Calculated Strike: Difference between revisions
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| rowspan="1" style="border-style: solid; border-width: 0px;" |[[Image:NWPassive2.png]] | | rowspan="1" style="border-style: solid; border-width: 0px;" |[[Image:NWPassive2.png]] | ||
| colspan="2" style="border-style: solid; border-width: 0px;" |'''[Passive]''' By training with her Erendil, Rena learn to plan out her attack beforehand. For every five hits, a stack is gained. With at least one stack, [[Trapping Ranger]] ZZZZZ's knockdown is lowered and the final hit no longer knocks down, [[Night Watcher]] ZXXX's final hit damage is increased | | colspan="2" style="border-style: solid; border-width: 0px;" |'''[Passive]''' By training with her Erendil, Rena learn to plan out her attack beforehand. For every five hits, a stack is gained. With at least one stack, [[Trapping Ranger]] ZZZZZ's knockdown is lowered and the final hit no longer knocks down, [[Night Watcher]] ZXXX's final hit damage is increased, and further increased with every stack. | ||
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{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Skill Level''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Skill Level''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''ZXXX combo<br>Final Hit<br>% increased''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''ZXXX combo<br>% increased<br>per stack Damage''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''ZXXX combo<br>% increased<br>per stack Damage''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Max number<br>of Stacks''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Max number<br>of Stacks''' | ||
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{{!}}- | {{!}}- | ||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | ||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 10% | ||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} Number of stacks X2 | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 10 | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 10 | ||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 10 Seconds | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 10 Seconds | ||
{{!}}- | {{!}}- | ||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | ||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 20% | ||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} Number of stacks X4 | |||
{{!}}- | {{!}}- | ||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 | ||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 30% | ||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} Number of stacks X6 | |||
{{!}}- | {{!}}- | ||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 | ||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 40% | ||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} Number of stacks X8 | |||
{{!}}- | {{!}}- | ||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M) | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M) | ||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 50% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} Number of stacks X10 | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} Number of stacks X10 | ||
{{!}}} | {{!}}} |