Electronic Field: Difference between revisions

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<div style="float: right;">{{#ev:youtube|2wv0Uaulo6A|300}}</div>
__NOTOC__{{Languages|Electronic Field}}
{{#ev:youtube|_-5iZRMXTzI|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:CMA1.png]]<br>
| [[File:CMA1.png]]
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Eve summons Ophelia to cast a huge electrical magic sphere, causing the enemy to continously get damage with a final huge damage finisher at the end.
| {{SkillType|SA|T}} Summon Ophelia to cast an electric field that constantly damages the enemy.
|-
|
| {{color|#FFCC00|Ophelia|b=1}}
*Follows the caster throughout the duration and attacks nearby enemies.
*In PvP, receives 25% of caster's HP.
|-
|
| {{SkillText|CoreActivation}}
|-
|
| {{SkillText|True|ElectronicField}}
|}
|}
<br>  
<br>  


== Prerequisites  ==
== Requirements ==
{{PreStart}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{{PreRow|Class=Code Empress|Master=5|SP=70|Skill=-|Req=-}}
|-
{{PreEnd}}
! Class !! Level Required
|-
| [[Code: Empress]] || 55
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Ophelia !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Electric Field !! Final Hit !! HP !! Attack/Defense !! Duration !! Electric Field !! Final Hit
|-
| {{PvE}} || 371% || 1414% || Indefinite || rowspan=2 | 100% of caster's || rowspan=2 | 60 Seconds || rowspan=2 | 4 || rowspan=2 | 1 || rowspan=2 | 100 MP || rowspan=2 | 10 Seconds
|-
| {{PvP}} || 133% || 510% || 25% of caster's
|}
<br>


{| cellpadding="5" style="border-collapse: collapse; border: 1px solid rgb(0, 0, 0);"
== Ophelia ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
|-
| style="border-style: solid; border-width: 1px;" | '''Lv'''
! rowspan=2 | Mode !! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits
| style="border-style: solid; border-width: 1px;" |  
|-
'''Initial Dmg'''
! Nasod Grenade !! Nasod Blast !! Nasod Fission Bomb !! Nasod Grenade !! Nasod Blast !! Nasod Fission Bomb
|-
| {{PvE}} || 301% || 603% || 152% || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 6
|-
| {{PvP}} || 108% || 218% || 55%
|}
<br>
 
== [[Skill Traits]] ==
{{Traits|Eve|Electronic Field|Useful, Light|dmg=80|hits=Electric Field: 6<br>Final Attack: 2|mp=100}}
<br>


'''&nbsp;&nbsp; &nbsp;(4 hits)'''  
== Total Damage ==
{{Damage|true|Eve
|dmg=371, 1414
|pvp_dmg=133, 510
|hits=4, 1
|hits_useful=6, 2
|useful_penalty=0.8
|passive1=Queen's Authority
|bug=true
}}


| style="border-style: solid; border-width: 1px;" | '''Finisher Dmg'''
==Total Damage: Ophelia==
| style="border-style: solid; border-width: 1px;" |  
{{Damage
'''Awakening Initial Dmg'''
|dmg=301
|pvp_dmg=108
|hits=3
|hits_useful=3
|useful_penalty=0.8
|passive1=Queen's Authority
|passive2=Queen's Blessing
|prefix=grenade
}}


'''&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; (6 hits)'''  
{{Damage
|dmg=603
|pvp_dmg=218
|hits=1
|hits_useful=1
|useful_penalty=0.8
|passive1=Queen's Authority
|passive2=Queen's Blessing
|prefix=blast
}}


| style="border-style: solid; border-width: 1px;" | '''Awakening Finisher Dmg'''
{{Damage
| style="border-style: solid; border-width: 1px;" | '''MP'''
|dmg=152
| style="border-style: solid; border-width: 1px;" | '''Cooldown'''
|pvp_dmg=55
|hits=6
|hits_useful=6
|useful_penalty=0.8
|passive1=Queen's Authority
|passive2=Queen's Blessing
|prefix=bomb
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
|-
| style="border-style: solid; border-width: 1px;" | 1
! rowspan=3 | Mode !! colspan=6 | Base !! colspan=6 | [[Queen's Authority]]/[[Queen's Blessing]]
| align="center" style="border-style: solid; border-width: 1px;" | 78%
| align="center" style="border-style: solid; border-width: 1px;" | 311%
| align="center" style="border-style: solid; border-width: 1px;" | 59%
| align="center" style="border-style: solid; border-width: 1px;" | 471%
| rowspan="5" style="border-style: solid; border-width: 1px;" | 100MP
| rowspan="5" style="border-style: solid; border-width: 1px;" | 7s
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
! colspan=3 | Normal !! colspan=3 | Useful !! colspan=3 | Normal !! colspan=3 | Useful
| align="center" style="border-style: solid; border-width: 1px;" | 93%
| align="center" style="border-style: solid; border-width: 1px;" | 373%
| align="center" style="border-style: solid; border-width: 1px;" | 71%
| align="center" style="border-style: solid; border-width: 1px;" | 565%
|-
|-
| style="border-style: solid; border-width: 1px;" | 3
! Nasod Grenade !! Nasod Blast !! Nasod Fission Bomb !! Nasod Grenade !! Nasod Blast !! Nasod Fission Bomb !! Nasod Grenade !! Nasod Blast !! Nasod Fission Bomb !! Nasod Grenade !! Nasod Blast !! Nasod Fission Bomb
| align="center" style="border-style: solid; border-width: 1px;" | 109%
|-  
| align="center" style="border-style: solid; border-width: 1px;" | 435%
| {{PvE}}
| align="center" style="border-style: solid; border-width: 1px;" | ??%  
| {{#var: grenade_total_damage}} || {{#var: blast_total_damage}} || {{#var: bomb_total_damage}} || {{#var: grenade_total_damage_useful}} || {{#var: blast_total_damage_useful}} || {{#var: bomb_total_damage_useful}}
| align="center" style="border-style: solid; border-width: 1px;" | ???%
<!--Queen's Passives-->
| {{#var: grenade_total_damage_passive1_passive2}} || {{#var: blast_total_damage_passive1_passive2}} || {{#var: bomb_total_damage_passive1_passive2}} || {{#var: grenade_total_damage_useful_passive1_passive2}} || {{#var: blast_total_damage_useful_passive1_passive2}} || {{#var: bomb_total_damage_useful_passive1_passive2}}
|-  
| {{PvP}}
| {{#var: grenade_total_damage_pvp}} || {{#var: blast_total_damage_pvp}} || {{#var: bomb_total_damage_pvp}} || {{#var: grenade_total_damage_useful_pvp}} || {{#var: blast_total_damage_useful_pvp}} || {{#var: bomb_total_damage_useful_pvp}}
<!--Queen's Passives-->
| {{#var: grenade_total_damage_passive1_passive2_pvp}} || {{#var: blast_total_damage_passive1_passive2_pvp}} || {{#var: bomb_total_damage_passive1_passive2_pvp}} || {{#var: grenade_total_damage_useful_passive1_passive2_pvp}} || {{#var: blast_total_damage_useful_passive1_passive2_pvp}} || {{#var: bomb_total_damage_useful_passive1_passive2_pvp}}
|}
<br>
 
== Related Skills ==
{{SkillTable|
CodeEmpressPassive1.png; Queen's Authority;
CodeEmpressPassive2.png; Queen's Blessing;
CodeEmpressPassive4.png; Awakened Will: Code: Empress;
CodeEmpressPassive5.png; Cheat Code: Rule Breaker Locked-Trans2;
}}
<br>
 
== Tips and Details ==
*The summon is affected by party buffs.
*Enemies are instantly knocked down by the final attack, so any followup combos are not possible.
*Unlike most skills, the '''Useful''' trait does affect the hit count of the 1-hit '''Final Hit''' of the skill, raising the total damage considerably. Unfortunately, however, '''Ophelia''''s own attacks will also take the damage penalty and do not gain extra hits, drastically reducing overall damage dealt.
*Similar to other summoning skills, the stats of Ophelia depends on the user's stats and active buffs when it was summoned.
*The '''Electric Field''' and '''Final Hit''' parts of this skill are not affected by [[Cheat Code: Rule Breaker]]'s Summon Damage Increase.
*With '''Useful''', '''Electric Field''' will deal an extra hit in [[Free Training]].
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
! width="300px" | Video
| align="center" style="border-style: solid; border-width: 1px;" | 124%
! Description
| align="center" style="border-style: solid; border-width: 1px;" | 497%
| align="center" style="border-style: solid; border-width: 1px;" | ??%
| align="center" style="border-style: solid; border-width: 1px;" | ???%
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
|{{#ev:youtube|2wv0Uaulo6A|300}}
| align="center" style="border-style: solid; border-width: 1px;" | 148%
|Between its initial release and the 05/29/2014 KR Patch, Ophelia would disappear after dealing its initial attack and would not remain as a support NPC.
| align="center" style="border-style: solid; border-width: 1px;" | 591%
| align="center" style="border-style: solid; border-width: 1px;" | 112%
| align="center" style="border-style: solid; border-width: 1px;" | 895%
|}
|}
<br>


==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 02/18/2010 || 12/14/2011 || colspan=2 align="left" |
*'''Electronic Field''' added.
|-
| 05/29/2014 || 09/17/2014 || colspan=2 align="left" |
*{{buff|After skill, Ophelia will begin to fight for 20 seconds.}}
|-
| 01/22/2015 || - || colspan=2 align="left" |
*Nasod Fission Shot's hit amount fixed.
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{buff|Summon's visual effect changes to follow the hitbox, so the visual effect becomes larger.}}
*{{nerf|Nasod Grenade's hitbox changes to follow the visual effect, so the hitbox becomes smaller.}}
|-
| 08/27/2015 || - || colspan=2 align="left" |
*{{buff|MP Usage decreased.}}
*{{buff|Duration increased in Dungeon.}}
|-
| 12/03/2015 || - || colspan=2 align="left" |
*Tooltip error fixed.
|-
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |
*Fixed issue where summons not coming out in certain situations.
|-
| 02/18/2016 || - || colspan=2 align="left" |
*Fixed Skill Ring effects not working on the skill.
|-
| rowspan=2 | 04/21/2016 || rowspan=2 | 05/18/2016 || colspan=2 align="left" |
*{{buff|"'''Useful'''" attribute effect increased.}}
*'''Regeneration (1)''' trait changed to '''Light'''.
*Fixed issue where the skill is not affected by Maximize.
|-
| align="left" |
*None
| align="left" |
*{{buff|Modified Duration removed.}}
|-
| 06/30/2016 || 07/13/2016 || align="left" |
*{{buff|Summon's HP is infinite.}}
| align="left" |
*None
|-
| 08/25/2016 || - || colspan=2 align="left" |
*Fixed issue where is not affected by Transcendent skillslot.
|-
| 09/08/2016 || - || colspan=2 align="left" |
*Fixed summons dying from attribute attacks.
*Damage error when non-awaken fixed.
|-
| 10/13/2016 || 11/23/2016 || align="left" |
*None
| align="left" |
*{{nerf|Summon's HP decreased.}}
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{buff|Final Attack damage increased.}}
*{{buff|Summon damage increased.}}
|-
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |
*Fixed issue where not affected by [[Queen's Authority]] in [Enhanced] level.
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 05/18/2017 || 05/31/2017 || colspan=2 align="left" |
*Fixed issue where cannot move when gain [[Heroic Mode|Wimp's]] Monster Freeze effect.
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/25/2019 || 05/22/2019 || colspan=2 align="left" |
*{{buff|Summon unit affected by Critical Damage and Physical/Magical Damage Increase effects.}}
|-
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |
*{{buff|Changed to be completely physical damage.}}
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |
*{{buff|AI revamp.}}
**Movement Speed increased.
**Action Speed and frequency increased.
**Certain attacks changed to not knock down.
|-
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |
*{{buff|Summon unit affected by Skill Damage Increase effects.}}
|}
<br>
<br>


== Tips and Details ==
==Alternative Names ==
*[[Awakening Mode]] increases the damage of the skill, and allows Ophelia to cast more hits before going to the finisher.
{{AlternateLanguages
**After the last hit, the opponent will be launched in the air, allowing additional comboing.
|Color={{ColorSel|CharLight|Eve}}
 
|KR=일렉트로닉 필드 |KRName=Electronic Field
{{CMSkills}}
|FR=Champ magnétique |FRName=Magnetic Field
|UK=Electricity Field
|JP=エレクトロニックフィールド |JPName=Electronic Field
|CN=电击磁场 |CNName=Electric Shock Magnetic Field
|PL=Elektro-Pole |PLName=Electronic Field
|BR=Campo Eletrônico |BRName=Electronic Field
|IT=Campo Elettrico |ITName=Electric Field
|DE=Stromfeld |DEName=Electronic Field
}}
<br>
{{SkillNav - Code: Empress}}
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