | 3
| 01/27/2011 || 06/27/2012 || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" | 60%
*'''Steel Edge''' added.
| style="border-style: solid; border-width: 1px;" rowspan="1" | 707%
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| 11/07/2013 || 02/12/2014 || align="left" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" | 69%
*{{buff|Explosion damage increased.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | 808%
|-
|-
| style="border-style: solid; border-width: 1px;" | '''5 (M)'''
| 07/10/2014 || - || align="left" |
| style="border-style: solid; border-width: 1px;" rowspan="1" | 82%
*{{buff|'''Damage''' increased.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | 959%
|-
|-
| style="border-style: solid; border-width: 1px;" | 6
| 07/17/2014 || - || align="left" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" | ?%
*Hitbox error fixed.
| style="border-style: solid; border-width: 1px;" rowspan="1" | ?%
|-
|-
| style="border-style: solid; border-width: 1px;" | 7
| 08/20/2015 || 01/27/2016 || align="left" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" | 108%
*'''Steel Edge''' deleted.
| style="border-style: solid; border-width: 1px;" rowspan="1" | 1262%
|}
|}
<br>
<br>


==Skill Note==
== Alternative Names ==
Explosion range increased by 30% and does not use any ammo.
{{AlternateLanguages
 
|Color={{ColorSel|CharLight|Chung}}
== Additional Notes ==
|KR=스틸 엣지        |KRName=Steel Edge
*Steel Edge requires and consumes 1 ammo on use. It also bypasses enemy defense upgrades (like Magic Defense Up, Physical Defense Up) but it does not do full damage on enemies that are knocked down, or enemies that are blocking.
|JP=スチールエッジ|JPName=Steel Edge<br>Soul Breaker (before the release of Iron Paladin)
 
|FR=Arrête métallique |FRName=Metallic Edge
*Steel Edge's first hit turns shield mobs around, allowing the 2nd and 3rd hit to do full damage, unless the shield mob is Super Armored.
|CN=钢铁锋芒 |CNName=Steel Edge
}}
<br>
<br>
{{FGSkills}}


[[Category:Chung_Skills]]
[[Category: Tenacity Skills]][[Category: Special Active Skills]][[Category:Deleted Skills]]
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