Sharp Fall: Difference between revisions

115 bytes removed ,  29 August 2022
m
Text replacement - "{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"[\s]*?↵\|- style="background:{{ColorSel\|CharLight\|(.*?)}}"" to "{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1" |-"
m (Text replacement - "! {{PvP}}" to "| {{PvP}}")
m (Text replacement - "{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"[\s]*?↵\|- style="background:{{ColorSel\|CharLight\|(.*?)}}"" to "{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1" |-")
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Class !! Level Required !! Skill Requirement  
! Class !! Level Required !! Skill Requirement  
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | Shockwave Damage Increase<br>(During awakening) !! colspan=2 | {{se||Faint}} Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | Shockwave Damage Increase<br>(During awakening) !! colspan=2 | {{se||Faint}} Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Empowered Sharp Fall !! colspan=2 | Light Sharp Fall
! Empowered Sharp Fall !! colspan=2 | Light Sharp Fall
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! rowspan=3 | Mode !! colspan=4 | Base
! rowspan=3 | Mode !! colspan=4 | Base
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
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== Updates ==
== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"