Extinction: Difference between revisions

1,153 bytes removed ,  23 July 2023
Templates!
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Noah
|Character=Noah
|Skill=Extinction
}}
}}
<div style="float: right;">{{#ev:youtube|ZDemTOGXGWc|400}}</div>
{{#ev:youtube|ZDemTOGXGWc|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
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== Skill Information ==
== Skill Information ==
<div class="long-table">
<div class="long-table">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
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! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! colspan=4 | Max Hits !! colspan=4 | {{se|654|Extinction||ed}} !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! colspan=4 | Max Hits !! colspan=4 | {{se|654|Extinction||ed}} !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|-
! rowspan=2 | Moon Fragment !! rowspan=2 | Moonlight !! rowspan=2 | Raining Fragments !! colspan=2 | Moon Fragment !! rowspan=2 | Moonlight !! rowspan=2 | Raining Fragments !! colspan=2 | Damage Received Increase !! colspan=2 | Duration
! rowspan=2 | Moon Fragment !! rowspan=2 | Moonlight !! rowspan=2 | Raining Fragments !! colspan=2 | Moon Fragment !! rowspan=2 | Moonlight !! rowspan=2 | Raining Fragments !! colspan=2 | Damage Received Increase {{Stat|M|AD}} !! colspan=2 | Duration
|-
|-
! Per Fragment !! Fragment Count !! Base !! [Blessing of Moonlight - New Moon] !! Base !! [Blessing of Moonlight - Half Moon]
! Per Fragment !! Fragment Count !! Base !! [Blessing of Moonlight - New Moon] !! Base !! [Blessing of Moonlight - Half Moon]
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|}
|}
</div>
</div>
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{{Traits|Noah|Extinction|Critical, Haste|mp=300|cd=22}}
|-
! colspan=2 | Critical Extinction !! colspan=2 | Haste Extinction
|-
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
|-
| {{SkillText|Critical|120}} || 360 MP || {{SkillText|Haste|80}} || 17.6 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{{Damage|true|Noah
|-
|dmg=585, 1329, 1433
! rowspan=2 | Mode !! colspan=2 | Base
|pvp_dmg=168, 381, 412
|-
|hits=6*3, 1, 21
! Average !! Maximum
|avg_hits=6, 1, 3
|-
}}
| {{PvE}}
*Average assumes 6 hits of '''Moon Fragment''', 1 hit of '''Moonlight''', and 3 hits of '''Raining Fragments'''.
| {{formatnum:{{#expr: (585*6) + 1329 + (1432*3)}}}}% || {{formatnum:{{#expr: (585*6*3) + 1329 + (1432*21)}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: (168*6) + 381 + (412*3)}}}}% || {{formatnum:{{#expr: (168*6*3) + 381 + (412*21)}}}}%
|}
*Average assumes 6 '''Moon Fragment''' hits and 3 '''Raining Fragments''' hits.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|PalePilgrimPassive1.png; Cold Sea;
| width="40" | [[File:SeGSkill09.png]]
PalePilgrimPassive2.png; Serene Sea;
| align="center"  width="150" | [[Verdict]]
PalePilgrimTPassive1.png; Awakened Will: Pale Pilgrim;
| width="40" | [[File:PalePilgrimPassive1.png]]
NyxPietaS02.png; Storming Sea;
| align="center"  width="150" | [[Cold Sea]]
NyxPietaS03.png; Brilliant Moon;
| width="40" | [[File:PalePilgrimPassive2.png]]
}}
| align="center"  width="150" | [[Serene Sea]]
| width="40" | [[File:PalePilgrimTPassive1.png]]
| align="center"  width="150" | [[Awakened Will: Pale Pilgrim]]
| width="40" | [[File:NyxPietaS02.png]]
| align="center"  width="150" | [[Storming Sea]]
| width="40" | [[File:NyxPietaS03.png]]
| align="center"  width="150" | [[Brilliant Moon]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Only very tall enemies will take most hits from the '''Moon Fragment''' part of the skill, as one of them spawns high above you. On average, enemies next to you are hit 3 times only, while enemies that at least extend high enough to touch the bottom of the converging point take around 10 hits. For smaller enemies it's advised to cast the skill below them as a result.
*Only very tall enemies will take most hits from the '''Moon Fragment''' part of the skill, as one of them spawns high above you. On average, enemies next to you are hit 3 times, while enemies that extend high enough to touch the bottom of the converging point take around 10 hits. Because of this, it's advised to cast the skill below smaller enemies.
*The raining fragments scatter in a somewhat consistent pattern all around you across the Z-axis, making them unlikely to hit most enemies more than a few times besides certain bosses. While the fragments normally stop falling at your height, some of them may keep falling when cast off of a platform, though this is unlikely to occur for any not on your plane. On average, enemies are hit by around 2 to 4 fragments.
*The raining fragments scatter in a somewhat consistent pattern all around you across the Z-axis, making them unlikely to hit most enemies more than a few times besides certain bosses. While the fragments normally stop falling at your height, some of them may keep falling when cast off of a platform, though this is unlikely to occur for any not on your plane. On average, enemies are hit by around 2 to 4 fragments.
*'''Enemy Damage Received Increase''' is additive to the All Damage multiplier.
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