Detoxication/ModA: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Add
|Character=Add
|Skill=Detoxication
}}
}}
<div style="float: right;">{{#ev:youtube|hAyQSjvQWH8|400}}</div>
{{#ev:youtube|hAyQSjvQWH8|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| {{Force|DissemblerSkill4.png}}
| {{Force|DissemblerSkill4.png}}
| {{SkillType|SA|S}}<br>{{SkillType|M}} There's noise in the observed data... Do I need to check the conditions of the test subjects as well? How troublesome.<br />
| {{SkillType|SA|S|M}} There's noise in the observed data... Do I need to check the conditions of the test subjects as well? How troublesome.<br><br>Create an energy field that increases Active, Special Active Skill damage for party members within range.
 
Create an energy field that increases Active, Special Active Skill damage for party members within range.
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==Requirements==
==Requirements==
{{ADSquareSkill}}
 
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
!Class!! Level Required || Skill Requirement
!Class!! Level Required || Skill Requirement
|-
|-
|[[Overmind]]||99 || [[Camilla#Others|[Force] Detoxication (A)]]
|[[Overmind]]||99 || {{mr|Detoxication}}
|}
|}
<br>
<br>
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|-
|-
! rowspan="2" |Mode !! rowspan="2" |Damage (Physical)
! rowspan="2" |Mode !! rowspan="2" |Damage (Physical)
! colspan="2" |{{Se|899|2=Detoxication|4=pb}}!! rowspan="2" |MP Usage!! rowspan="2" |Cooldown
! colspan="2" |{{Se|899|Detoxication|4=pb}}!! rowspan="2" |MP Usage!! rowspan="2" |Cooldown
|-
|-
!All Skill Damage Increase
!All Skill Damage Increase
!Duration
!Duration
|-
|-
|'''{{PvE}}'''||3118%
|{{PvE}}||3118%
|18%
|12%
| rowspan="2" |12 Seconds|| rowspan="2" |200 MP|| rowspan="2" |15 Seconds
| rowspan="2" |12 Seconds|| rowspan="2" |200 MP|| rowspan="2" |15 Seconds
|-
|-
|'''{{PvP}}'''||742%
|{{PvP}}||742%
|9%
|6%
|}
|}
<br>
<br>
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<br>
<br>


==Extra Information==
== Related Skills ==
{{ForceDifference
{{SkillTable
|<!--Character-->Add
|
|<!--Original Features-->
DissemblerPassive4.png; Awakened Will: Dissembler;
*Install a multi-hit Detoxication field around you.
OvermindPassive2.png; Neuroanatomy;
*Buff only applies within skill area.
*Usable in midair.
|<!--Changed Features-->
*Attack enemies in front of you, buffing self and all allies in the attack range.
*Longer horizontal but shorter vertical range.
*Can only be used on the ground.
}}
}}
<br>
<br>
==Tips and Details==
<br><br>
==Trivia==
<br><br>


==Updates==
==Updates==
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!KR!! NA!!PvE!!PvP
!KR!! NA!!PvE!!PvP
|-
|-
|10/27/2022||11/23/2022|| colspan="2" align="left" |
|10/27/2022|| rowspan="2" |11/23/2022|| colspan="2" align="left" |
*'''Detoxication''' added.
*'''[Mod] Detoxication''' added.
|-
|11/10/2022|| colspan="2" align="left" |
*{{buff|{{Se|899|Detoxication|4=pb}} '''All Skill Damage Increase''' increased.}}
|-
|-
|11/10/2022||-|| colspan="2" align="left" |
|02/29/2024|| Approx 03/27/2024|| colspan="2" align="left" |
*{{buff|'''All Skill Damage Increase''' increased.}}
*{{nerf|{{Se|899|Detoxication|4=pb}} '''All Skill Damage Increase''' decreased.}}
|}
|}
<br>
<br>
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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Add}}     
|Color={{ColorSel|CharLight|Add}}     
|KR=??? |KRName=Detoxication
|KR=디톡시케이션 |KRName=Detoxication
}}
}}
<br>
<br>
{{SkillNav - Overmind}}
{{SkillNav - Overmind}}
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