Lunatic Fury: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Lunatic Fury}}
<div style="float: right;">{{#ev:youtube|ZDPHga3mT3w|300}}</div>
{{#ev:youtube|DGahII0hpxU|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:SI_LUNATICFURY.png]]<br>
| [[File:SI LUNATICFURY.png]]
| '''[Special Active]''' Chung shoulder bash into his targets with the Destroyer and then slams it down, firing rounds rapidly onto the ground depending on how much ammo he has, which pulsate and release waves of energy high into the air.
| {{SkillType|SA|B}} Charge towards the enemy and blast the ground with massive attacks.<br>Deals additional chain explosion after [[Awakening Mode|Awakening]].
|-
|
| {{SkillText|Cannonball|3 to 6}}
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
<tabber>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
NA=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Class'''</center>
! Class !! Level Required
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''SP Requirement'''</center>
|-
|-
| [[Fury Guardian]]
| [[Fury Guardian]] || 35
| <center>Lv5</center>
| <center>65SP</center>
|}
|}
|-|
<br>
KR=
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
== Skill Information ==
|- style="background:#99CCFF"
{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
! Class !! Master !! Level Required !! SP Cost per Level !! Alternative
|-
|-
| [[Fury Guardian]] || Lv. 20 || 40|| 3 || [[Pain of Caladbolg]]
! rowspan="3" |Mode
! colspan="2" |Damage (Physical)
! colspan="4" |Max Hits!! rowspan="3" |Cannonball Usage
! rowspan="3" |MP Usage!! rowspan="3" |Cooldown
|-
! rowspan="2" |Ground Explosion!! rowspan="2" | Rock Fragments
! colspan="2" |Ground Explosion
! colspan="2" |Rock Fragments
|-
! Normal !! Awakening !! Per Fragment !! Fragment Count
|-
| colspan="10" |'''Normal'''
|-
| {{PvE}}
| 1016%||203%
| rowspan="2" |6
| rowspan="2" |10
| rowspan="2" |6
| rowspan="2" |12|| rowspan="2" |6
| rowspan="2" |300 MP|| rowspan="2" |20 Seconds
|-
|{{PvP}}
|208%||77%
|-
| colspan="10" |'''[Enhanced]'''
|-
| {{PvE}}
| 1219%||242%
| rowspan="2" |6
| rowspan="2" |10
| rowspan="2" |6
| rowspan="2" |12|| rowspan="2" |6 || rowspan="2" |300 MP|| rowspan="2" |20 Seconds
|-
|{{PvP}}
|277%||92%
|}
|}
</tabber>
<br>
<br>


== Skill Information ==
==[[Skill Traits]]==
<tabber>
{{Traits|Chung|Lunatic Fury|Critical, Heavy|mp=300|cd=20|}}
NA=
<br>
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
 
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;"
==Total Damage==
{{!}} '''Skill Level'''
{{Damage|true|Chung
{{!}} '''Barge Damage <br>(Physical)'''
|dmg=1219, 242
{{!}} '''Cannonball Damage (x2 ~ x5)<br>(Magical)'''
|pvp_dmg=277, 92
{{!}} '''Final Cannonball Damage<br>(Magical)'''
|hits=6, 6*12
{{!}} '''Awakening Impact Damage<br>(Magical)'''
|awk_hits=10, 6*12
{{!}} '''MP Usage'''
|avg_hits=6, 6*7
{{!}} '''CoolDown'''
|avg_awk_hits=10, 6*7
{{!}}- align="center"
|heavy=true
{{!}} align="left" {{!}} 1
}}
{{!}} 127%
*'''Average''' assumes 42 '''Rock Fragment''' hits (7 '''Fragment Count''').
{{!}} 372%
<br>
{{!}} 1859%
 
{{!}} 74%
==Related Skills==
{{!}} rowspan="7" {{!}} 300 MP
{{SkillTable|CCPassive1.png; Crusader's Armor;
{{!}} rowspan="7" {{!}} 30 Seconds
}}
{{!}}- align="center"
<br>
{{!}} align="left" {{!}} 2
 
{{!}} 153%
==Old Version==
{{!}} 446%
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
{{!}} 2230%
|-
{{!}} 89%
! width="300px" | Video
{{!}}- align="center"
! Description
{{!}} align="left" {{!}} 3
|-
{{!}} 178%
|{{#ev:youtube|ZDPHga3mT3w|300}}
{{!}} 520%
|Between its initial release and the 11/09/2023 KR Patch, the skill was slower, you were unable to move when it was being cast, and it dealt the same damage on every enemy regardless of size and position.
{{!}} 2602%
|}
{{!}} 104%
<br>
{{!}}- align="center"
 
{{!}} align="left" {{!}} 4
== Updates==
{{!}} 204%
{| class="colortable-Chung updates-table" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}} 595%
|-
{{!}} 2974%
! colspan="2" |Date!! colspan="2" |Changes
{{!}} 119%
|-
{{!}}- align="center"
!KR!!NA!!PvE!!PvP
{{!}} align="left" {{!}} 5 (M)
|-
{{!}} 242%
|01/27/2011||06/27/2012|| colspan="2" align="left" |
{{!}} 706%
*'''Lunatic Fury''' added.
{{!}} 3531%
|-
{{!}} 141%
| 03/29/2012||-|| colspan="2" align="left" |
{{!}}- align="center"
*{{nerf|The vertical range of the last hit that raises the target has been shortened, making it impossible to combo afterwards.}}
{{!}} align="left" {{!}} 6
**However, it is possible to combo afterward if used in awakening.
{{!}} 280%
{{!}} 818%
{{!}} 4089%
{{!}} 163%
{{!}}- align="center"
{{!}} align="left" {{!}} 7
{{!}} 319%
{{!}} 929%
{{!}} 4646%
{{!}} 186%
{{!}}}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | Barge Damage<br>(Physical)!! colspan="3" | Cannonballs<br>(Magical) !! rowspan="2" | MP Usage !! rowspan="2" | Cool Down
|- style="background:#99CCFF"
! Initial Damage %<br> X<br> Ammo !! Final Blast!! Awakening Aftershock Damage<br>% Per Hit
|-
|-
| align="left" | 1 || rowspan="2" | 40|| 131% || 455% || 2278% || 83% || rowspan="20" | 300 MP || rowspan="20" | 18 Seconds
| 07/10/2014||-|| colspan="2" align="left" |
*{{buff|'''Damage''' increased.}}
|-
|-
| align="left" | 2 || 135% || 740% || 2352% || 86%
|04/20/2015||-|| colspan="2" align="left" |
*{{nerf|Unable to hit the enemies below the platform.}}
|-
|-
| align="left" | 3 || 41 || 140% || 485% || 2426% || 88%
|07/09/2015||-|| colspan="2" align="left" |
* Fixed error where last explosion damage was lower than intended after noted.
|-
|-
| align="left" | 4 || 44 || 144% || 499% || 2500% || 91%
|10/29/2015||03/16/2016|| colspan="2" align="left" |
*{{buff|Initial motion time decreased.}}
|-
|-
| align="left" | 5 || 47 || 148% || 514% || 2574% || 94%
|12/01/2016||01/11/2017|| colspan="2" align="left" |
*Damage error in [Enhanced] level fixed.
|-
|-
| align="left" | 6 || 50 || 152% || 529% || 2648% || 96%
|01/12/2017 ||01/24/2017|| colspan="2" align="left" |
*{{buff|Awakening damage increased.}}
*{{nerf|Charge damage decreased.}}
*{{nerf|Initial Cannonball damage decreased.}}
*{{nerf|Final Cannonball damage decreased.}}
|-
|-
| align="left" | 7 || 53 || 157% || 544% || 2722% || 99%
| 04/27/2017 ||05/10/2017|| align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{buff|Initial Cannonball damage increased.}}
*{{buff|Final Cannonball damage increased.}}
|-
|-
| align="left" | 8 || 56 || 161% || 559% || 2796% || 102%
|07/27/2017||08/09/2017|| colspan="2" align="left" |
*Fixed issue where skill range decrease when using in [[S-4]].
|-
|-
| align="left" | 9 || 59 || 165% || 573% || 2870% || 105%
| rowspan="2" |02/22/2018|| rowspan="2" | 04/18/2018
| colspan="2" align="left" |
*{{nerf|Manabreak cancel removed.}}
|-
|-
| align="left" | 10 || 62 || 169% || 588% || 2944% || 107%
| align="left" |
*{{buff|Charge damage increased.}}
*{{buff|Cannon Hit damage increased.}}
*{{buff|Initial Continuous Shelling damage increased.}}
*{{buff|Final Continuous Shelling damage increased.}}
*{{nerf|Awakening damage decreased.}}
| align="left" |  
*{{buff|Charge damage increased.}}
*{{buff|Cannon Hit damage increased.}}
*{{buff|Initial Continuous Shelling damage increased.}}
*{{nerf|Awakening damage decreased.}}
*{{nerf|Final Continuous Shelling damage decreased.}}
|-
|-
| align="left" | 11 || 65 || 174% || 603% || 3018% || 110%
|04/05/2018||04/18/2018|| align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
|-
| align="left" | 12 || 68 || 178% || 618% || 3092% || 113%
|11/09/2023|| rowspan="2" | 12/06/2023 || colspan="2" align="left" |
*Skill features changed.
*'''Enhanced''' trait  change to  '''Critical''' trait.
*'''Gigantic''' trait  change to  '''Heavy''' trait.
|-
|-
| align="left" | 13 || 71 || 182% || 632% || 3166% || 115%
| 11/23/2023 || colspan="2" |
*{{nerf|'''Damage''' decreased.}}
|}
|}
</tabber>
<br>
== Tips and Details ==
*The final cannonball will unleash a powerful explosion that will fling all enemies off their feet.
**In [[Awakening Mode]], the floor will reverberate with the impact, dealing more magic damage.
*Requires a minimum of 3 cannonballs to execute this skill. 
*Mana breaking during the cannon blasts is impossible.
<br>
== Updates ==
* 3/29/2012 KR:
**The vertical range of the last hit that raises the target has been shortened, making it impossible to combo afterwards.
<br>
<br>
== Trivia ==
*[[Lunatic Fury]] was renamed to '''Innocent Fury''' in the Japanese version of Elsword.
**This has been changed back after the Chung's 2nd job class update in Japan.


==Alternative Names==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|KR=루나틱 퓨리 |KRName=Lunatic Fury
|FR=Tireur fanatique |FRName=Lunatic Shooter
|UK=Crazy Cannon Rage
|ES=Loca furia artillera |ESName=Crazy Artillery Rage
|JP=ルナティックフューリー|JPName=Lunatic Fury<br>Innocent Fury (before [[Iron Paladin]]'s release)
|CN=狂怒 |CNName=Lunatic Fury
|PL=Siewca Spustoszenia |PLName=Sower of Desolation
|BR=Fúria Insana |BRName=Lunatic Fury
|IT=Furia Folle del Bazooka |ITName=Crazy Cannon Rage
|DE=Irrer Kanonenwüter |DEName=Crazy Canon Rage
}}
<br>
<br>
<tabber>
{{SkillNav - Fury Guardian}}
|-|
NA=
{{FGSkills}}
|-|
KR=
{{FGSkillsKR}}
</tabber>
 
[[Category:Chung_Skills]]
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