Template:SkillText: Difference between revisions

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   | Destruction =
   | Destruction =
'''[[Way of the Sword|{{color|#FF4444|Destruction Skill}}]]'''
'''[[Way of the Sword|{{color|#FF4444|Destruction Skill}}]]'''
*Consumes {{color|#FF4444|Destruction gauge}} and acquire {{color|#4488FF|Vitality gauge}}
*Attack Power ↑ when Destruction is activated
*Attack Power ↑ when Destruction is activated
   | Vitality =
   | Vitality =
'''[[Way of the Sword|{{color|#4488FF|Vitality Skill}}]]'''
'''[[Way of the Sword|{{color|#4488FF|Vitality Skill}}]]'''
*Consumes {{color|#4488FF|Vitality gauge}} and acquire {{color|#FF4444|Destruction gauge}}
*MP consumption ↓ MP gains ↑ when Vitality is activated
*MP consumption ↓ MP gains ↑ when Vitality is activated
   | RuneSkills=*Rune Skills: [[Lodestar]], [[Fire Rune]], [[Enchant Dash]], [[Luna Blade]] ([[Luna Blade/Mod|Mod]]), [[Rune Field]], [[Splash Explosion]] ([[Splash Explosion/Mod|Mod]]), [[Triple Saber]], [[Extreme Rune Buster]] ([[Extreme Rune Buster/Mod|Mod]])
   | RuneSkills=*Rune Skills: [[Lodestar]], [[Fire Rune]], [[Enchant Dash]], [[Luna Blade]] ([[Luna Blade/Mod|Mod]]), [[Rune Field]], [[Splash Explosion]] ([[Splash Explosion/Mod|Mod]]), [[Triple Saber]], [[Extreme Rune Buster]] ([[Extreme Rune Buster/Mod|Mod]]), [[Flame Geyser: Radiant Blaze|[Mod] Flame Geyser: Radiant Blaze]], [[Unlimited Blade: Burst Saber|[Mod] Unlimited Blade: Burst Saber]]
}}<noinclude>
}}<noinclude>


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   | Memorize =
   | Memorize =
'''[[Memorize|{{color|#9c76d1|Available for Memorize}}]]'''
'''[[Memorize|{{color|#9c76d1|Available for Memorize}}]]'''
*This skill can be memorized by inputting the skill key during the Memorize Stance. (Stand still for 2 seconds while in MP recovery state)  
*Input skill key during Memorize Stance (1 sec. in standby mode) to memorize.
*Press '''V''' to activate the memorized skills in order.
   | Aer= {{color|#599FF8|[Aer Skill]|b=1}}
   | Aer= {{color|#599FF8|[Aer Skill]|b=1}}
   | Mater= {{color|#FFC45E|[Mater Skill]|b=1}}
   | Mater= {{color|#FFC45E|[Mater Skill]|b=1}}
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     | EnergyNeedles=When Amplify Field, Spectrum Field, Reactive Field are activated, electric needles damage and size increase.
     | EnergyNeedles=When Amplify Field, Spectrum Field, Reactive Field are activated, electric needles damage and size increase.
*When Fusion Field is activated, electric needles damage and numbers increase.
*When Fusion Field is activated, electric needles damage and numbers increase.
    | DamageIncrease=Damage increases when Force Field is activated.
     | #default=Skill reacts to Force Fields.
     | #default=Skill reacts to Force Fields.
   }}
   }}
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     }}
     }}
     | Exorcism={{#switch:{{{3|}}}
     | Exorcism={{#switch:{{{3|}}}
       | 3=[[Exorcism Stance 3: Shadoweave]]
       | 3=[[Shadoweave|Exorcism Stance 3: Shadoweave]]
       | 4=[[Exorcism Stance 4: Darkness Sever]]
       | 4=[[Exorcism Stance 4: Darkness Sever]]
     }}
     }}
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     | Exorcism=
     | Exorcism=
'''[[Secret Exorcism Arts - 'Night Parade of One Hundred Souls'|{{color|#00d921|Secret Exorcism Arts - 'Night Parade of One Hundred Souls'}}]]'''
'''[[Secret Exorcism Arts - 'Night Parade of One Hundred Souls'|{{color|#00d921|Secret Exorcism Arts - 'Night Parade of One Hundred Souls'}}]]'''
*Activate 'Exorcism Stance' in the order of 1/[[Exorcism Stance 2: Specter Restraints|2]]/[[Exorcism Stance 3: Shadoweave|3]]/'''4''' to trigger Exorcism Arts Secret Mode
*Activate 'Exorcism Stance' in the order of 1/[[Exorcism Stance 2: Specter Restraints|2]]/[[Shadoweave|3]]/'''4''' to trigger Exorcism Arts Secret Mode
*Exorcism Stance 1: Activate with {{CDRU}}{{CZ}}{{CX}}, {{CX}}{{CX}}{{CX}}{{CConX}}{{CZ}}, or {{CDR}}{{CZ}}{{CX}}
*Exorcism Stance 1: Activate with {{CDRU}}{{CZ}}{{CX}}, {{CX}}{{CX}}{{CX}}{{CConX}}{{CZ}}, or {{CDR}}{{CZ}}{{CX}}
     | Phantom Fox=
     | Phantom Fox=
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   | Annihilation =
   | Annihilation =
'''[[Chivalry System|{{color|#FF4444|Annihilation Skill}}]]'''
'''[[Chivalry System|{{color|#FF4444|Annihilation Skill}}]]'''
*Consumes {{color|#FF4444|Annihilation gauge}} and acquire {{color|#4488FF|Gale gauge}}
*Ignore Guard (Guard/Knockdown) and 10% of Enemies Defense when Annihilation is activated
*Ignore Guard (Guard/Knockdown) and 10% of Enemies Defense when Annihilation is activated
   | Gale =
   | Gale =
'''[[Chivalry System|{{color|#4488FF|Gale Skill}}]]'''
'''[[Chivalry System|{{color|#4488FF|Gale Skill}}]]'''
*Consumes {{color|#4488FF|Gale gauge}} and acquire {{color|#FF4444|Annihilation gauge}}
*MP Cost ↓ Cooldown ↓ when Gale is activated
*MP Cost ↓ Cooldown ↓ when Gale is activated
   | DivinusManus =  
   | DivinusManus =  
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     |RestrictModA=
     |RestrictModA=
*When using the Annihilation Mode skill during Awakening, Sword Aura hit partially ignores enemies' defense.
*When using the Annihilation Mode skill during Awakening, Sword Aura hit partially ignores enemies' defense.
    |ResoluteBlade=
*When using the Gale Mode skill during Awakening, increase Divinus Manus hits by 20%.
    |PiercingResolution=
*When using the Annihilation Mode skill during Awakening, Divinus Manus damage increased by 20%.
}}
}}
}}<noinclude>
}}<noinclude>
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     | Extreme Chaser=Dissolving Beam duration increased by 1 second per Dynamo Mutation Point.
     | Extreme Chaser=Dissolving Beam duration increased by 1 second per Dynamo Mutation Point.
     | Dimension Breaker=Increase black hole range by 10% per Dynamo Mutation Point.
     | Dimension Breaker=Increase black hole range by 10% per Dynamo Mutation Point.
     | Ambulance=Increases shield size by 20% per Dynamo Mutation Point.
     | Ambulance=Upon Awakening, Barrier size increases by 20% per Dynamo Mutation Point.
     | Cure=Increases Instant HP/MP Recovery by 5% per Dynamo Mutation Point (0.25% in PvP).
     | Cure=Upon awakening, Instant Recovery increases by 5% per Dynamo Mutation Point (0.25% in PvP).
     | Suction=Increases duration by 1 second per Dynamo Mutation Point.
     | Suction=Upon awakening, Damage Suction Duration increases by 1 sec. per Dynamo Mutation Point.
     | PCA=Increases Received Damage Decrease by 2% per Dynamo Mutation Point (1% in PvP).
     | PCA=Upon awakening, Damage Reduction increases by 2% per Dynamo Mutation Point (PvP: 1%).
     | Anesthesia=Increases Freeze duration by 1 second per Dynamo Mutation Point.
     | Immunity=Upon awakening, Drone Duration increases by 1 sec. per Dynamo Mutation Point (PvP: 1%).
     | Immunity=Drone duration increased by 1 second per Dynamo Mutation Point.
     | False Diagnosis=Upon awakening, Debuff Duration increases by 1 sec. per Dynamo Mutation Point.
     | False Diagnosis=Increases debuff duration by 1 second per Dynamo Mutation Point.
     | Mental Hygiene=Upon awakening, use 1 Dynamo Mutation Point to ignore guard.
    | Anesthesia=Upon awakening, Freeze Duration increases by 1 sec. per Dynamo Mutation Point.
    | Cryptic Break=Upon using Dynamo Mutation Point, raise {{se|369|Dynamo Transform (New Update!)}} to max stacks.
    | Zero Trust=Upon using Dynamo Mutation Point, reduce cooldown of '[[Dynamo Factory Add-on - Flotilla/Stage 1|Dynamo Factory Add-on - Flotilla]] (Stage [[Dynamo Factory Add-on - Flotilla/Stage 2|2]], [[Dynamo Factory Add-on - Flotilla/Stage 3|3]], [[Dynamo Factory Add-on - Flotilla/Stage 4|4]])' by 1 sec.
     | #default=Increases {{{4|10}}}% damage per Dynamo Mutation Point.
     | #default=Increases {{{4|10}}}% damage per Dynamo Mutation Point.
     }}
     }}
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     | Zero Kelvin Generator=200
     | Zero Kelvin Generator=200
     | Charged Impulser=110
     | Charged Impulser=110
    | Cryptic Break=200
    | Zero Trust=280
     | #default=100
     | #default=100
     }} MP.}}
     }} MP.}}
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  | Heavy Weaponry Skills=
  | Heavy Weaponry Skills=
{{color|#FFCC00|Heavy Weaponry Skills|b=1}}
{{color|#FFCC00|Heavy Weaponry Skills|b=1}}
*[[Barbecue!]] ([[Barbecue!: Burning Slice|Mod]]), [[M-137 Gatling Gun]], [[M-3 Flamethrower]] ([[M-3 Flamethrower: Impact Flame|Mod]]), [[Flame Strike]], [[FM-31 Grenade Launcher]], [[Laser Rifle]] ([[Laser Rifle/Mod|Mod]]), [[Quantum Bomb]] ([[Quantum Bomb/Mod|Mod]]), [[Operation Raze]], [[FM-92 MK2 Lancer SW]] ([[FM-92 MK2 Lancer SW/Mod|Mod]]), [[Pampero Booster]], [[X-1 Extruder]] ([[X-1 Extruder/Mod|Mod]]), [[Plasma Shock]], [[Aimed Strike]], [[Burst Grenade]] ([[Burst Grenade/Mod|Mod]])
*[[Barbecue!]] ([[Barbecue!: Satellite Roast|Mod]]), [[M-137 Gatling Gun]], [[M-3 Flamethrower]] ([[M-3 Flamethrower: Impact Flames|Mod]]), [[Flame Strike]], [[FM-31 Grenade Launcher]], [[Laser Rifle]] ([[Laser Rifle/Mod|Mod]]), [[Quantum Bomb]] ([[Quantum Bomb/Mod|Mod]]), [[Operation Raze]], [[FM-92 MK2 Lancer SW]] ([[FM-92 MK2 Lancer SW/Mod|Mod]]), [[Pampero Booster]], [[X-1 Extruder]] ([[X-1 Extruder/Mod|Mod]]), [[Plasma Shock]], [[Aimed Strike]], [[Burst Grenade]] ([[Burst Grenade/Mod|Mod]])
  | Chain Revolver/Blade=
  | Chain Revolver/Blade=
{{color|#9370DB|'''Chain Revolver/Blade Skill'''}}
{{color|#9370DB|'''Chain Revolver/Blade Skill'''}}
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     | Bardiet=
     | Bardiet=
* Add an echo per [Rau Stage × 1 second]
* Add an echo per [Rau Stage × 1 second]
     | Heimsuchen=
     | Heimsuchen|Zestoerung=
* Damage Increase by [Rau Stage × 10%]
* Damage Increase by [Rau Stage × 10%]
     | Verlangsamen=
     | Verlangsamen=
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* Create 1 additional orb that deals [Rau Stage × 10% of Shard Damage]  
* Create 1 additional orb that deals [Rau Stage × 10% of Shard Damage]  
     | Rugen=
     | Rugen=
* Additional Debuff that will decrease MP Recovery when attacked by [Rau Stage * 10%] for 3 sec.
* Additional Debuff that will decrease MP Recovery when attacked by [Rau Stage × 10%] for 3 seconds.
     | Sammeln=
     | Sammeln=
* Range Increase by [Rau Stage × 10%]
* Range Increase by [Rau Stage × 10%]
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     | HeimsuchenMod=
     | HeimsuchenMod=
* Damage Increase by [Rau Stage × 10%]
* Damage Increase by [Rau Stage × 10%]
    | Durst=
*Area of expansion effect increases by [Rau Stage × 10%]
     }}
     }}
}}<noinclude>
}}<noinclude>
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*Use {{{3|}}} Gemstones to increase attack radius by {{{4|}}}.
*Use {{{3|}}} Gemstones to increase attack radius by {{{4|}}}.
     | Damage=
     | Damage=
{{#ifeq: {{{3|}}}|1|{{*}}Use 1 Gemstone to increase damage by 10%.|{{*}}Use {{{3|}}} Gemstones to increase damage by 20%.}}
{{#ifeq: {{{3|}}}|1|{{*}}Use 1 Gemstone to increase damage by 10%.|{{*}}Use {{{3|}}} Gemstones to increase damage by {{{4|}}}%.}}
     | Power Stone =
     | Power Stone =
*Use 2 Gemstones to increase buff effect to 20%.
*Use 2 Gemstones to increase buff effect to 20%.
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*Use 3 Gemstones to increase the travel distance of King le Pix by 20%.
*Use 3 Gemstones to increase the travel distance of King le Pix by 20%.
     | Knockout =
     | Knockout =
*Use 3 Gemstones to ignore enemy's defense by 50% (PvP: 24%)
*Use 3 Gemstones to ignore enemy's defense by 50% (PvP: 24%).
     | Additional =
     | Additional =
*Use {{{3|}}} Gemstones to create 1 additional {{{4|}}}.
*Use {{{3|}}} Gemstones to create 1 additional {{{4|}}}.
    | King Cutlet =
* Use 3 Gemstones to increase damage by 20% and ignore 40% of enemies’ defenses.<br>(In PvP, ignore 15% of enemies’ defenses)
}}
}}
   | Cutter =
   | Cutter =
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'''{{tag|#A1FF67||[Drill Skill]|stroke=black}}'''
'''{{tag|#A1FF67||[Drill Skill]|stroke=black}}'''
*Combine the drill with a Relic to deal damage to a larger area for a long time.
*Combine the drill with a Relic to deal damage to a larger area for a long time.
  | Gigadrill Destruction=
'''{{tag|#A1FF67||[Drill Skill]|stroke=black}}'''
* Combine the drill with a Relic to deal damage that ignores 60% (PvP: 20%) of enemies' defense.
   | Sandstorm Will=
   | Sandstorm Will=
'''{{tag|#FFD700||[Sandstorm Will]|stroke=black}}'''
'''{{tag|#FFD700||[Sandstorm Will]|stroke=black}}'''
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     | Cubbyhole= Ribbon duration increased by 2 seconds.
     | Cubbyhole= Ribbon duration increased by 2 seconds.
     | Entrap= Entrapment Area's range increased by 1.2 times.
     | Entrap= Entrapment Area's range increased by 1.2 times.
    | Lucky Chance=Range is increased by 1.2 times. {{*}}MP Usage is decreased by 20%.
   }}
   }}


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     | Burning Nasod Hand=[[File:OverTakerPassive1.png|20px]] : Nasod Arm damage is calculated before [[Burning Nasod Hand]].<br>
     | Burning Nasod Hand=[[File:OverTakerPassive1.png|20px]] : Nasod Arm damage is calculated before [[Burning Nasod Hand]].<br>
     | Overheat=[[File:Status 068.png]] : Damage is calculated before the 5% Overheat buff.<br>
     | Overheat=[[File:Status 068.png]] : Damage is calculated before the 5% Overheat buff.<br>
     | Overheat Mode Activated!=[[File:AOM.png|20px]] : Damage is calculated without [[Overheat Mode Activated!]].<br>
     | Overheat Mode Activated!=[[File:VeteranCommanderPassive3.png|20px]] : Damage is calculated without [[Overheat Mode Activated!]].<br>
     | Awakened Will: Veteran Commander=[[File:RavenTransPassive.png|20px]] : Damage is calculated without [[Awakened Will: Veteran Commander]].<br>
     | Awakened Will: Veteran Commander=[[File:RavenTransPassive.png|20px]] : Damage is calculated without [[Awakened Will: Veteran Commander]].<br>
     | Master of Warfare=[[File:Nova_Imperator_-_Passive_2.png|20px]] : Damage is calculated before [[Master of Warfare]].<br>
     | Master of Warfare=[[File:NovaImperatorPassive2.png|20px]] : Damage is calculated before [[Master of Warfare]].<br>
     | Electron Ball=[[File:Status_194.png|20px]] : Electron ball inflicts the {{se|194|Electrocution||ed}} condition for 3 seconds.<br>
     | Electron Ball=[[File:Status_194.png|20px]] : Electron ball inflicts the {{se|194|Electrocution||ed}} condition for 3 seconds.<br>
     | Queen's Authority=[[File:CodeEmpressPassive1.png|20px]] : Summon unit damage is calculated before [[Queen's Authority]].<br>
     | Queen's Authority=[[File:CodeEmpressPassive1.png|20px]] : Summon unit damage is calculated before [[Queen's Authority]].<br>
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