Code: Thunderbolt: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Code: Thunderbolt}}
<div style="float: right;">{{#ev:youtube|PYYuII31l68|300}}</div>
{{#ev:youtube|QlOfeB7Mqw8|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[Image:codethunderbolt.png]]<br>  
| [[File:CT1.png]]<br>[[File:CT2.png]]
| '''[Hyper Active]''' Eve summons a Nasod called 'Ferdinand'. He will drop from the sky and deal damage to targets. After being summoned, he will act like a NPC summon; will automatically teleport to Eve if too far and will attack automatically when a target is in range. All targets will focus attacking on Ferdinand instead of Eve. When receiving damage, Ferdinand will not get stagger. Ferdinand will only disappear when his HP drops to 0 or when you press the skill button again. If you press the skill button again, Ferdinand will do a final slash before bowing to Eve and disappear.
| {{SkillType|HA}} Summon Ferdinand (Code: Thunderbolt).
|-
|
| {{color|#FFCC00|Ferdinand|b=1}}
*Ferdinand will shadow the summoner and incinerate enemies nearby for the duration.
*Invincible in Dungeons and has Player's HP in PvP.
*When his HP turns 0, Ferdinand will cast a final attack. He will also be able to trigger a final attack by pressing the skill key again.
|-
|
| {{SkillText|ElEssence}}
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:#FF93AE;"
|-
! Class             !! Master !! Level Required !! SP Used To Unlock !! SP Used Per Level
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Code Empress]]   || Lv. 20 || 65             || 10                || 7
| [[Code: Empress]] || 65 || {{SkillText|SkillQuest|5}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! rowspan=2 | Mode !! rowspan=2 | Summon Damage (Physical) !! colspan=3 | Ferdinand !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown !! rowspan="2" | Item Usage
|-
! HP !! Attack/Defense !! Duration
|-
| colspan="8" | '''Normal'''
|-
| {{PvE}} || 5535% || Indefinite || rowspan="2" | 100% of caster's || rowspan="2" | 60 Seconds || rowspan="2" | 300 MP || rowspan="2" | 180 seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1
|-
| {{PvP}} || 664% || 100% of caster's
|-
| colspan="8" | '''[Enhanced]'''
|-
| {{PvE}} || 6643% || Indefinite || rowspan="2" | 100% of caster's || rowspan="2" | 60 Seconds || rowspan="2" | 300 MP || rowspan="2" | 180 seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1
|-
| {{PvP}} || 797% || 100% of caster's
|}
<br>


{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
== Ferdinand ==
|- style="background:#FF93AE;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
! Skill Level !! Required Level !! Stuff !! Stuff !! Stuff !! Stuff !! Stuff !! MP Cost !! Cooldown
|-
! rowspan=2 | Mode !! colspan=4 | Damage (Physical) !! colspan=4 | Max Hits
|-
! Horizontal Slash !! Vertical Slash !! Homing Disk Bullet !! Final Hit !! Horizontal Slash !! Vertical Slash !! Homing Disk Bullet !! Final Hit
|-
| colspan="9" | '''Normal'''
|-
| {{PvE}} || 2460% || 3075% || 902% || 3173% || rowspan="2" | 1 || rowspan="2" | 1 || rowspan="2" | 8 || rowspan=2 | 5
|-
| {{PvP}} || 295% || 369% || 108% || 380%
|-
| colspan="9" | '''[Enhanced]'''
|-
| {{PvE}} || 2953% || 3690% || 1083% || 3808% || rowspan="2" | 1 || rowspan="2" | 1 || rowspan="2" | 8 || rowspan=2 | 5
|-
| {{PvP}} || 354% || 442% || 129% || 456%
|}
<br>
 
== Total Damage: Ferdinand ==
{{Damage
|dmg=2953
|pvp_dmg=354
|prefix=horizontal
}}
 
{{Damage
|dmg=3690
|pvp_dmg=442
|prefix=vertical
}}
 
{{Damage
|dmg=1083
|pvp_dmg=129
|hits=8
|prefix=homing
}}
 
{{Damage
|dmg=3808
|pvp_dmg=456
|hits=5
|prefix=final
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! rowspan=2 | Mode !! colspan=4 | Base
|-
! Horizontal Slash !! Vertical Slash !! Homing Disk Bullet !! Final Hit
|-
| {{PvE}}
| {{#var: horizontal_total_damage}} || {{#var: vertical_total_damage}} || {{#var: homing_total_damage}} || {{#var: final_total_damage}}
|-  
|-  
| align="left" | 1 || 65 || || || || ||
| {{PvP}}
| rowspan=2 | 300 MP
| {{#var: horizontal_total_damage_pvp}} || {{#var: vertical_total_damage_pvp}} || {{#var: homing_total_damage_pvp}} || {{#var: final_total_damage_pvp}}
| rowspan=2 | 180 seconds
|}
<br>
 
== Related Skills ==
{{SkillTable
|CodeEmpressPassive4.png; Awakened Will: Code: Empress;
CodeEmpressPassive5.png; Cheat Code: Rule Breaker Locked-Trans2;
}}
<br>
 
== Tips and Details ==
*The summon is affected by party buffs.
*Like any NPC summon, Ferdinand will automatically teleport to you if he is too far away, and will attack automatically when a target is in range.
*All targets will focus their attacks on Ferdinand instead of you. When receiving damage, Ferdinand will not stagger.
**In PvP, Ferdinand will automatically teleport to you when you take damage.
*Similar to other summoning skills, the stats of Ferdinand depends on the user's stats and active buffs when he was summoned.
*While '''Ferdinand''' is a summon, he is not affected by any summon-related passives as they all explicitly exclude the Hyper Active skills.
**The notable exceptions to this are [[Awakened Will: Code: Empress]]'s MP Recovery effect, in which Ferdinand will still contribute MP every time he hits something, and [[Cheat Code: Rule Breaker]] which provides Ferdinand with an aura that boosts Hyper Active damage.
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 08/01/2013 || 06/11/2014 || colspan=2 align="left" |  
*'''Code: Thunderbolt''' added.
|-
| 05/07/2015 || - || colspan=2 align="left" |  
*Fixed issue with skill icon images not switching in certain circumstances.
|-
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |
*{{buff|HP changed to match [[Mastermind]]'s [[Apocalypse]] max HP.}}
*{{buff|Disk Shot Chain Explosions changed to homing attacks.}}
|-
| 02/18/2016 || - || colspan=2 align="left" |  
*Fixed Ferdinand not having 2x the caster's HP like he should.
|-
|-
| align="left" | 2 || 70 || || || || ||
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
*{{buff|AI improved.}}
*Fixed issue where the skill is not affected by Maximize.
|-
|-
| 06/30/2016 || 07/13/2016 || align="left" |
*{{buff|Summon's HP is infinite.}}
| align="left" |
*None
|-
| 07/28/2016 || - || colspan=2 align="left" |
*Tooltip error fixed.
|-
| 09/08/2016 || - || colspan=2 align="left" |
*Fixed summons dying from attribute attacks.
|-
| 09/29/2016 || - || colspan=2 align="left" |
*Fixed issue where Ferdinand not disappearing when using [[Code: Recovery|Code: Recovery - Attention]] before it disappears.
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |
*Fixed issue where Ferdinand is affected by some passives.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*Fixed issue where lasting infinitely when changing skill in the skill slot.
|-
| rowspan=2 | 01/25/2017 || rowspan=2 | 02/08/2017 || colspan=2 align="left" |
*{{buff|Finisher damage increased.}}
*{{nerf|Summon damage decreased.}}
*{{nerf|Summon damage decreased.}}
|-
| align="left" |
*None
| align="left" |
*Fixed issue where having same damage during awakening and non awakening.
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|Homing Disk Bullet damage decreased.}}
|-
| 05/18/2017 || 05/31/2017 || colspan=2 align="left" |
*Fixed issue where cannot move when gain [[Heroic Mode|Wimp's]] Monster Freeze effect.
|-
| 07/13/2017  || 07/26/2017 || colspan=2 align="left" |
*{{buff|Ferdinand damage increased.}}
|-
| 06/28/2018 || 07/11/2018 || align="left" |
*{{buff|Summoning damage increased.}}
*{{buff|Homing Disk damage increased.}}
*{{buff|Finisher damage increased.}}
*{{nerf|Horizontal Slash damage decreased.}}
*{{nerf|Vertical Slash damage decreased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/25/2019 || 05/22/2019 || colspan=2 align="left" |
*{{buff|Summon unit affected by Critical Damage and Physical/Magical Damage Increase effects.}}
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |
*{{buff|AI revamp.}}
**Movement Speed increased.
**Action Speed and frequency increased.
**Certain attacks changed to not knock down.
|-
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |
*{{buff|Summon unit affected by Skill Damage Increase effects.}}
|}
|}
<br>


{{CMSkills}}
==Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Eve}}
|KR=코드 : 썬더볼트<br>링크 오버차지 일루전 - 썬더볼트|KRName=Code: Thunderbolt<br>Link Overcharge Illusion - Thunderbolt (between August 1, 2013 and August 20, 2015)
|FR=Code : éclair      |FRName=Code: Thunderbolt
|DE=Code : Blitzschlag |DEName= Code: Thunderbolt
|JP=コード:サンダーボルト |JPName=Code: Thunderbolt
|CN=女王神侍 |CNName=Queen's God Servant
|IT=Codice: colpo di fulmine |ITName=Code: Thunderbolt
|PL=Kod: Piorun |PLName=Code: Thunderbolt
|BR=Código: Thunderbolt  |BRName=Code: Thunderbolt
|ES=Código: descarga eléctrica |ESName=Code: Electric Discharge
}}
<br>
{{SkillNav - Code: Empress}}
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