Evoke: Difference between revisions

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__NOTOC__{{Languages|Evoke}}
__NOTOC__{{Languages|Evoke}}
<div style="float: right;">{{#ev:youtube|LI8p9xdyi58|300}}</div>
{{#ev:youtube|JHMBIOhdM0g|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Evoke.png‎]]<br>
| [[File:Evoke.png]]
| '''[Special Active]''' Summon a vortex of wind which explodes when it touches enemies.  
| {{SkillType|SA|S}} Drop an exploding seed. The seed will explode upon hitting the ground and create a smoke screen. Smoke screen duration is 3 seconds. Allies that come in contact with the smoke screen will have 40% damage reduction for 6 seconds, and enemies’s Physical Defense will decrease by 40% for 6 seconds. (PvP: The effects will be 20% and last for 3 seconds.)
|-
|-
|
|
| {{SkillText|Nature|1}}
| {{SkillText|Nature|2}}
|-
|
| {{SkillText|True|MPUsage|20%}}
|}
|}
<br>


<br>
== Requirements ==
== Requirements ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Rena}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
! Class !! Master !! Required Level !! SP Cost per Level
|-
|-
| [[Trapping Ranger]] || Lv. 20 || 15 || 3               
! Class !! Level Required
|-
| [[Trapping Ranger]] || 40
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
! Erendil !! Sphere !! Explosion !! Erendil !! Sphere !! Explosion
|-
|-
| align=left | 1 || rowspan=2 | 15 || 10% || 55% || 889% || rowspan=24 | 1 || rowspan=24 | 6 || rowspan=24 | 1 || rowspan=24 | 10 Seconds || rowspan=24 | 100 MP || rowspan=24 | 8 Seconds
! rowspan=2 | Mode !! rowspan=2 | Seed Strike (Physical) !! colspan=2 | {{se|397|Smoke Screen||pb}} !! colspan=2 | {{se|073|Armor Break||ed}} !! rowspan=2 | Smoke Screen<br>Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| align="left" | 2 || 10.33% || 57% || 918%
! Received Damage Decrease {{Stat|M|RD}} !! Duration !! Physical Defense Decrease !! Duration
|-
|-
| align="left" | 3 || 16 || 10.65% || 59% || 947%
| colspan="9" | '''Normal'''
|-
|-
| align="left" | 4 || 19 || 10.98% || 60% || 976%
| {{PvE}} || 3718% || rowspan=2 | 40% || rowspan=2 | 6 Seconds || 40% || 6 Seconds || rowspan=2 | 3 Seconds || rowspan=2 | 200 MP || rowspan=2 | 25 Seconds
|-
|-
| align="left" | 5 || 22 || 11.30% || 62% || 1005%
| {{PvP}} || 929% || 20% || 3 Seconds
|-
|-
| align="left" | 6 || 25 || 11.63% || 64% || 1033%
| colspan="9" | '''[Enhanced]'''
|-
|-
| align="left" | 7 || 28 || 11.95% || 66% || 1062%
| {{PvE}} || 3718% || rowspan=2 | 40% || rowspan=2 | 6 Seconds || 40% || 6 Seconds || rowspan=2 | 3 Seconds || rowspan=2 | 160 MP || rowspan=2 | 25 Seconds
|-
|-
| align="left" | 8 || 31 || 12.28% || 68% || 1091%
| {{PvP}} || 929% || 20% || 3 Seconds
|}
 
<br>
 
== [[Skill Traits]] ==
{{Traits|Rena|Evoke|Heavy, Gigantic|cd=25||130}}
<br>
 
== Total Damage ==
{{Damage|true|Rena
|dmg=3718
|pvp_dmg=929
|heavy=true
|passive1=Hunter's Ability
}}
<br>
 
== Related Skills ==
{{SkillTable|
Huntersability.png; Hunter's Ability;
Twilight - Passive 1.png; Trap;
}}
<br>
 
== Tips and Details ==
*As opposed to previous versions, the wind sphere will explode immediately once it's placed on the platform.
*'''Smoke Screen''' can prevent enemies from detecting the targets in range, making it very useful in dungeons like [[Savage White-Ghost's Castle]] to prevent '''Head Bomb''' from flying to your party members.
*It is possible to protect your allies from Berthe's '''Howling''' in [[Altar of Invocation]] with another source of damage reduction, although this also depends on your allies' Health.
*While '''Evoke's''' debuff is named [[Status Effects|Armor Break]], the effect is in fact unique and stacks with everything.
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
|-
| align="left" | 9 || 34 || 12.60% || 69% || 1120%
! width="300px" | Video
! Description
|-
|-
| align="left" | 10 || 37 || 12.93% || 71% || 1149%
|{{#ev:youtube|6AqaUDn3iak|300}}
|Between its initial release and the 06/20/2019 KR Patch, '''Evoke''' floated and traveled straight forward with loose homing properties. If it didn't connect to a target, it would stay in place. It also dealt multiple hits before exploding without leaving a field behind. This incarnation of the skill was originally a Tenacity Special Active and later an Active.
|-
|-
| align="left" | 11 || 40 || 13.25% || 73% || 1178%
|{{#ev:youtube|Rw8SCg3nNfs|300}}
|Between the 06/20/2019 and the 05/27/2021 KR Patch, '''Evoke''' was an orb which rolled or bounced across the ground if it fell off a platform, until it hit a target, creating a smoke screen which provided brief invincibility to allies inside.
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 12/29/2011 || 02/13/2013 || colspan=2 align="left" |  
*'''Evoke''' added.
|-
|-
| align="left" | 12 || 43 || 13.58% || 75% || 1207%
| 05/29/2014 || 09/17/2014 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|-
|-
| align="left" | 13 || 46 || 13.90% || 76% || 1236%
| 04/20/2015 || - || colspan=2 align="left" |  
*{{nerf|Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.}}
*{{nerf|Pushing distance increased.}}
|-
|-
| align="left" | 14 || 49 || 14.23% || 78% || 1265%
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |  
*{{buff|Enemy will be pulled by the skill.}}
*Special Active → Active.
|-
|-
| align="left" | 15 || 52 || 14.55% || 80% || 1293%
| 07/30/2015 || - || colspan=2 align="left" |  
*{{buff|Damage Increased.}}
*Fixed bug where it had delay when it's an active.
|-
|-
| align="left" | 16 || 55 || 14.88% || 82% || 1322%
| 01/14/2016 || - || colspan=2 align="left" |  
*Fixed Evoke consuming NF.
|-
|-
| align="left" | 17 || 58 || 15.20% || 84% || 1351%
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
*Fixed bug where it sometimes consumed NF.
|-
|-
| align="left" | 18 || 61 || 15.53% || 85% || 1380%
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
*'''Useful''' trait changed to '''Powerful'''.
|-
|-
| align="left" | 19 || 64 || 15.85% || 87% || 1409%
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |  
*Fixed issue where can proc [[Attributing Equipment|Elements]] and [[Special Effect]].
|-
|-
| align="left" | 20 (M) || 67 || 16.18% || 89% || 1438%
| 11/16/2016 || - || colspan=2 align="left" |  
*Fixed bug where it consumed NF when using the skill after Special Actives was missed.
|-
|-
| align="left" | 21 || rowspan=4 | -* || 16.50% || 91% || 1467%
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{nerf|'''Damage''' decreased.}}
|-
|-
| align="left" | 22 || 16.53% || -% || -%
| 02/09/2017 || - || colspan=2 align="left" |  
*Fixed issue where is not affected by Transcendent skillslot.
|-
|-
| align="left" | 23 || 16.55% || -% || -%
| 03/16/2017 || - || colspan=2 align="left" |  
*Fixed issue where Explosion damage is not affected by [Enhanced] effect.
|-
|-
| align="left" | 24 || 16.58% || -% || -%
| 04/27/2017 || 05/10/2017 || align="left" |  
|}
*{{buff|'''Damage''' increased.}}
<br>
| align="left" |  
 
*None
== Other Information ==
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
|- style="background:{{ColorSel|CharLight|Rena}}"
*{{buff|'''Damage''' increased.}}
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval
|-
|- style="background:{{ColorSel|CharLight|Rena}}"
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |
! PvP !! PvE
*Changed from '''Active''' to '''Strength''' skill.
*Skill features changed.
|-
| 05/27/2021 || 06/23/2021 || align="left" |
*{{buff|Physical Defense Reduction increased. Will also reduce Magical Defense as well.}}
*{{buff|Allies will receive Received Damage Decrease while standing in Smoke Screen.}}
*{{nerf|Allies will no longer receive inviniciblity while standing in Smoke Screen.}}
*Skill features changed.
|
*{{nerf|Physical Defense Reduction decreased.}}
|-
| - || - || colspan=2 align="left" |
*Fixed [[Evoke]] removing {{se||Freeze}} from hit targets.
|-
|-
| Erendil = 1<br> Sphere = 0.75<br> Explosion = 0.75 || 0.1 + ? + 9 MP || ?? || ?? Seconds
| 09/01/2022 || 07/28/2022 || colspan=2 align="left" |
*{{buff|Buff/Debuff application method improved.}}
**Buff/Debuff now applied with their own duration independently from Smoke Screen.
*{{nerf|'''Received Damage Decrease''' decreased.}}
* {{Nerf|'''Physical/Magical Defense Decrease''' changed to '''Physical Defense Decrease'''.}}
*{{nerf|'''Physical Defense Decrease''' decreased.}}
|}
|}
<br>
== [[Skill Note]] ==
<div style="float: right;">{{#ev:youtube|mJMKo5YKQHk|300}}</div>
'''Name:''' Pursuing Spirit (추격하는 정령)
'''Description:''' After a short time it will chase nearby targets. Only moves horizontally.
<br>
== Tips and Details ==
*When used while [[Vital Point Piercing]] is in effect, all hits from the sphere will do Critical damage without using up the number of Critical Hits that [[Vital Point Piercing]] can do.
*[[Evoke]] can be activated by attacking it or an enemy touching it.
**Party members or enemies may also attack the sphere to trigger the explosion.
*The first slash damage can be used to activate [[Vital Point Piercing]].
**The sphere of wind can push back anyone in range of its initial path after activation.
*This skill cannot be used if there are no targets.
<br>
== Updates ==
*05/29/2014 (KR) / 09/17/2014 (NA)
**Damage increased.
<br>
<br>


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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rena}}
|Color={{ColorSel|CharLight|Rena}}
|KR=???            |KRName=Evoke
|KR=이보크        |KRName=Evoke
|FR=Sphère de vent |FRName=Wind Sphere
|FR=Sphère de vent |FRName=Wind Sphere
|IT=Sfera del vento |ITName=Wind Sphere
|IT=Sfera del vento |ITName=Wind Sphere
|UK=Wind Sphere
|UK=Wind Sphere
|JP=イヴォーク |JPName=Evoke
|CN=召魂曲 |CNName=Evocation Song
|DE=Windsphäre |DEName=Wind Sphere
|ES=Esfera del viento |ESName=Wind Sphere
|BR=Evocar |BRName=Evoke
|PL=Sfera Wiatru |PLName=Wind Sphere
}}
}}
<br>
<br>
 
{{SkillNav - Trapping Ranger}}
{{TRSkills}}
[[Category:First Job MP1 Tier Skills]]
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