Shooting Bind: Difference between revisions

148 bytes removed ,  28 October 2016
→‎Tips and Details: The skill can be looped multiple times cause it is designed to be.
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(→‎Tips and Details: The skill can be looped multiple times cause it is designed to be.)
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*You do not have to recast the skill immediately as its reduced cooldown applies for the entire 2 seconds, allowing for other quicker skills to be used in between each casting.
*You do not have to recast the skill immediately as its reduced cooldown applies for the entire 2 seconds, allowing for other quicker skills to be used in between each casting.
**This property allows you to use [[Image:X.png]] in between Shooting Binds, refreshing or activating the [[Awakened Will: Deadly Chaser|Silver Blessing]] Buff to maximize damage.  
**This property allows you to use [[Image:X.png]] in between Shooting Binds, refreshing or activating the [[Awakened Will: Deadly Chaser|Silver Blessing]] Buff to maximize damage.  
*This skill can be looped multiple times due to the cooldown reduction from the passives [[Intense Showtime]] and [[Awakened Will: Deadly Chaser]].
*If '''Shooting Bind''' was interrupted by an attack or a loading screen, bullets may come out from '''Chung''' at random moments, dealing damage and hitstun as normal.
*If '''Shooting Bind''' was interrupted by an attack or a loading screen, bullets may come out from '''Chung''' at random moments, dealing damage and hitstun as normal.
*If the player uses '''Shooting Bind''' while in [[Freiturnier#Heavy Stance|Heavy Stance]] and another hit intercepts the casting, the next '''Shooting Bind''' will unleash both at the same time.  
*If the player uses '''Shooting Bind''' while in [[Freiturnier#Heavy Stance|Heavy Stance]] and another hit intercepts the casting, the next '''Shooting Bind''' will unleash both at the same time.  
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