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|[Special Active: Strength] Quickly fall down from the air to create a shockwave.|
The target inflicted with shockwave is stunned for 2 sec.
Damage of shockwave increased and duration of stun increased by 1 sec. while awakened.
(Can only be activated in midair)
|NF Consumption Skill
|Final Enhanced Skill
|Class||Level Required||Skill Requirement|
|Wind Sneaker||45||Advanced Training Skill Quest|
|Level Required||Damage (Physical)||Shockwave Damage Increase
|Faint Duration||MP Usage||Cooldown|
|45||650%||2559%||+35% (Est.)||2 Seconds||3 Seconds||200 MP||13 Seconds|
|[Enhanced]||2559% → 4514%|
|Level Required||Damage (Physical)|
|[Enhanced]||905% → 1597%|
|Empowered Sharp Fall||Light Sharp Fall|
|Attribute Effect||Attribute Effect||Details|
|Damage increased to 120%||MP Usage decreased to 80%||160 MP|
|PvE||3,209% → 5,164%||3,850.8% → 6,196.8%||4,104.65% → 6,743.9%||4,925.58% → 8,092.68%|
|PvP||1,135% → 1,827%||1,362% → 2,192.4%||1,451.75% → 2,385.95%||1,742.1% → 2,863.14%|
Tips and Details
- The shockwave damage increase amount during awakening is not listed anywhere on the skill, but is calculated to be around 35%.
- With [Enhanced], the height required to do maximum damage is equal to just under the apex of your standard double jump, and thus attainable in every situation.
- The shock wave has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of Rena) and stays for approximately half of a second after impact.
- This skill is extremely useful as a method of disabling super armored targets in both PvE and PvP.
|Wind Sneaker Skills|