Tactical Field/ModA: Difference between revisions

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| align="left" | 99 || 89% || 20% || +3 MP
| align="left" | 99 || 89% || 20% || +3 MP
|}
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== Skill Information (KR) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Level Required !! rowspan=2 | Field<br>(Magical) !! colspan=4 | [[Status Effects/Tactical Field|Tactical Field]] !! rowspan=2 | Ammo Reloaded !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Damage Increase Against Bosses !! Damage Reduction !! MP Recovery !! Duration
|-
| align="left" | 99 || 759% || 40% || 40% || +6 MP || 5~10 Seconds || 6 || 4~10 || 200 MP || 12 Seconds
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Level Required !! rowspan=2 | Field<br>(Magical) !! colspan=2 | [[Status Effects/Tactical Field|Tactical Field]]
|- style="background:{{ColorSel|CharLight|Chung}}"
! Damage Reduction !! MP Recovery
|-
| align="left" | 99 || 170% || 20% || +3 MP
|}
|}
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*02/22/2018 KR
*02/22/2018 KR
**Invincibility frames during field deployment changed to super armor.
**Invincibility frames during field deployment changed to super armor.
*04/05/2018 KR
**Damage increased.
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