Reflexion: Difference between revisions

m
no edit summary
(Created page with "레플렉시온")
 
mNo edit summary
 
(74 intermediate revisions by 14 users not shown)
Line 1: Line 1:
레플렉시온
__NOTOC__{{Languages|Reflexion}}
{{ForceSkillTabs
|Character=Ain
}}
{{#ev:youtube|lJKmBIbdWGI|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
| [[File:LWSActive4.png]]<br>[[File:LWSActive4A.png]]
| {{SkillType|SA|S}} Encapsulate the energy drawn from the corrupted power of creation into Reflex Spheres. The spheres protect its conjurer or track down any hostile presence.
|-
|
| {{color|#07a785|Conditioned Reflex|b=1}}
*Summon 4 Reflex Spheres. (Duration: 10 Seconds)
*Reflex Spheres disappear after dealing 3 hits.
*Each remaining Reflex Sphere creates 2 Homing Projectiles when the skill key is pressed again.
*Homing Projectile will home in on the closest target and cause Explosion. (Homing Range decreased in PvP)
*After duration ends, gain max 50% of MP depending on the remaining number of Reflex Spheres.
|-
|
| {{SkillText|True|Reflexion}}
|}
<br>
 
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|-
! Class !! Level Required !! Skill Requirement
|-
| [[Lofty: Wanderer]] || 30 || {{SkillText|SkillQuest|2}}
|}
<br>
 
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits Per Reflex Sphere !! rowspan=2 | Reflex Sphere Count !! rowspan=2 | Additional Reflex Sphere Chance !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! colspan=2 | MP Recovery<br>(On Skill Expiration) !! rowspan=2 | Cooldown
|-
! Reflex Sphere !! Homing Projectile Explosion !! Reflex Sphere !! Homing Projectile Explosion !! Per Remaining Reflex Sphere !! Maximum Recovery
|-
| colspan=12 | '''Normal'''
|-
| {{PvE}} || 72% || 479% || rowspan=2 | 3 || rowspan=2 | 2 || rowspan=2 | 4 || rowspan=2 | N/A || rowspan=2 | 10 Seconds || rowspan=2 | 200 MP || rowspan=2 | 12.5% || rowspan=2 | 50% || rowspan=2 | 14 Seconds
|-
| {{PvP}} || 29% || 195%
|-
| colspan=12 | '''[Enhanced]'''
|-
| {{PvE}} || 72% || 479% || rowspan=2 | 3 || rowspan=2 | 2 || rowspan=2 | 4 || rowspan=2 | 25% || rowspan=2 | 10 Seconds || rowspan=2 | 200 MP || rowspan=2 | 12.5% || rowspan=2 | 50% || rowspan=2 | 14 Seconds
|-
| {{PvP}} || 29% || 195%
|}
<br>
 
== [[Skill Traits]] ==
{{Traits|Ain|Reflexion|Critical, Ruthless|mp=200|cd=14}}
<br>
 
== Total Damage ==
 
{{Damage
|dmg=72
|pvp_dmg=29
|hits=3
|count=4
|prefix=sphere
}}
 
{{Damage
|dmg=479
|pvp_dmg=195
|hits=2
|count=4
|prefix=explosion
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|-
! rowspan=3 | Mode !! colspan=4 | Base
|-
! colspan=2 | Reflex Sphere !! colspan=2 | Homing Projectile Explosion
|-
! Per Sphere !! Max !! Per Homing Projectile !! Max
|-
| {{PvE}}
| {{#var: sphere_each_damage}}
| {{#var: sphere_total_damage}}
| {{#var: explosion_each_damage}}
| {{#var: explosion_total_damage}}
|-
| {{PvP}}
| {{#var: sphere_each_damage_pvp}}
| {{#var: sphere_total_damage_pvp}}
| {{#var: explosion_each_damage_pvp}}
| {{#var: explosion_total_damage_pvp}}
|}
*Does not account for additional Reflex Sphere through '''[Enhanced]'''.
<br>
 
== Tips and Details ==
*With the right timing, you can launch the skill right before the first '''Reflex Sphere''' would deal its third hit, allowing the skill to do a maximum total of up to {{formatnum:{{#expr: 72*12 + 479*10}}}}% ({{formatnum:{{#expr: 29*12 + 195*10}}}}% in PvP) Magical Damage with 5 '''Reflex Spheres'''.
*The homing projectiles do not pierce, but they will deal splash damage.
*The '''[Enhanced]''' description erroneously says it adds a Homing Projectile on the NA server, instead of a Reflex Sphere.
*While orbiting around '''Ain''', each of the '''Reflex Spheres''' will inflict hitstun.
<br>
 
== Trivia ==
*This skill's name is German for '''Reflection'''.
*In Europe, Repercussio is Latin for '''Reflection'''.
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 02/09/2017 || 02/22/2017 || colspan=2 align="left" |
*'''Reflexion''' added.
|-
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 03/16/2017 || - || colspan=2 align="left" |
*Fixed issue where can proc [[Titles|Eclipse Title]]'s Solace's Swords.
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 05/18/2017 || 05/31/2017 || colspan=2 align="left" |
*Fixed issue where homing projectile cannot home the boxes in dungeon.
|-
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" |
*Fixed issue where homing projectile canceled other skills when the skill key is pressed again.
|-
| 09/14/2017 || - || colspan=2 align="left" |
*Fixed issue where Explosion is not affected by Transcendent skillslot.
|-
| 12/28/2017 || - || colspan=2 align="left" |
*Homing error in [[Halted Sun's Memory|10-7]] stage 4-3 fixed.
|-
| 02/22/2018 || 04/18/2018 || align="left" |
*{{nerf|'''Damage''' decreased.}}
| align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 06/14/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 10/28/2021 || 11/24/2021 || colspan=2 align="left" |
*{{buff|Cooldown decreased.}}
|}
<br>
 
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Ain}}
|KR=레플렉시온|KRName=Reflexion
|BR=Reflexão |BRName=Reflection
|CN=条件反射 |CNName=Conditioned Reflex
|DE=Repercussio |DEName=Repercussio
|ES=Repercussio |ESName=Repercussio
|FR=Repercussio |FRName=Repercussio
|IT=Repercussio |ITName=Repercussio
|PL=Repercussio |PLName=Repercussio
|UK=Repercussio
}}
<br>
{{SkillNav - Lofty: Wanderer}}
ElEditors
21,060

edits