Particle Ray/ModA: Difference between revisions
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Shironsaki (talk | contribs) m (Text replacement - "04/25/2024 || -" to "04/25/2024 || <!-- Approx 05/22/2024-->") |
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|Character=Eve | |Character=Eve | ||
}} | }} | ||
{{#ev:youtube| | {{#ev:youtube|qA0DhkDjvNc|400|right}} | ||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| {{Force|CodeElectraSkill6.png}} | | {{Force|CodeElectraSkill6.png}} | ||
| {{SkillType|SA|S|M}} | | {{SkillType|SA|S|M}} Create a force field above towards the front to defeat the enemies below it. | ||
|- | |- | ||
| | | | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | ||
|- | |- | ||
! rowspan=" | ! rowspan="3" | Mode !! colspan="5" | Damage (Magical) !! colspan="8" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown | ||
|- | |- | ||
! Beam Attack !! Amplification Field - Beam Attack !! Spectrum Field - Beam Attack !! Reactive Field - Multiple Electric Spears !! Fusion Field - Multiple Electric Spears !! Normal | ! rowspan="2" | Beam Attack !! rowspan="2" | Amplification Field - Beam Attack !! rowspan="2" | Spectrum Field - Beam Attack !! rowspan="2" | Reactive Field - Multiple Electric Spears !! rowspan="2" | Fusion Field - Multiple Electric Spears !! colspan="2" | Normal / Amplify !! colspan="2" | Spectrum !! colspan="2" | Reactive !! colspan="2" | Fusion | ||
|- | |- | ||
! Per Beam !! Beam Count !! Per Beam !! Beam Count !! Per Field !! Field Count !! Per Field !! Field Count | |||
|- | |- | ||
| {{PvP}} || | | {{PvE}} || 340% || 416% || 180% || 306% || 184% || rowspan="2" | 7 || rowspan="2" |3|| rowspan="2" | 7 || rowspan="2" |6|| rowspan="2" | 5 || rowspan="2" |3|| rowspan="2" | 10 || rowspan="2" |3|| rowspan="2" | 160 MP || rowspan="2" | 14 Seconds | ||
|- | |||
| {{PvP}} || 129% || 158% || 68% || 127% || 76% | |||
|} | |} | ||
<br> | <br> | ||
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=== Normal=== | === Normal=== | ||
{{Damage|true|Eve | {{Damage|true|Eve | ||
|dmg= | |dmg=340 | ||
|pvp_dmg= | |pvp_dmg=129 | ||
|hits=7 | |hits=7 | ||
|count=3 | |||
|count_name=Beam | |||
|heavy=true | |heavy=true | ||
}} | }} | ||
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===Amplify=== | ===Amplify=== | ||
{{Damage|true|Eve | {{Damage|true|Eve | ||
|dmg= | |dmg=416 | ||
|pvp_dmg= | |pvp_dmg=158 | ||
|hits=7 | |hits=7 | ||
|count=3 | |||
|count_name=Beam | |||
|heavy=true | |heavy=true | ||
}} | }} | ||
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=== Spectrum === | === Spectrum === | ||
{{Damage|true|Eve | {{Damage|true|Eve | ||
|dmg= | |dmg=180 | ||
|pvp_dmg= | |pvp_dmg=68 | ||
|hits=21 | |hits=7 | ||
|avg_hits=21 | |||
|count=6 | |||
|use_avg=true | |||
|count_name=Beam | |||
|heavy=true | |heavy=true | ||
}} | }} | ||
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===Reactive=== | ===Reactive=== | ||
{{Damage|true|Eve | {{Damage|true|Eve | ||
|dmg= | |dmg=306 | ||
|pvp_dmg= | |pvp_dmg=127 | ||
|hits= | |hits=5*3 | ||
|heavy=true | |heavy=true | ||
}} | }} | ||
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===Fusion=== | ===Fusion=== | ||
{{Damage|true|Eve | {{Damage|true|Eve | ||
|dmg= | |dmg=184 | ||
|pvp_dmg= | |pvp_dmg=76 | ||
|hits= | |hits=10*3 | ||
|heavy=true | |heavy=true | ||
}} | }} | ||
</div> | </div> | ||
}} | }} | ||
*'''Average''' in '''Spectrum Mode''' assumes 21 hits. | |||
<br> | <br> | ||
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| | | | ||
CodeElectraSkill1.png; El Crystal Spectrum; | CodeElectraSkill1.png; El Crystal Spectrum; | ||
CodeBattleSeraphSkill7.png; Energetic Heart; | |||
CodeSarielPassive1.png; Overload; | CodeSarielPassive1.png; Overload; | ||
}} | }} | ||
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== Tips and Details == | == Tips and Details == | ||
*During normal, '''Amplify''' and '''Spectrum''' mode, the | *During normal, '''Amplify''', and '''Spectrum''' mode, the beams will end just slightly below you. | ||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
* | *Prior to the 04/25/2024 KR patch, {{mod|Particle Ray|1}} was one of only two skills, alongside {{mod|Burst Grenade|1}}'s Laser hit, that directly attacked on the Z-Axis, without the skill simply being large enough to hit into other planes (like [[Eschaton]]), or following paths/being a homing projectile. | ||
<br> | <br> | ||
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*{{nerf|Fusion Damage decreased.}} | *{{nerf|Fusion Damage decreased.}} | ||
|- | |- | ||
| 04/25/2024 || | | 04/25/2024 || 05/22/2024 || colspan=2 align="left" | | ||
*Skill features changed. | *Skill features changed. | ||
|} | |} |