Hawk Eye: Difference between revisions

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<includeonly>
{{#arraydefine:Hawk Eye|1.08, 1.08}}
</includeonly><noinclude>
__NOTOC__{{Languages|Hawk Eye}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Hawkeye.png]]<br>  
| [[File:SnipingRangerPassive1.png]]
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Passive]''' Increase the distance moved by an arrow.
| {{SkillType|P}} Use Hawk Eyes to never miss a target.<br>Magical Attack Power, Arrow's Range and Skill Damage increased. (Excludes Hyper Actives)<br><br>All skills' physical damage will be converted to magical damage.
|}
|}
<br>


<br>
== Requirements ==


== Prerequisites  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! Class !! Level Required
|-
| [[Sniping Ranger]] || 15
|}
<br>


{{PreStart}}
== Skill Information ==
{{PreRow|Class=Sniping Ranger|Master=5|SP=N/A|Skill=N/A|Req=N/A}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{{PreEnd}}
|-
 
! Skill Level !! Level Required !! Magical Attack Increase !! Arrow Range Increase !! All Skill Damage Increase
<br>
|-
 
| colspan="5" | {{PvE}}
== Skill Information ==
|-
 
| align="left" | 1 || 15 || 9% || 20% || 5%
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''
| align="left" | 2 || 31 || 11% || 35% || 6%
| style="border-style: solid; border-width: 1px;" | '''Effect'''
|-
|-
| style="border-style: solid; border-width: 1px;" | 1
| align="left" | 3 || 39 || 13% || 50% || 7%
| style="border-style: solid; border-width: 1px;" rowspan="1" | Increase distance by 5%  
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
| align="left" | 4 || 83 || 15% || 55% || 8%
| rowspan="1" | Increase distance by 10%
|-
|-
| style="border-style: solid; border-width: 1px;" | 3
| colspan="5" | {{PvP}}
| rowspan="1" | Increase distance by 15%
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| align="left" | 1 || 15 || 3.6% || 20% || 5%
| rowspan="1" | Increase distance by 20%
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| align="left" | 2 || 31 || 4.4% || 35% || 6%
| rowspan="1" | Increase distance by 25%
|-
|-
| style="border-style: solid; border-width: 1px;" | 6
| align="left" | 3 || 39 || 5.2% || 50% || 7%
| rowspan="1" |  
|-
|-
| style="border-style: solid; border-width: 1px;" | 7
| align="left" | 4 || 83 || 6% || 55% || 8%
| rowspan="1" |  
|}
|}
<br>


=== Affected Commands ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! [[Rena]] !! [[Sniping Ranger]] !! [[Grand Archer]] !! [[Daybreaker]]
|-
| {{CIO|X}}{{CIO|X}}{{CIO|X}}{{CIO|UX|Long}} || {{CU}}{{CIO|X}}{{CIO|X}} || {{CZ}}{{CZ}}{{CZ}}{{CX}}{{CIO|X}} || {{CZ}}{{CIO|X}}{{CX}}
|-
| {{CIO|X}}{{CIO|X}}{{CIO|X}}{{CIO|DX|Long}} || {{CDR}}{{CIO|X}}{{CIO|X}} || {{CDRU}}{{CZ}}{{CX}}{{CIO|X}} ||
|-
| {{CDRU}}{{CIO|X}}{{CIO|X}}{{CIO|X}} || {{CIO|X}}{{CIO|X}}{{CIO|X}}{{CIO|X}} || {{CDRU}}{{CIO|X}}{{CIO|X}}{{CZ}}{{CIO|Z}} ||
|-
| {{CU}}{{CIO|X}} || {{CDR}}{{CZ}}{{CIO|X}} || ||
|}
<br>
<br>


== Tips and Details  ==
==Related Skills==
{{SkillTable|
RenaSkill1.png; Backflip Shot;
RenaSkill7.png; Siege Mode Locked-Basic;
SnipingRangerSkill1.png; Arc Shot;
SnipingRangerSkill4.png; Hunter's Steadiness;
SnipingRangerSkill5.png; Shooting Magnum Locked-Intermediate;
GrandArcherSkill1.png; Stigma Shot;
SnipingRangerSkill1.png; Arc Shot/Mod;
SnipingRangerSkill5.png; Shooting Magnum/Mod;
}}
<br>


*
== Tips and Details ==
*This skill affects all arrows fired during combos and active skills.
<br>


<br>  
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 08/06/2009 || 05/04/2011 || colspan=2 align="left" |
*'''Hawk Eye''' added.
|-
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*{{buff|Increase Siege Mode Damage effect added.}}
*{{nerf|[[Siege Swift]] effect removed.}}
|-
| 02/05/2015 || - || colspan=2 align="left" |
*{{buff|[[Siege Mode]] Damage Increase increased.}}
*{{nerf|Range Increase decreased.}}
|-
| 07/30/2015 || - || colspan=2 align="left" |
*{{nerf|Arrow damage increase rate decreased.}}
|-
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |
*{{nerf|Siege Mode Damage Increase decreased.}}
|-
| 09/20/2018 || 10/11/2018 || colspan=2 align="left" |
*{{buff|Damage Increase affects all skills (except Hyper Actives).}}
*{{buff|Damage Increase increased.}}
|-
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |
*{{buff|Added an effect that changes all physical skills to magical skills.}}
|-
| 12/23/2021 || 01/12/2022 || colspan=2 align="left" |
*{{buff|'''Magical Attack Increase''' effect added.}}
*{{nerf|'''All Skill Damage Increase''' decreased.}}
|-
| 02/29/2024 || 03/27/2024 || colspan=2 align="left" |
*{{buff|'''Magical Attack Increase''' increased.}}
|}
<br>


{{SRSkills}}
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rena}}
|KR=호크 아이 |KRName=Hawk Eye
|FR=Œil d'aigle |FRName=Eagle Eye
|JP=ホークアイ  |JPName=Hawk Eye
|CN=鹰眼  |CNName=Hawk Eye
|NA=Hawk Eye (prior to the December 16, 2015 update)
|UK=Eagle Eye
|DE=Adlerauge |DEName=Eagle Eye
|ES=Ojo de águila |ESName=Eagle Eye
|IT=Occhio d'Aquila |ITName=Eagle Eye
|PL=Sokole Oko |PLName=Eagle Eye
|BR=Olho de Falcão |BRName=Hawk Eye
}}
<br>
{{SkillNav - Sniping Ranger}}
</noinclude>
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