Template:SkillText: Difference between revisions
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| Destruction = | | Destruction = | ||
'''[[Way of the Sword|{{color|#FF4444|Destruction Skill}}]]''' | '''[[Way of the Sword|{{color|#FF4444|Destruction Skill}}]]''' | ||
*Attack Power ↑ when Destruction is activated | *Attack Power ↑ when Destruction is activated | ||
| Vitality = | | Vitality = | ||
'''[[Way of the Sword|{{color|#4488FF|Vitality Skill}}]]''' | '''[[Way of the Sword|{{color|#4488FF|Vitality Skill}}]]''' | ||
*MP consumption ↓ MP gains ↑ when Vitality is activated | *MP consumption ↓ MP gains ↑ when Vitality is activated | ||
| RuneSkills=*Rune Skills: [[Lodestar]], [[Fire Rune]], [[Enchant Dash]], [[Luna Blade]] ([[Luna Blade/Mod|Mod]]), [[Rune Field]], [[Splash Explosion]] ([[Splash Explosion/Mod|Mod]]), [[Triple Saber]], [[Extreme Rune Buster]] ([[Extreme Rune Buster/Mod|Mod]]), [[Flame Geyser: Radiant Blaze|[Mod] Flame Geyser: Radiant Blaze]], [[Unlimited Blade: Burst Saber|[Mod] Unlimited Blade: Burst Saber]] | | RuneSkills=*Rune Skills: [[Lodestar]], [[Fire Rune]], [[Enchant Dash]], [[Luna Blade]] ([[Luna Blade/Mod|Mod]]), [[Rune Field]], [[Splash Explosion]] ([[Splash Explosion/Mod|Mod]]), [[Triple Saber]], [[Extreme Rune Buster]] ([[Extreme Rune Buster/Mod|Mod]]), [[Flame Geyser: Radiant Blaze|[Mod] Flame Geyser: Radiant Blaze]], [[Unlimited Blade: Burst Saber|[Mod] Unlimited Blade: Burst Saber]] | ||
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| Memorize = | | Memorize = | ||
'''[[Memorize|{{color|#9c76d1|Available for Memorize}}]]''' | '''[[Memorize|{{color|#9c76d1|Available for Memorize}}]]''' | ||
* | *Input skill key during Memorize Stance (1 sec. in standby mode) to memorize. | ||
| Aer= {{color|#599FF8|[Aer Skill]|b=1}} | | Aer= {{color|#599FF8|[Aer Skill]|b=1}} | ||
| Mater= {{color|#FFC45E|[Mater Skill]|b=1}} | | Mater= {{color|#FFC45E|[Mater Skill]|b=1}} | ||
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| Annihilation = | | Annihilation = | ||
'''[[Chivalry System|{{color|#FF4444|Annihilation Skill}}]]''' | '''[[Chivalry System|{{color|#FF4444|Annihilation Skill}}]]''' | ||
*Ignore Guard (Guard/Knockdown) and 10% of Enemies Defense when Annihilation is activated | *Ignore Guard (Guard/Knockdown) and 10% of Enemies Defense when Annihilation is activated | ||
| Gale = | | Gale = | ||
'''[[Chivalry System|{{color|#4488FF|Gale Skill}}]]''' | '''[[Chivalry System|{{color|#4488FF|Gale Skill}}]]''' | ||
*MP Cost ↓ Cooldown ↓ when Gale is activated | *MP Cost ↓ Cooldown ↓ when Gale is activated | ||
| DivinusManus = | | DivinusManus = | ||
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| Cubbyhole= Ribbon duration increased by 2 seconds. | | Cubbyhole= Ribbon duration increased by 2 seconds. | ||
| Entrap= Entrapment Area's range increased by 1.2 times. | | Entrap= Entrapment Area's range increased by 1.2 times. | ||
| Lucky Chance=Range is increased by 1.2 times. {{*}}MP Usage is decreased by 20%. | |||
}} | }} | ||
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| Overheat Mode Activated!=[[File:VeteranCommanderPassive3.png|20px]] : Damage is calculated without [[Overheat Mode Activated!]].<br> | | Overheat Mode Activated!=[[File:VeteranCommanderPassive3.png|20px]] : Damage is calculated without [[Overheat Mode Activated!]].<br> | ||
| Awakened Will: Veteran Commander=[[File:RavenTransPassive.png|20px]] : Damage is calculated without [[Awakened Will: Veteran Commander]].<br> | | Awakened Will: Veteran Commander=[[File:RavenTransPassive.png|20px]] : Damage is calculated without [[Awakened Will: Veteran Commander]].<br> | ||
| Master of Warfare=[[File: | | Master of Warfare=[[File:NovaImperatorPassive2.png|20px]] : Damage is calculated before [[Master of Warfare]].<br> | ||
| Electron Ball=[[File:Status_194.png|20px]] : Electron ball inflicts the {{se|194|Electrocution||ed}} condition for 3 seconds.<br> | | Electron Ball=[[File:Status_194.png|20px]] : Electron ball inflicts the {{se|194|Electrocution||ed}} condition for 3 seconds.<br> | ||
| Queen's Authority=[[File:CodeEmpressPassive1.png|20px]] : Summon unit damage is calculated before [[Queen's Authority]].<br> | | Queen's Authority=[[File:CodeEmpressPassive1.png|20px]] : Summon unit damage is calculated before [[Queen's Authority]].<br> |