Template:SkillText: Difference between revisions

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*MP consumption ↓ MP gains ↑ when Vitality is activated
*MP consumption ↓ MP gains ↑ when Vitality is activated
   | RuneSkills=*Rune Skills: [[Lodestar]], [[Fire Rune]], [[Enchant Dash]], [[Luna Blade]] ([[Luna Blade/ModA|A]]), [[Rune Field]], [[Splash Explosion]] ([[Splash Explosion/ModA|A]]), [[Triple Saber]], [[Extreme Rune Buster]] ([[Extreme Rune Buster/ModA|A]])
   | RuneSkills=*Rune Skills: [[Lodestar]], [[Fire Rune]], [[Enchant Dash]], [[Luna Blade]] ([[Luna Blade/ModA|A]]), [[Rune Field]], [[Splash Explosion]] ([[Splash Explosion/ModA|A]]), [[Triple Saber]], [[Extreme Rune Buster]] ([[Extreme Rune Buster/ModA|A]])
}}<noinclude>
}}<noinclude>q
== Aisha ==
== Aisha ==
</noinclude>{{#switch: {{{1|}}}
</noinclude>{{#switch: {{{1|}}}
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'''[[Core Release|{{color|#FF4444|Core Activation Skill}}]]'''
'''[[Core Release|{{color|#FF4444|Core Activation Skill}}]]'''
*Successful attack made during Awakening will activate the Core Attack.
*Successful attack made during Awakening will activate the Core Attack.
  | QueensCall=
[[Queen's Potential|{{Color|#FF85CA|[Queen's Call - {{#switch: {{{2|}}}|All=Sentry, Oberon, Ophelia|Oberon=Oberon|Ophelia=Ophelia}}]|b=1}}]]
*Summoned {{#switch: {{{2|}}}|All=Sentry, Oberon, Ophelia|Oberon=Oberon|Ophelia=Ophelia}} activates the skill.
   | ForceField =
   | ForceField =
{{color|#33FFFF|'''Force Field Skill'''}}
{{color|#33FFFF|Force Field Skill|b=1}}
*{{#switch:{{{2|}}}
*{{#switch:{{{2|}}}
     | EnergyNeedles=When Amplify Field, Spectrum Field, Reactive Field are activated, electric needles damage and size increase.
     | EnergyNeedles=When Amplify Field, Spectrum Field, Reactive Field are activated, electric needles damage and size increase.
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}}
}}
}}<noinclude>
}}<noinclude>
== Chung ==
== Chung ==
</noinclude>{{#switch: {{{1|}}}
</noinclude>{{#switch: {{{1|}}}
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     | Conqueror=For each mutation point used, fires a homing missile.
     | Conqueror=For each mutation point used, fires a homing missile.
     | Energy Shock=When using Dynamo Point, the last hit will link into a Nasod Armor Command.
     | Energy Shock=When using Dynamo Point, the last hit will link into a Nasod Armor Command.
     | Psychic Storm=For each mutation point used, the skill gains a size increment and a longer duration.
     | Psychic Storm=Gust size increases by 20% per dynamo mutation point
     | Mod Psychic Storm=For each mutation point used, decrease the delay between each blast hit.
     | Mod Psychic Storm=For each mutation point used, decrease the delay between each blast hit.
     | Nasod Armor Mode - Full Burst=Duration increases by 5 sec. per Dynamo Point.
     | Nasod Armor Mode - Full Burst=Duration increases by 5 sec. per Dynamo Point.
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     | Phantom Seeker=Increases 5% damage per Dynamo Mutation Point.
     | Phantom Seeker=Increases 5% damage per Dynamo Mutation Point.
     | Flick Disc=Throws one additional disk.
     | Flick Disc=Throws one additional disk.
     | Starfall=Create an additional starfall with half the duration.
     | Starfall=Create additional Starfall with 50% of original duration with Dynamo Mutation Points.
     | Ultimate Fury=Create an additional drone.
     | Ultimate Fury=Create an additional drone.
     | Zero Kelvin Generator=Received Damage Increase effect will increase by 1.5 times.
     | Zero Kelvin Generator=Received Damage Increase effect will increase by 1.5 times.
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     | Moonlight Breaker=When using 1 Dynamo Mutation Point, ignores Guard.
     | Moonlight Breaker=When using 1 Dynamo Mutation Point, ignores Guard.
*When using 2 Dynamo Mutation Point, 10% damage increase.
*When using 2 Dynamo Mutation Point, 10% damage increase.
     | Mod Moonlight Breaker=When using 1 Dynamo Mutation Point, ignores Guard.
     | Supersonic| ModConqueror=Increases 5% damage per Dynamo Mutation Point.
*When using 2 Dynamo Mutation Point, 20% damage increase.
    | Supersonic=Increases 5% damage per Dynamo Mutation Point.
     | Extreme Chaser=Dissolving Beam duration increased by 1 second per Dynamo Mutation Point.
     | Extreme Chaser=Dissolving Beam duration increased by 1 second per Dynamo Mutation Point.
     | Dimension Breaker=Increase black hole range by 10% per Dynamo Mutation Point.
     | Dimension Breaker=Increase black hole range by 10% per Dynamo Mutation Point.
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*Damage increased by 1.2 times when fired.
*Damage increased by 1.2 times when fired.
   | Dynamo Factory=
   | Dynamo Factory=
{{color|#FFC000|'''Dynamo Factory Mode'''}}
{{se|202|{{color|#FFC000|'''Dynamo Factory Mode'''}}}}
*{{color|#FF4444|Dynamo Factory activation: 30 DP}}
*{{color|#FF4444|Dynamo Factory activation: 30 DP}}
*If another mode is already active of not have Dynamo Factory, switched the factory to "{{{2|}}}" mode.
*If another mode is already active of not have Dynamo Factory, switched the factory to "{{{2|}}}" mode.
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   | I'm Helping! = {{color|#ff2bad|[Need Help, Laby?]|b=1}}<br>{{#switch:{{{2|}}}
   | I'm Helping! = {{color|#ff2bad|[Need Help, Laby?]|b=1}}<br>{{#switch:{{{2|}}}
     | Rolly Rolly= Coming in contact with the squishy lump will decrease all attributes.
     | Rolly Rolly= Coming in contact with the squishy lump will decrease all attributes.
     | Milky Way = Decrease Attack Power and Defense when hit by starlight.
     | Milky Way = Reduce the Attack Power and Magical Defense of the targets hit by starlight.
     | Everybody, Punch = Attacked enemy will become {{se||Groggy|groggy}}.
     | Everybody, Punch = Attacked enemy will become {{se||Groggy|groggy}}.
     | Sunshower = Heals HP and MP for allies within the range of the rain.<br>The recovery effect increases the higher the combat power.
     | Sunshower = Heals HP and MP for allies within the range of the rain.<br>The recovery effect increases the higher the combat power.
     | Reflection = Push enemies approaching the zone of light and decrease damage received for allies within the zone of light.
     | Reflection = Push enemies approaching the zone of light and decrease damage received and remove debuffs for allies within the zone of light.
     | It's Windy = All Speed increase for a certain duration for allies within the wind's realm.
     | It's Windy = All Speed increase for a certain duration for allies within the wind's realm.
     | Got You! = Hit enemies will be {{se||Freeze|Frozen}}.
     | Got You! = Hit enemies will be {{se||Freeze|Frozen}}.
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*Each stage will increase explosion damage by 10%
*Each stage will increase explosion damage by 10%
}}<noinclude>
}}<noinclude>
== Noah ==
== Noah ==
</noinclude>{{#switch: {{{1|}}}
</noinclude>{{#switch: {{{1|}}}
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{{color|#00965E|[[Gemstone System|Gem Skill]]|b=1}}
{{color|#00965E|[[Gemstone System|Gem Skill]]|b=1}}
{{#switch:{{{2|}}}
{{#switch:{{{2|}}}
     | Range=
     | Radius=
*Use {{{3|}}} Gemstones to increase attack radius by {{{4|}}}.
*Use {{{3|}}} Gemstones to increase attack radius by {{{4|}}}.
     | Damage=
     | Damage=
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     | Guard Stone =
     | Guard Stone =
*Use 1 Gemstone to also apply {{se||Super Armor||pb}}.
*Use 1 Gemstone to also apply {{se||Super Armor||pb}}.
    | King Lefix =
*Use 3 Gemstones to increase the travel distance of King Lefix by 20%.
    | Knockout =
*Use 3 Gemstones to ignore enemy's defense by 60% (PvP: 24%)
    | Additional =
*Use {{{3|}}} Gemstones to create 1 additional {{{4|}}}.
}}
}}
   | Cutter =
   | Cutter =
{{color|#A1FF67|Cutter Skill|b=1}}
'''{{tag|#A1FF67||[Cutter Skill]|stroke=black}}'''
{{#switch:{{{2|}}}
{{#switch:{{{2|}}}
     | Drum Cutter =
     | Drum Cutter =
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}}
}}
   | Drill =
   | Drill =
{{color|#A1FF67|Drill Skill|b=1}}
'''{{tag|#A1FF67||[Drill Skill]|stroke=black}}'''
*Combine the drill with a Relic to deal damage to a larger area for a long time.
*Combine the drill with a Relic to deal damage to a larger area for a long time.
   | Sandstorm Will=
   | Sandstorm Will=
{{color|#FFD700|[Sandstorm Will]}}
'''{{tag|#FFD700|[Sandstorm Will]|stroke=black}}'''
*Caster and [[Golden Vow|Vower]] {{{2|}}}.
*Caster and [[Golden Vow|Vower]] {{{2|}}}.
   | Aaru =
   | Aaru =
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*This ability has top priority over other resurrection skills.
*This ability has top priority over other resurrection skills.
*In dungeons, record 50% of Maximum HP, and 30% in PvP.
*In dungeons, record 50% of Maximum HP, and 30% in PvP.
*If a player is resurrected with the {{se|1084|Aaru||pb}} buff, they will have the {{se|1085|돌아온 자||sd}} debuff for 50 seconds (PvP: 120 seconds)
*If a player is resurrected with the {{se|1084|Aaru||pb}} buff, they will have the {{se|1085|Resurrected||sd}} debuff for 50 seconds (PvP: 120 seconds)
*Does not stack with [[Seal of Time]], [[Eternal Demersio/Stage 1|Eternal Demersio]], or [[Benediction/Stage 1|Benediction]].
*Does not stack with [[Seal of Time]], [[Eternal Demersio/Stage 1|Eternal Demersio]], or [[Benediction/Stage 1|Benediction]].
  | Rift={{color|#00E005|[Rift Manifestation]|b=1}}
}}<noinclude>
}}<noinclude>


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     | PhoenixTalon=Give Power of Phoenix to nearby allies with half the duration.
     | PhoenixTalon=Give Power of Phoenix to nearby allies with half the duration.
     | FinalStrike=Casting speed increase and final hit provides large hitstun.
     | FinalStrike=Casting speed increase and final hit provides large hitstun.
     | PhantomSword=Give increase in Critical Damage.
     | PhantomSword=Additional Critical Damage increased by for duration.
     | SwordBlasting=Swords are fired forward and can pierce 2 targets.
     | SwordBlasting=Swords are fired forward and can pierce 2 targets.
     | TripleSaber=MP Usage is decreased by 10.
     | TripleSaber=MP Usage is decreased by 10.
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     | DiveKickBombing = Black Hole feature added when charging forward.
     | DiveKickBombing = Black Hole feature added when charging forward.
     | Nature'sForce = MP Gain decreased lessened to -10%.
     | Nature'sForce = MP Gain decreased lessened to -10%.
     | ViolentAttack = Each hit of the Descending Drill will burn 2 MP.
     | ViolentAttack = Additional Damage that ignores Defense by 60% (PvP: 6%) for all hits.
    | ViolentAttackKR = Each hit of the Descending Drill will ignore 60% defense (6% in PvP).
     | SharpFall = [Shockwave] Damage increased depending on height of the fall.
     | SharpFall = [Shockwave] Damage increased depending on height of the fall.
     | SlideDoubleKick = MP recovery for failed hit increased to 75%.
     | SlideDoubleKick = MP recovery for failed hit increased to 75%.
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     | PiercingCharge= Movement distance increased by 20%.
     | PiercingCharge= Movement distance increased by 20%.
     | GuardingCharm= Number of talismans increased by 1.
     | GuardingCharm= Number of talismans increased by 1.
    | HowlingFox= Elemental Resistance Decrease increased by 50 (25 in PvP).
     | FoxShadow= Fox Shadow Radius increased by 20%.
     | FoxShadow= Fox Shadow Radius increased by 20%.
     | Summon = When cancelled, gain 1 additional Energy.
     | Summon = When cancelled, gain 1 additional Energy.
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     | PulseCannon = Damage increased by 1.1 times.
     | PulseCannon = Damage increased by 1.1 times.
* Casting Speed increased by 1.3 times.
* Casting Speed increased by 1.3 times.
    | PsychicStorm = Vortex duration and size increase per Dynamo Mutation Point increased by 1.05 times.
     | QuicksilverAccel = Addtional Dynamo Mutation Point not applied to back flash while awakening.
     | QuicksilverAccel = Addtional Dynamo Mutation Point not applied to back flash while awakening.
     | DynamoConfigurationRailgun = Pierce increased 1 time during Dissolution Mode (Non-Awakening).
     | DynamoConfigurationRailgun = Pierce increased 1 time during Dissolution Mode (Non-Awakening).
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     | Pylon = Action Speed Increased by 20%.
     | Pylon = Action Speed Increased by 20%.
     | Magnetron = 1 additional magnetron created at a 100% chance.
     | Magnetron = 1 additional magnetron created at a 100% chance.
    | PanzerBuster = Fires 2 additional beams up/down from the original, dealing 25% of the skill's damage without inflicting hitstun.
     | PsionicGenerator = Time between casting and explosion decreased.
     | PsionicGenerator = Time between casting and explosion decreased.
     | Starfall = Additional Starfall created from Dynamo Mutation Point usage duration changed to 100%.
     | Starfall = Duration of additional Starfall changed to 100%
     | DelayedExplosion = Homing range increased by 1.5 times.
     | DelayedExplosion = Homing range increased by 1.5 times.
     | ChargedImpulser = Cooldown is decreased by 1 second.
     | ChargedImpulser = Cooldown is decreased by 1 second.
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     | StardustShower =Ignores guard.
     | StardustShower =Ignores guard.
*50% chance to have 100% critical rate.
*50% chance to have 100% critical rate.
    | MindBreak = Magic Attack Reduction increased by 1.3 times.
     | Ambulance = Movement Range increased by 20%.
     | Ambulance = Movement Range increased by 20%.
     | Cure = Recover all Special resources upon instant recovery ({{Special Resources|tooltip}})
     | Cure = Recover all Special resources upon instant recovery ({{Special Resources|tooltip}})
     | Detoxication = Energy Field Duration increased by 2 seconds.
     | Detoxication = Energy Field Duration increased by 2 seconds.
    | Allergy = MP Burn increased by 10.
     | False Diagnosis = Physical/Magical Attack Power Reduction increased by 10%.
     | False Diagnosis = Physical/Magical Attack Power Reduction increased by 10%.


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     | Lightweight Mine=Attacked enemies will be unable to {{se||Leg Injury|dash}} for 2 seconds.
     | Lightweight Mine=Attacked enemies will be unable to {{se||Leg Injury|dash}} for 2 seconds.
     | Viper Shot=Aiming range is increased by 30%.
     | Viper Shot=Aiming range is increased by 30%.
     | KS-83 = {{se||Confusion}} debuff effectiveness increased by 5%.
     | KS-83 = {{se|394|Confusion}} debuff effectiveness increased by 5%.
     | Robot Detonation = Summon 1 additional full width Land Runner.
     | Robot Detonation = Summon 1 additional full width Land Runner.
     | MiracleVision = Increase Maximize by 5%.
     | Miracle Vision = Movement Speed and Jump Speed increase effects added to the list of buffs.
     | MovingShot = Movement increased by 2% for each additional shot for 10 seconds.
     | MovingShot = Movement increased by 2% for each additional shot for 10 seconds.
     | ChainPowder = Damage from shot increased by 10%.
     | ChainPowder = Damage from shot increased by 10%.
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<!-- Lithia's True Skills -->
<!-- Lithia's True Skills -->
     | Sticky Bomb= Increase use by 1 time.
     | Sticky Bomb= Increase use by 1 time.
    | Cubbyhole= Ribbon duration increased by 2 seconds.
    | Entrap= Entrapment Area's range increased by 1.2 times.
   }}
   }}


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     | Magical Makeup=[[File:MagicalMakeup.png|20px]] : While [[Magical Makeup]] is active, certain commands attack range is increased.<br>
     | Magical Makeup=[[File:MagicalMakeup.png|20px]] : While [[Magical Makeup]] is active, certain commands attack range is increased.<br>
     | Swift Kicks=[[File:CombatRangerPassive1.png|20px]] : Physical damage is calculated before [[Swift Kicks]].<br>
     | Swift Kicks=[[File:CombatRangerPassive1.png|20px]] : Physical damage is calculated before [[Swift Kicks]].<br>
     | Power Shot=[[File:WindSneakerPassive2.png|20px]] : Arrow damage is calculated before [[Power Shot]].<br>
     | Power Shot=[[File:WindSneakerPassive2 (Old).png|20px]] : Arrow damage is calculated before [[Power Shot]].<br>
     | Arrow Mastery=[[File:GrandArcherPassive1.png|20px]] : Arrow damage is calculated before [[Arrow Mastery]].<br>
     | Arrow Mastery=[[File:GrandArcherPassive1.png|20px]] : Arrow damage is calculated before [[Arrow Mastery]].<br>
     | Burning Nasod Hand=[[File:OverTakerPassive1.png|20px]] : Nasod Arm damage is calculated before [[Burning Nasod Hand]].<br>
     | Burning Nasod Hand=[[File:OverTakerPassive1.png|20px]] : Nasod Arm damage is calculated before [[Burning Nasod Hand]].<br>
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     | Master of Warfare=[[File:Nova_Imperator_-_Passive_2.png|20px]] : Damage is calculated before [[Master of Warfare]].<br>
     | Master of Warfare=[[File:Nova_Imperator_-_Passive_2.png|20px]] : Damage is calculated before [[Master of Warfare]].<br>
     | Electron Ball=[[File:Status_194.png|20px]] : Electron ball inflicts the {{se|194|Electrocution||ed}} condition for 3 seconds.<br>
     | Electron Ball=[[File:Status_194.png|20px]] : Electron ball inflicts the {{se|194|Electrocution||ed}} condition for 3 seconds.<br>
     | Queen's Authority=[[File:CAPassive1.png|20px]] : Summon unit damage is calculated before [[Queen's Authority]].<br>
     | Queen's Authority=[[File:CodeEmpressPassive1.png|20px]] : Summon unit damage is calculated before [[Queen's Authority]].<br>
     | Remodel Rifle=[[File:SI_RemodelRifle.PNG|20px]] : Bullet damage is calculated before [[Remodel Rifle]].<br>
     | Remodel Rifle=[[File:SI_RemodelRifle.PNG|20px]] : Bullet damage is calculated before [[Remodel Rifle]].<br>
     | Modified Warhead=[[File:ConvertedWarhead.png|20px]] : Cannonball damage is calculated before [[Modified Warhead]].<br>
     | Modified Warhead=[[File:ConvertedWarhead.png|20px]] : Cannonball damage is calculated before [[Modified Warhead]].<br>
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